namespace Luax { /// /// 注册工厂,注册class table,以type name为键设置在名称空间上。在注册阶段不会设置元表,等到New方法调用的时候才会。 /// template void LuaxState::RegisterFactory() { cc8* type = TYPE::GetLuaxFactoryName(); lua_State* L = mState; LuaxState& state = *this; int top = lua_gettop(L); // namespace table assert(lua_istable(L, top)); // class table lua_newtable(L); TYPE::RegisterLuaxClassShared(state); TYPE::RegisterLuaxFactoryClass(state); TYPE::RegisterLuaxClass(state); // 检测TYPE里面是否没有注册必须的方法 #define _assertmethod(I, NAME) \ GetField(I, NAME); \ assert(IsType(-1, LUA_TFUNCTION)); \ Pop(); //_assertmethod(-1, "New"); #undef _assertmethod #if LUAX_ENABLE_NATIVE_EXTEND // .Extend() lua_pushvalue(state, -1); // class table lua_pushcclosure(state, TYPE::_ExtendFactory, 1); lua_setfield(state, -2, "Extend"); #endif // class["__index"] = class lua_pushvalue(state, -1); // class table lua_setfield(state, -2, "__index"); TYPE::SetLuaxClassTableRef(state, -1); SetField(top, type); // reset top lua_settop(L, top); // 后处理 TYPE::RegisterLuaxPostprocess(state); } /// /// Singleton /// template void LuaxState::RegisterSingleton() { lua_State* L = mState; LuaxState& state = *this; int top = lua_gettop(L); // namespace table assert(lua_istable(L, top)); // class table. lua_newtable(L); TYPE::RegisterLuaxClassShared(state); TYPE::RegisterLuaxSingletonClass(state); TYPE::RegisterLuaxClass(state); TYPE::SetLuaxClassTableRef(state, -1); lua_pushvalue(state, -1); lua_setfield(state, -2, "__index"); #if LUAX_ENABLE_NATIVE_EXTEND // .Extend() lua_pushvalue(state, -1); // class table lua_pushcclosure(state, TYPE::_ExtendSingleton, 1); lua_setfield(state, -2, "Extend"); #endif cc8* type = TYPE::GetLuaxSingletonName(); SetField(top, type); // reset top lua_settop(L, top); // 后处理 TYPE::RegisterLuaxPostprocess(state); } template void LuaxState::SetField(int idx, cc8* key, TYPE value) { if (IsTableOrUserdata(idx)) { idx = AbsIndex(idx); this->Push(value); lua_setfield(mState, idx, key); } } template void LuaxState::SetFieldByIndex(int idx, int key, TYPE value) { if (IsTableOrUserdata(idx)) { idx = AbsIndex(idx); this->Push(value); lua_rawseti(mState, idx, key); } } template TYPE LuaxState::GetField(int idx, cc8* key, TYPE value) { GetField(idx, key); TYPE result = GetValue < TYPE >(-1, value); this->Pop(); return result; } template TYPE LuaxState::GetField(int idx, int key, TYPE value) { GetField(idx, key); TYPE result = GetValue < TYPE >(-1, value); Pop(); return result; } template TYPE* LuaxState::GetUserdata(int idx) { void* p = nullptr; if (IsType(idx, LUA_TUSERDATA)) { p = *(void**)lua_touserdata(mState, idx); } return static_cast(p); } template TYPE* LuaxState::CheckUserdata(int idx) { if (IsType(idx, LUA_TUSERDATA)) { if (lua_getmetatable(mState, idx)) // ref table { if (lua_getmetatable(mState, -1)) // member table { if (lua_getmetatable(mState, -1)) // class table { TYPE::PushLuaxClassTable(*this); // target class table if (lua_rawequal(mState, -1, -2)) { Pop(4); // ref\member\class\target class TYPE* udata = GetUserdata(idx); return udata; // userdata } Pop(2); // target class table\class table } Pop(1); // member table } Pop(1); // ref table } } luaL_typerror(mState, idx, TYPE::GetLuaxClassName()); return nullptr; } }