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Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs | 55 |
1 files changed, 0 insertions, 55 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs deleted file mode 100644 index 8405790d..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs +++ /dev/null @@ -1,55 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -using UnityEngine; - -namespace AmplifyShaderEditor -{ - [Serializable] - public class FallbackMatrix4x4 : IFallbackVars - { - [SerializeField] - private Matrix4x4 m_current; - [SerializeField] - private Matrix4x4 m_previous; - - public FallbackMatrix4x4() - { - m_current = new Matrix4x4(); - m_previous = new Matrix4x4(); - } - - public FallbackMatrix4x4( Matrix4x4 data ) - { - m_current = data; - m_previous = data; - } - - public void Revert() - { - Matrix4x4 aux = m_current; - m_current = m_previous; - m_previous = aux; - } - - public Matrix4x4 Current - { - get - { - return m_current; - } - - set - { - m_previous = m_current; - m_current = value; - } - } - - public override string ToString() - { - return m_current.ToString(); - } - } -} |