diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Ellipse.asset')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Ellipse.asset | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Ellipse.asset b/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Ellipse.asset new file mode 100644 index 00000000..4891837c --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Ellipse.asset @@ -0,0 +1,40 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3} + m_Name: Ellipse + m_EditorClassIdentifier: + m_functionInfo: "// Made with Amplify Shader Editor\n// Available at the Unity Asset + Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=17902\n-1410;-481;1109;726;1067.283;573.8351;2;True;False\nNode;AmplifyShaderEditor.SimpleDivideOpNode;15;736,128;Inherit;False;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.OneMinusNode;13;560,128;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.DynamicAppendNode;11;64,304;Inherit;False;FLOAT2;4;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.SaturateNode;16;880,128;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FWidthOpNode;14;560,208;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.LengthOpNode;17;384,128;Inherit;False;1;0;FLOAT2;0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleDivideOpNode;12;240,128;Inherit;False;2;0;FLOAT2;0,0;False;1;FLOAT2;0,0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.FunctionInput;9;-112,384;Inherit;False;Height;1;2;False;1;0;FLOAT;0.5;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionInput;7;-112,304;Inherit;False;Width;1;1;False;1;0;FLOAT;0.5;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ScaleAndOffsetNode;3;-48,32;Inherit;True;3;0;FLOAT2;0,0;False;1;FLOAT;2;False;2;FLOAT;-1;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.RangedFloatNode;5;-272,128;Inherit;False;Constant;_Float1;Float + 1;0;0;Create;True;0;0;False;0;-1;0;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;4;-272,32;Inherit;False;Constant;_Float0;Float + 0;0;0;Create;True;0;0;False;0;2;0;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionInput;2;-272,-64;Inherit;False;UV;2;0;False;1;0;FLOAT2;0,0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.TexCoordVertexDataNode;1;-496,-64;Inherit;False;0;2;0;5;FLOAT2;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4\nNode;AmplifyShaderEditor.FunctionOutput;0;1024,128;Inherit;False;True;-1;Out;0;False;1;0;FLOAT;0;False;1;FLOAT;0\nWireConnection;15;0;13;0\nWireConnection;15;1;14;0\nWireConnection;13;0;17;0\nWireConnection;11;0;7;0\nWireConnection;11;1;9;0\nWireConnection;16;0;15;0\nWireConnection;14;0;17;0\nWireConnection;17;0;12;0\nWireConnection;12;0;3;0\nWireConnection;12;1;11;0\nWireConnection;3;0;2;0\nWireConnection;3;1;4;0\nWireConnection;3;2;5;0\nWireConnection;2;0;1;0\nWireConnection;0;0;16;0\nASEEND*/\n//CHKSM=00B1FD172E8372FBCF36CB9A133FB643740A4B46" + m_functionName: + m_description: Creates an ellipse based on given uv and dimensions + m_additionalIncludes: + m_additionalIncludes: [] + m_outsideIncludes: [] + m_additionalPragmas: + m_additionalPragmas: [] + m_outsidePragmas: [] + m_additionalDirectives: + m_validData: 0 + m_isDirty: 0 + m_moduleName: ' Additional Directives' + m_independentModule: 1 + m_additionalDirectives: [] + m_shaderFunctionDirectives: [] + m_nativeDirectives: [] + m_nativeDirectivesIndex: -1 + m_nativeDirectivesFoldout: 0 + m_directivesSaveItems: [] + m_nodeCategory: 9 + m_customNodeCategory: + m_previewPosition: 0 + m_hidden: 0 |