summaryrefslogtreecommitdiff
path: root/Assets/Art/AnimClips/MartialArts
diff options
context:
space:
mode:
Diffstat (limited to 'Assets/Art/AnimClips/MartialArts')
-rw-r--r--Assets/Art/AnimClips/MartialArts/Dead1.fbxbin0 -> 1660848 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Dead2.fbxbin0 -> 1572720 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Dead3.fbxbin0 -> 1609440 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Dead4.fbxbin0 -> 1624128 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Dead5.fbxbin0 -> 1550688 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Dead6.fbxbin0 -> 1550688 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Dead7.fbxbin0 -> 1646160 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Dead8.fbxbin0 -> 1785696 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Dead9.fbxbin0 -> 1602096 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Inplace_Jump1.fbxbin0 -> 1513984 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Inplace_Jump1.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Inplace_Jump2.fbxbin0 -> 1484608 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Inplace_Jump3.fbxbin0 -> 1565392 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Inplace_Jump4.fbxbin0 -> 1580080 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Inplace_Jump5.fbxbin0 -> 1580080 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk1.fbxbin0 -> 1521344 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk1_Zaxis.fbxbin0 -> 1624160 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk2.fbxbin0 -> 1521344 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk2_Zaxis.fbxbin0 -> 1624160 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk3.fbxbin0 -> 1521344 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk3.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk3_Zaxis.fbxbin0 -> 1602128 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk4.fbxbin0 -> 1484624 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk4.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Jump_atk1.fbxbin0 -> 1521328 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Jump_atk2.fbxbin0 -> 1521328 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Jump_atk3.fbxbin0 -> 1521328 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Jump_atk4.fbxbin0 -> 1484608 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/LookPose_LookC.fbxbin0 -> 1337728 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/LookPose_LookC.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/LookPose_LookD.fbxbin0 -> 1337728 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/LookPose_LookL.fbxbin0 -> 1337728 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/LookPose_LookLD.fbxbin0 -> 1337728 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/LookPose_LookLU.fbxbin0 -> 1337728 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/LookPose_LookR.fbxbin0 -> 1337728 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/LookPose_LookRD.fbxbin0 -> 1337728 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/LookPose_LookRD.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/LookPose_LookRU.fbxbin0 -> 1337728 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/LookPose_LookU.fbxbin0 -> 1337728 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Pick_Down.fbxbin0 -> 1536016 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Pick_table.fbxbin0 -> 1477264 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Revival1.fbxbin0 -> 1771024 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Revival1.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Revival2.fbxbin0 -> 1536016 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Revival3.fbxbin0 -> 1653520 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Run_Front.fbxbin0 -> 1491952 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Run_Front.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_Block_Break.fbxbin0 -> 1469936 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_HighBlock.fbxbin0 -> 1536016 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_Hit_BodyFront.fbxbin0 -> 1624160 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_Hit_HeadBack.fbxbin0 -> 1646192 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_Hit_HeadBack.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_Hit_HeadFront.fbxbin0 -> 1624160 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_Hit_HeadFront.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_Hit_LegFront.fbxbin0 -> 1624160 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_Hit_LegFront.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_MiddleBlock.fbxbin0 -> 1624160 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_Move_Bwd.fbxbin0 -> 1602112 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_Move_Fwd.fbxbin0 -> 1602112 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_Sit.fbxbin0 -> 1447888 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_SitBlock.fbxbin0 -> 1484608 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_Sit_Hit_Head.fbxbin0 -> 1624160 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_Sitidle.fbxbin0 -> 1491952 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_Sitidle.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_Step_Bwd.fbxbin0 -> 1536016 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_Step_Fwd.fbxbin0 -> 1536016 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_Up.fbxbin0 -> 1447872 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Side_idle.fbxbin0 -> 1506640 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Run_Back.fbxbin0 -> 1477264 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Run_BackLeft.fbxbin0 -> 1477280 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Run_BackRight.fbxbin0 -> 1477280 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Run_BackRight.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Run_Front.fbxbin0 -> 1477280 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Run_Front.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Run_FrontLeft.fbxbin0 -> 1477280 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Run_FrontRight.fbxbin0 -> 1477280 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Run_FrontRight.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Run_Left.fbxbin0 -> 1477264 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Run_Left.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Run_Right.fbxbin0 -> 1477280 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Walk_Back.fbxbin0 -> 1668224 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Walk_Back.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Walk_BackLeft.fbxbin0 -> 1668224 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Walk_BackRight.fbxbin0 -> 1668224 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Walk_Front.fbxbin0 -> 1668224 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Walk_FrontLeft.fbxbin0 -> 1668224 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Walk_FrontRight.fbxbin0 -> 1668224 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Walk_Left.fbxbin0 -> 1668224 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Strafe_Walk_Right.fbxbin0 -> 1668224 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_Downkick_L.fbxbin0 -> 1550720 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_MT_Elbow_L.fbxbin0 -> 1550720 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_MT_Elbow_L.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_MT_Lowkick_L.fbxbin0 -> 1580096 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_MT_Lowkick_R.fbxbin0 -> 1580096 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_MT_airspinkick.fbxbin0 -> 1675568 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_MT_idle.fbxbin0 -> 1491952 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_MT_idle.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_MT_kick01.fbxbin0 -> 1594784 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_MT_kick02.fbxbin0 -> 1499312 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_MT_kneekick01.fbxbin0 -> 1697600 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_combo.fbxbin0 -> 1881184 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_cross_uppercut.fbxbin0 -> 1616816 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_defence.fbxbin0 -> 1477264 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_footpress.fbxbin0 -> 1682912 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_footpress.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_jab_L.fbxbin0 -> 1572736 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_jab_R.fbxbin0 -> 1572736 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_jab_cross.fbxbin0 -> 1602128 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_knee_press.fbxbin0 -> 1668224 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_knockdown_Loop.fbxbin0 -> 1866512 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_knockdown_Loop.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_knockdown_end.fbxbin0 -> 1550720 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_knockdown_start.fbxbin0 -> 1660880 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_knockdown_start.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_pounding_fail_attacked.fbxbin0 -> 1844496 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_pounding_fail_attacker.fbxbin0 -> 1844496 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_pounding_success_attacked.fbxbin0 -> 2175600 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_pounding_sucess_attacker.fbxbin0 -> 2211712 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_slips01.fbxbin0 -> 1477264 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_slips02.fbxbin0 -> 1477264 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_slips02.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_step_back.fbxbin0 -> 1528688 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Volume1_step_forward.fbxbin0 -> 1477280 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump1.fbxbin0 -> 1514000 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump2.fbxbin0 -> 1484624 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump3.fbxbin0 -> 1565408 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump3.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump4.fbxbin0 -> 1580096 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump5.fbxbin0 -> 1580096 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump5.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk1_Inplace.fbxbin0 -> 1624176 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk2.fbxbin0 -> 1521344 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk2.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk2_Inplace.fbxbin0 -> 1624176 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk3.fbxbin0 -> 1521344 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk3_Inplace.fbxbin0 -> 1602144 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk4.fbxbin0 -> 1484624 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_Jump_UpperCut01.fbxbin0 -> 1580096 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_Jump_kick01.fbxbin0 -> 1506656 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_Jump_kick02.fbxbin0 -> 1514000 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_Lower_kick1.fbxbin0 -> 1447904 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_Lower_kick2.fbxbin0 -> 1514000 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_Lower_kick3.fbxbin0 -> 1455248 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_Lower_kick4.fbxbin0 -> 1499312 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_Lower_punch1.fbxbin0 -> 1602128 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_combo1.fbxbin0 -> 1719616 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_combo2.fbxbin0 -> 1719616 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_combo3.fbxbin0 -> 1741648 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_combo3.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_combo4.fbxbin0 -> 1668208 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_combo5.fbxbin0 -> 2079472 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_combo6.fbxbin0 -> 1947280 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_combo7.fbxbin0 -> 2187184 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_kick1.fbxbin0 -> 1793056 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_kick1.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_kick2.fbxbin0 -> 1726960 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_kick3.fbxbin0 -> 1682896 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_kick3.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_kick4.fbxbin0 -> 1550704 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_kick5.fbxbin0 -> 1477264 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_kick5.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_punch1.fbxbin0 -> 1609456 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_punch2.fbxbin0 -> 1543360 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_punch3.fbxbin0 -> 1565392 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_punch4.fbxbin0 -> 1668208 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/attacks_punch_chargestyle.fbxbin0 -> 1932624 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/avoid_Front.fbxbin0 -> 1477264 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/avoid_Left.fbxbin0 -> 1477264 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/avoid_Right.fbxbin0 -> 1477264 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/avoid_back.fbxbin0 -> 1477264 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/down_down_atkrise2.fbxbin0 -> 1550720 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/down_down_idle.fbxbin0 -> 1624144 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/down_down_rise_Inplace.fbxbin0 -> 1491968 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/down_down_roll_front_rise.fbxbin0 -> 1477296 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/down_down_roll_right_rise.fbxbin0 -> 1521360 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/down_down_turn_rise.fbxbin0 -> 1521344 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/down_hit.fbxbin0 -> 1536016 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/down_rise_Inplace1.fbxbin0 -> 1602128 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/down_rise_Inplace2.fbxbin0 -> 1528688 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/down_roll_back_rise.fbxbin0 -> 1506656 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/down_roll_back_rise.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/down_roll_front_rise.fbxbin0 -> 1506656 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/down_roll_left_rise.fbxbin0 -> 1565408 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/down_roll_right_rise.fbxbin0 -> 1565408 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/down_up_atk1.fbxbin0 -> 1469920 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/down_up_atkrise1.fbxbin0 -> 1587440 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/down_up_atkrise1.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/down_up_idle.fbxbin0 -> 1624144 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_body_back.fbxbin0 -> 1624144 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_body_front.fbxbin0 -> 1580080 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_body_left.fbxbin0 -> 1580080 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_body_lower.fbxbin0 -> 1477264 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_body_right.fbxbin0 -> 1580080 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_bound_down.fbxbin0 -> 1550704 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_bound_down.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_bound_high_down.fbxbin0 -> 1587440 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_bound_high_down.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_bound_high_up.fbxbin0 -> 1587440 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_bound_high_up.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_bound_up.fbxbin0 -> 1543360 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_bound_up.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_head_back.fbxbin0 -> 1580080 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_head_front.fbxbin0 -> 1580080 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_head_left.fbxbin0 -> 1580080 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_head_right.fbxbin0 -> 1580080 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_head_right.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_light_back.fbxbin0 -> 1491952 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_light_blow.fbxbin0 -> 1477264 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_light_front.fbxbin0 -> 1491952 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_light_left.fbxbin0 -> 1491952 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hit_light_right.fbxbin0 -> 1491952 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hitstrong_body_back.fbxbin0 -> 1477280 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hitstrong_body_front.fbxbin0 -> 1528688 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hitstrong_body_left.fbxbin0 -> 1528688 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hitstrong_body_right.fbxbin0 -> 1528688 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hitstrong_slow_back.fbxbin0 -> 1771040 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hitstrong_slow_back.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/hitstrong_slow_front.fbxbin0 -> 1771040 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/hitstrong_slow_front.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/idle01.fbxbin0 -> 1704912 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/idle01.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/idle02.fbxbin0 -> 1624128 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/idle03.fbxbin0 -> 1624128 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/idle04.fbxbin0 -> 1697568 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/idle05.fbxbin0 -> 1624128 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/knockdown_down_01.fbxbin0 -> 1580096 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/knockdown_down_01.fbx.meta237
-rw-r--r--Assets/Art/AnimClips/MartialArts/knockdown_up_01.fbxbin0 -> 1660864 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/knockdown_up_02.fbxbin0 -> 1594768 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/knockdown_up_03.fbxbin0 -> 1587424 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/knockdown_wall_down01.fbxbin0 -> 1594784 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/knockdown_wall_up01.fbxbin0 -> 1660880 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/pick_boxkick.fbxbin0 -> 1602112 bytes
-rw-r--r--Assets/Art/AnimClips/MartialArts/pick_boxkick.fbx.meta237
234 files changed, 9717 insertions, 0 deletions
diff --git a/Assets/Art/AnimClips/MartialArts/Dead1.fbx b/Assets/Art/AnimClips/MartialArts/Dead1.fbx
new file mode 100644
index 00000000..1f1237dd
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Dead1.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Dead2.fbx b/Assets/Art/AnimClips/MartialArts/Dead2.fbx
new file mode 100644
index 00000000..88ecf615
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Dead2.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Dead3.fbx b/Assets/Art/AnimClips/MartialArts/Dead3.fbx
new file mode 100644
index 00000000..942ab2da
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Dead3.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Dead4.fbx b/Assets/Art/AnimClips/MartialArts/Dead4.fbx
new file mode 100644
index 00000000..12cb7fb8
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Dead4.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Dead5.fbx b/Assets/Art/AnimClips/MartialArts/Dead5.fbx
new file mode 100644
index 00000000..05218685
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Dead5.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Dead6.fbx b/Assets/Art/AnimClips/MartialArts/Dead6.fbx
new file mode 100644
index 00000000..405f9492
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Dead6.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Dead7.fbx b/Assets/Art/AnimClips/MartialArts/Dead7.fbx
new file mode 100644
index 00000000..599bc060
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Dead7.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Dead8.fbx b/Assets/Art/AnimClips/MartialArts/Dead8.fbx
new file mode 100644
index 00000000..781050ad
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Dead8.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Dead9.fbx b/Assets/Art/AnimClips/MartialArts/Dead9.fbx
new file mode 100644
index 00000000..d54e5b9d
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Dead9.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Inplace_Jump1.fbx b/Assets/Art/AnimClips/MartialArts/Inplace_Jump1.fbx
new file mode 100644
index 00000000..2eb59f71
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Inplace_Jump1.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Inplace_Jump1.fbx.meta b/Assets/Art/AnimClips/MartialArts/Inplace_Jump1.fbx.meta
new file mode 100644
index 00000000..5a7aa80f
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Inplace_Jump1.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 02b76e40ca916f544a3ec98585a1bb57
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: //RootNode
+ 100054: lowerarm_l
+ 100056: lowerarm_r
+ 100058: lowerarm_twist_01_l
+ 100060: lowerarm_twist_01_r
+ 100062: middle_01_l
+ 100064: middle_01_r
+ 100066: middle_02_l
+ 100068: middle_02_r
+ 100070: middle_03_l
+ 100072: middle_03_r
+ 100074: neck_01
+ 100076: pelvis
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: //RootNode
+ 400054: lowerarm_l
+ 400056: lowerarm_r
+ 400058: lowerarm_twist_01_l
+ 400060: lowerarm_twist_01_r
+ 400062: middle_01_l
+ 400064: middle_01_r
+ 400066: middle_02_l
+ 400068: middle_02_r
+ 400070: middle_03_l
+ 400072: middle_03_r
+ 400074: neck_01
+ 400076: pelvis
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Inplace_Jump2.fbx b/Assets/Art/AnimClips/MartialArts/Inplace_Jump2.fbx
new file mode 100644
index 00000000..d380b7fc
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Inplace_Jump2.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Inplace_Jump3.fbx b/Assets/Art/AnimClips/MartialArts/Inplace_Jump3.fbx
new file mode 100644
index 00000000..80a00f06
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Inplace_Jump3.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Inplace_Jump4.fbx b/Assets/Art/AnimClips/MartialArts/Inplace_Jump4.fbx
new file mode 100644
index 00000000..f393dbfe
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Inplace_Jump4.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Inplace_Jump5.fbx b/Assets/Art/AnimClips/MartialArts/Inplace_Jump5.fbx
new file mode 100644
index 00000000..aaef9764
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Inplace_Jump5.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk1.fbx b/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk1.fbx
new file mode 100644
index 00000000..045ca9ca
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk1.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk1_Zaxis.fbx b/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk1_Zaxis.fbx
new file mode 100644
index 00000000..1affb25c
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk1_Zaxis.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk2.fbx b/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk2.fbx
new file mode 100644
index 00000000..775a0d28
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk2.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk2_Zaxis.fbx b/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk2_Zaxis.fbx
new file mode 100644
index 00000000..6068348c
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk2_Zaxis.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk3.fbx b/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk3.fbx
new file mode 100644
index 00000000..40f95fd0
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk3.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk3.fbx.meta b/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk3.fbx.meta
new file mode 100644
index 00000000..ec9dde08
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk3.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 06a0bae916b7dc84fb803426898ea57b
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: //RootNode
+ 100054: lowerarm_l
+ 100056: lowerarm_r
+ 100058: lowerarm_twist_01_l
+ 100060: lowerarm_twist_01_r
+ 100062: middle_01_l
+ 100064: middle_01_r
+ 100066: middle_02_l
+ 100068: middle_02_r
+ 100070: middle_03_l
+ 100072: middle_03_r
+ 100074: neck_01
+ 100076: pelvis
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: //RootNode
+ 400054: lowerarm_l
+ 400056: lowerarm_r
+ 400058: lowerarm_twist_01_l
+ 400060: lowerarm_twist_01_r
+ 400062: middle_01_l
+ 400064: middle_01_r
+ 400066: middle_02_l
+ 400068: middle_02_r
+ 400070: middle_03_l
+ 400072: middle_03_r
+ 400074: neck_01
+ 400076: pelvis
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk3_Zaxis.fbx b/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk3_Zaxis.fbx
new file mode 100644
index 00000000..7924585c
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk3_Zaxis.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk4.fbx b/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk4.fbx
new file mode 100644
index 00000000..d09c563c
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk4.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk4.fbx.meta b/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk4.fbx.meta
new file mode 100644
index 00000000..c8ef61d7
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Inplace_Jump_atk4.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 36be0762920f3f548a88a1f973551af9
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: //RootNode
+ 100054: lowerarm_l
+ 100056: lowerarm_r
+ 100058: lowerarm_twist_01_l
+ 100060: lowerarm_twist_01_r
+ 100062: middle_01_l
+ 100064: middle_01_r
+ 100066: middle_02_l
+ 100068: middle_02_r
+ 100070: middle_03_l
+ 100072: middle_03_r
+ 100074: neck_01
+ 100076: pelvis
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: //RootNode
+ 400054: lowerarm_l
+ 400056: lowerarm_r
+ 400058: lowerarm_twist_01_l
+ 400060: lowerarm_twist_01_r
+ 400062: middle_01_l
+ 400064: middle_01_r
+ 400066: middle_02_l
+ 400068: middle_02_r
+ 400070: middle_03_l
+ 400072: middle_03_r
+ 400074: neck_01
+ 400076: pelvis
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Jump_atk1.fbx b/Assets/Art/AnimClips/MartialArts/Jump_atk1.fbx
new file mode 100644
index 00000000..ad8e5c52
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Jump_atk1.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Jump_atk2.fbx b/Assets/Art/AnimClips/MartialArts/Jump_atk2.fbx
new file mode 100644
index 00000000..668ce7fc
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Jump_atk2.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Jump_atk3.fbx b/Assets/Art/AnimClips/MartialArts/Jump_atk3.fbx
new file mode 100644
index 00000000..0875b049
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Jump_atk3.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Jump_atk4.fbx b/Assets/Art/AnimClips/MartialArts/Jump_atk4.fbx
new file mode 100644
index 00000000..ab92e055
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Jump_atk4.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/LookPose_LookC.fbx b/Assets/Art/AnimClips/MartialArts/LookPose_LookC.fbx
new file mode 100644
index 00000000..883685dc
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/LookPose_LookC.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/LookPose_LookC.fbx.meta b/Assets/Art/AnimClips/MartialArts/LookPose_LookC.fbx.meta
new file mode 100644
index 00000000..e1e0b1bd
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/LookPose_LookC.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 021f0d3297cac224b9ac69b1aed84ec5
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: //RootNode
+ 100054: lowerarm_l
+ 100056: lowerarm_r
+ 100058: lowerarm_twist_01_l
+ 100060: lowerarm_twist_01_r
+ 100062: middle_01_l
+ 100064: middle_01_r
+ 100066: middle_02_l
+ 100068: middle_02_r
+ 100070: middle_03_l
+ 100072: middle_03_r
+ 100074: neck_01
+ 100076: pelvis
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: //RootNode
+ 400054: lowerarm_l
+ 400056: lowerarm_r
+ 400058: lowerarm_twist_01_l
+ 400060: lowerarm_twist_01_r
+ 400062: middle_01_l
+ 400064: middle_01_r
+ 400066: middle_02_l
+ 400068: middle_02_r
+ 400070: middle_03_l
+ 400072: middle_03_r
+ 400074: neck_01
+ 400076: pelvis
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/LookPose_LookD.fbx b/Assets/Art/AnimClips/MartialArts/LookPose_LookD.fbx
new file mode 100644
index 00000000..739a1826
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/LookPose_LookD.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/LookPose_LookL.fbx b/Assets/Art/AnimClips/MartialArts/LookPose_LookL.fbx
new file mode 100644
index 00000000..2fe34b57
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/LookPose_LookL.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/LookPose_LookLD.fbx b/Assets/Art/AnimClips/MartialArts/LookPose_LookLD.fbx
new file mode 100644
index 00000000..75462c04
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/LookPose_LookLD.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/LookPose_LookLU.fbx b/Assets/Art/AnimClips/MartialArts/LookPose_LookLU.fbx
new file mode 100644
index 00000000..eca47c46
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/LookPose_LookLU.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/LookPose_LookR.fbx b/Assets/Art/AnimClips/MartialArts/LookPose_LookR.fbx
new file mode 100644
index 00000000..ee271b7f
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/LookPose_LookR.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/LookPose_LookRD.fbx b/Assets/Art/AnimClips/MartialArts/LookPose_LookRD.fbx
new file mode 100644
index 00000000..3d2934ae
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/LookPose_LookRD.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/LookPose_LookRD.fbx.meta b/Assets/Art/AnimClips/MartialArts/LookPose_LookRD.fbx.meta
new file mode 100644
index 00000000..25993b5f
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/LookPose_LookRD.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 0b3f1a58cd2edf74ea26a3986bea38ae
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: //RootNode
+ 100054: lowerarm_l
+ 100056: lowerarm_r
+ 100058: lowerarm_twist_01_l
+ 100060: lowerarm_twist_01_r
+ 100062: middle_01_l
+ 100064: middle_01_r
+ 100066: middle_02_l
+ 100068: middle_02_r
+ 100070: middle_03_l
+ 100072: middle_03_r
+ 100074: neck_01
+ 100076: pelvis
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: //RootNode
+ 400054: lowerarm_l
+ 400056: lowerarm_r
+ 400058: lowerarm_twist_01_l
+ 400060: lowerarm_twist_01_r
+ 400062: middle_01_l
+ 400064: middle_01_r
+ 400066: middle_02_l
+ 400068: middle_02_r
+ 400070: middle_03_l
+ 400072: middle_03_r
+ 400074: neck_01
+ 400076: pelvis
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/LookPose_LookRU.fbx b/Assets/Art/AnimClips/MartialArts/LookPose_LookRU.fbx
new file mode 100644
index 00000000..04ba6d6c
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/LookPose_LookRU.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/LookPose_LookU.fbx b/Assets/Art/AnimClips/MartialArts/LookPose_LookU.fbx
new file mode 100644
index 00000000..eceb0d7f
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/LookPose_LookU.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Pick_Down.fbx b/Assets/Art/AnimClips/MartialArts/Pick_Down.fbx
new file mode 100644
index 00000000..0c193f5d
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Pick_Down.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Pick_table.fbx b/Assets/Art/AnimClips/MartialArts/Pick_table.fbx
new file mode 100644
index 00000000..afe5f111
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Pick_table.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Revival1.fbx b/Assets/Art/AnimClips/MartialArts/Revival1.fbx
new file mode 100644
index 00000000..9d60dc10
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Revival1.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Revival1.fbx.meta b/Assets/Art/AnimClips/MartialArts/Revival1.fbx.meta
new file mode 100644
index 00000000..ab592a47
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Revival1.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 13e5befd5aa35ac478ea15d7d6743331
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: pinky_01_l
+ 100078: pinky_01_r
+ 100080: pinky_02_l
+ 100082: pinky_02_r
+ 100084: pinky_03_l
+ 100086: pinky_03_r
+ 100088: //RootNode
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: pinky_01_l
+ 400078: pinky_01_r
+ 400080: pinky_02_l
+ 400082: pinky_02_r
+ 400084: pinky_03_l
+ 400086: pinky_03_r
+ 400088: //RootNode
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Revival2.fbx b/Assets/Art/AnimClips/MartialArts/Revival2.fbx
new file mode 100644
index 00000000..99823fdc
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Revival2.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Revival3.fbx b/Assets/Art/AnimClips/MartialArts/Revival3.fbx
new file mode 100644
index 00000000..630b834e
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Revival3.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Run_Front.fbx b/Assets/Art/AnimClips/MartialArts/Run_Front.fbx
new file mode 100644
index 00000000..be5ebda8
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Run_Front.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Run_Front.fbx.meta b/Assets/Art/AnimClips/MartialArts/Run_Front.fbx.meta
new file mode 100644
index 00000000..4fe06d95
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Run_Front.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 131defdfb4eb0154dae998c887d3b2a6
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: pinky_01_l
+ 100078: pinky_01_r
+ 100080: pinky_02_l
+ 100082: pinky_02_r
+ 100084: pinky_03_l
+ 100086: pinky_03_r
+ 100088: ring_01_l
+ 100090: ring_01_r
+ 100092: ring_02_l
+ 100094: ring_02_r
+ 100096: ring_03_l
+ 100098: ring_03_r
+ 100100: root
+ 100102: //RootNode
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: pinky_01_l
+ 400078: pinky_01_r
+ 400080: pinky_02_l
+ 400082: pinky_02_r
+ 400084: pinky_03_l
+ 400086: pinky_03_r
+ 400088: ring_01_l
+ 400090: ring_01_r
+ 400092: ring_02_l
+ 400094: ring_02_r
+ 400096: ring_03_l
+ 400098: ring_03_r
+ 400100: root
+ 400102: //RootNode
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Side_Block_Break.fbx b/Assets/Art/AnimClips/MartialArts/Side_Block_Break.fbx
new file mode 100644
index 00000000..c1b4e501
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_Block_Break.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Side_HighBlock.fbx b/Assets/Art/AnimClips/MartialArts/Side_HighBlock.fbx
new file mode 100644
index 00000000..2f914e29
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_HighBlock.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Side_Hit_BodyFront.fbx b/Assets/Art/AnimClips/MartialArts/Side_Hit_BodyFront.fbx
new file mode 100644
index 00000000..a6a33e84
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_Hit_BodyFront.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Side_Hit_HeadBack.fbx b/Assets/Art/AnimClips/MartialArts/Side_Hit_HeadBack.fbx
new file mode 100644
index 00000000..31db9628
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_Hit_HeadBack.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Side_Hit_HeadBack.fbx.meta b/Assets/Art/AnimClips/MartialArts/Side_Hit_HeadBack.fbx.meta
new file mode 100644
index 00000000..223e709c
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_Hit_HeadBack.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 158bd07b234f40148bdbe65e379489af
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: pinky_01_l
+ 100078: pinky_01_r
+ 100080: pinky_02_l
+ 100082: pinky_02_r
+ 100084: pinky_03_l
+ 100086: pinky_03_r
+ 100088: ring_01_l
+ 100090: ring_01_r
+ 100092: ring_02_l
+ 100094: ring_02_r
+ 100096: ring_03_l
+ 100098: ring_03_r
+ 100100: root
+ 100102: //RootNode
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: pinky_01_l
+ 400078: pinky_01_r
+ 400080: pinky_02_l
+ 400082: pinky_02_r
+ 400084: pinky_03_l
+ 400086: pinky_03_r
+ 400088: ring_01_l
+ 400090: ring_01_r
+ 400092: ring_02_l
+ 400094: ring_02_r
+ 400096: ring_03_l
+ 400098: ring_03_r
+ 400100: root
+ 400102: //RootNode
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Side_Hit_HeadFront.fbx b/Assets/Art/AnimClips/MartialArts/Side_Hit_HeadFront.fbx
new file mode 100644
index 00000000..87b4d973
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_Hit_HeadFront.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Side_Hit_HeadFront.fbx.meta b/Assets/Art/AnimClips/MartialArts/Side_Hit_HeadFront.fbx.meta
new file mode 100644
index 00000000..509baaba
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_Hit_HeadFront.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 17bafefc5ea154b49b8b36d7ac04c5d3
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: pinky_01_l
+ 100078: pinky_01_r
+ 100080: pinky_02_l
+ 100082: pinky_02_r
+ 100084: pinky_03_l
+ 100086: pinky_03_r
+ 100088: ring_01_l
+ 100090: ring_01_r
+ 100092: ring_02_l
+ 100094: ring_02_r
+ 100096: ring_03_l
+ 100098: ring_03_r
+ 100100: root
+ 100102: //RootNode
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: pinky_01_l
+ 400078: pinky_01_r
+ 400080: pinky_02_l
+ 400082: pinky_02_r
+ 400084: pinky_03_l
+ 400086: pinky_03_r
+ 400088: ring_01_l
+ 400090: ring_01_r
+ 400092: ring_02_l
+ 400094: ring_02_r
+ 400096: ring_03_l
+ 400098: ring_03_r
+ 400100: root
+ 400102: //RootNode
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Side_Hit_LegFront.fbx b/Assets/Art/AnimClips/MartialArts/Side_Hit_LegFront.fbx
new file mode 100644
index 00000000..55bb3e58
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_Hit_LegFront.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Side_Hit_LegFront.fbx.meta b/Assets/Art/AnimClips/MartialArts/Side_Hit_LegFront.fbx.meta
new file mode 100644
index 00000000..46c9f273
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_Hit_LegFront.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 08e6c4db3cf80f342aa995b1563228d0
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: pinky_01_l
+ 100078: pinky_01_r
+ 100080: pinky_02_l
+ 100082: pinky_02_r
+ 100084: pinky_03_l
+ 100086: pinky_03_r
+ 100088: ring_01_l
+ 100090: ring_01_r
+ 100092: ring_02_l
+ 100094: ring_02_r
+ 100096: ring_03_l
+ 100098: ring_03_r
+ 100100: root
+ 100102: //RootNode
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: pinky_01_l
+ 400078: pinky_01_r
+ 400080: pinky_02_l
+ 400082: pinky_02_r
+ 400084: pinky_03_l
+ 400086: pinky_03_r
+ 400088: ring_01_l
+ 400090: ring_01_r
+ 400092: ring_02_l
+ 400094: ring_02_r
+ 400096: ring_03_l
+ 400098: ring_03_r
+ 400100: root
+ 400102: //RootNode
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Side_MiddleBlock.fbx b/Assets/Art/AnimClips/MartialArts/Side_MiddleBlock.fbx
new file mode 100644
index 00000000..ffcd8931
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_MiddleBlock.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Side_Move_Bwd.fbx b/Assets/Art/AnimClips/MartialArts/Side_Move_Bwd.fbx
new file mode 100644
index 00000000..3be9e7e4
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_Move_Bwd.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Side_Move_Fwd.fbx b/Assets/Art/AnimClips/MartialArts/Side_Move_Fwd.fbx
new file mode 100644
index 00000000..19e6bee3
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_Move_Fwd.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Side_Sit.fbx b/Assets/Art/AnimClips/MartialArts/Side_Sit.fbx
new file mode 100644
index 00000000..9692ee53
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_Sit.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Side_SitBlock.fbx b/Assets/Art/AnimClips/MartialArts/Side_SitBlock.fbx
new file mode 100644
index 00000000..8019fe0d
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_SitBlock.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Side_Sit_Hit_Head.fbx b/Assets/Art/AnimClips/MartialArts/Side_Sit_Hit_Head.fbx
new file mode 100644
index 00000000..c1b57ad0
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_Sit_Hit_Head.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Side_Sitidle.fbx b/Assets/Art/AnimClips/MartialArts/Side_Sitidle.fbx
new file mode 100644
index 00000000..c1f047dc
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_Sitidle.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Side_Sitidle.fbx.meta b/Assets/Art/AnimClips/MartialArts/Side_Sitidle.fbx.meta
new file mode 100644
index 00000000..e7aa54e2
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_Sitidle.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 0875387312a656d48b00517e7dd68e53
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: pinky_01_l
+ 100078: pinky_01_r
+ 100080: pinky_02_l
+ 100082: pinky_02_r
+ 100084: pinky_03_l
+ 100086: pinky_03_r
+ 100088: ring_01_l
+ 100090: ring_01_r
+ 100092: ring_02_l
+ 100094: ring_02_r
+ 100096: ring_03_l
+ 100098: ring_03_r
+ 100100: root
+ 100102: //RootNode
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: pinky_01_l
+ 400078: pinky_01_r
+ 400080: pinky_02_l
+ 400082: pinky_02_r
+ 400084: pinky_03_l
+ 400086: pinky_03_r
+ 400088: ring_01_l
+ 400090: ring_01_r
+ 400092: ring_02_l
+ 400094: ring_02_r
+ 400096: ring_03_l
+ 400098: ring_03_r
+ 400100: root
+ 400102: //RootNode
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Side_Step_Bwd.fbx b/Assets/Art/AnimClips/MartialArts/Side_Step_Bwd.fbx
new file mode 100644
index 00000000..4ddda465
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_Step_Bwd.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Side_Step_Fwd.fbx b/Assets/Art/AnimClips/MartialArts/Side_Step_Fwd.fbx
new file mode 100644
index 00000000..2052a49e
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_Step_Fwd.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Side_Up.fbx b/Assets/Art/AnimClips/MartialArts/Side_Up.fbx
new file mode 100644
index 00000000..09db19c0
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_Up.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Side_idle.fbx b/Assets/Art/AnimClips/MartialArts/Side_idle.fbx
new file mode 100644
index 00000000..01f49de7
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Side_idle.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Run_Back.fbx b/Assets/Art/AnimClips/MartialArts/Strafe_Run_Back.fbx
new file mode 100644
index 00000000..10437b73
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Run_Back.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Run_BackLeft.fbx b/Assets/Art/AnimClips/MartialArts/Strafe_Run_BackLeft.fbx
new file mode 100644
index 00000000..97580f29
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Run_BackLeft.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Run_BackRight.fbx b/Assets/Art/AnimClips/MartialArts/Strafe_Run_BackRight.fbx
new file mode 100644
index 00000000..53acfc98
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Run_BackRight.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Run_BackRight.fbx.meta b/Assets/Art/AnimClips/MartialArts/Strafe_Run_BackRight.fbx.meta
new file mode 100644
index 00000000..38f8715e
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Run_BackRight.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 17deba92f6d0a6b46820f66b2c88fabc
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: pinky_01_l
+ 100078: pinky_01_r
+ 100080: pinky_02_l
+ 100082: pinky_02_r
+ 100084: pinky_03_l
+ 100086: pinky_03_r
+ 100088: ring_01_l
+ 100090: ring_01_r
+ 100092: ring_02_l
+ 100094: ring_02_r
+ 100096: ring_03_l
+ 100098: ring_03_r
+ 100100: root
+ 100102: SK_Mannequin
+ 100104: spine_01
+ 100106: spine_02
+ 100108: spine_03
+ 100110: //RootNode
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: pinky_01_l
+ 400078: pinky_01_r
+ 400080: pinky_02_l
+ 400082: pinky_02_r
+ 400084: pinky_03_l
+ 400086: pinky_03_r
+ 400088: ring_01_l
+ 400090: ring_01_r
+ 400092: ring_02_l
+ 400094: ring_02_r
+ 400096: ring_03_l
+ 400098: ring_03_r
+ 400100: root
+ 400102: SK_Mannequin
+ 400104: spine_01
+ 400106: spine_02
+ 400108: spine_03
+ 400110: //RootNode
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Run_Front.fbx b/Assets/Art/AnimClips/MartialArts/Strafe_Run_Front.fbx
new file mode 100644
index 00000000..58692aff
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Run_Front.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Run_Front.fbx.meta b/Assets/Art/AnimClips/MartialArts/Strafe_Run_Front.fbx.meta
new file mode 100644
index 00000000..abe73a15
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Run_Front.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 0c1c96ba665dff24086ce93bc321e715
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: pinky_01_l
+ 100078: pinky_01_r
+ 100080: pinky_02_l
+ 100082: pinky_02_r
+ 100084: pinky_03_l
+ 100086: pinky_03_r
+ 100088: ring_01_l
+ 100090: ring_01_r
+ 100092: ring_02_l
+ 100094: ring_02_r
+ 100096: ring_03_l
+ 100098: ring_03_r
+ 100100: root
+ 100102: SK_Mannequin
+ 100104: spine_01
+ 100106: spine_02
+ 100108: spine_03
+ 100110: //RootNode
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: pinky_01_l
+ 400078: pinky_01_r
+ 400080: pinky_02_l
+ 400082: pinky_02_r
+ 400084: pinky_03_l
+ 400086: pinky_03_r
+ 400088: ring_01_l
+ 400090: ring_01_r
+ 400092: ring_02_l
+ 400094: ring_02_r
+ 400096: ring_03_l
+ 400098: ring_03_r
+ 400100: root
+ 400102: SK_Mannequin
+ 400104: spine_01
+ 400106: spine_02
+ 400108: spine_03
+ 400110: //RootNode
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Run_FrontLeft.fbx b/Assets/Art/AnimClips/MartialArts/Strafe_Run_FrontLeft.fbx
new file mode 100644
index 00000000..e525ccba
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Run_FrontLeft.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Run_FrontRight.fbx b/Assets/Art/AnimClips/MartialArts/Strafe_Run_FrontRight.fbx
new file mode 100644
index 00000000..c88c0a4b
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Run_FrontRight.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Run_FrontRight.fbx.meta b/Assets/Art/AnimClips/MartialArts/Strafe_Run_FrontRight.fbx.meta
new file mode 100644
index 00000000..3b333f74
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Run_FrontRight.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 2d13e248347e0fd4dbef37c303ca8bab
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: pinky_01_l
+ 100078: pinky_01_r
+ 100080: pinky_02_l
+ 100082: pinky_02_r
+ 100084: pinky_03_l
+ 100086: pinky_03_r
+ 100088: ring_01_l
+ 100090: ring_01_r
+ 100092: ring_02_l
+ 100094: ring_02_r
+ 100096: ring_03_l
+ 100098: ring_03_r
+ 100100: root
+ 100102: SK_Mannequin
+ 100104: spine_01
+ 100106: spine_02
+ 100108: spine_03
+ 100110: //RootNode
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: pinky_01_l
+ 400078: pinky_01_r
+ 400080: pinky_02_l
+ 400082: pinky_02_r
+ 400084: pinky_03_l
+ 400086: pinky_03_r
+ 400088: ring_01_l
+ 400090: ring_01_r
+ 400092: ring_02_l
+ 400094: ring_02_r
+ 400096: ring_03_l
+ 400098: ring_03_r
+ 400100: root
+ 400102: SK_Mannequin
+ 400104: spine_01
+ 400106: spine_02
+ 400108: spine_03
+ 400110: //RootNode
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Run_Left.fbx b/Assets/Art/AnimClips/MartialArts/Strafe_Run_Left.fbx
new file mode 100644
index 00000000..72af0bf4
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Run_Left.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Run_Left.fbx.meta b/Assets/Art/AnimClips/MartialArts/Strafe_Run_Left.fbx.meta
new file mode 100644
index 00000000..ebdfe83f
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Run_Left.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 329047b676733fe499d6f83beeed1af9
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: pinky_01_l
+ 100078: pinky_01_r
+ 100080: pinky_02_l
+ 100082: pinky_02_r
+ 100084: pinky_03_l
+ 100086: pinky_03_r
+ 100088: ring_01_l
+ 100090: ring_01_r
+ 100092: ring_02_l
+ 100094: ring_02_r
+ 100096: ring_03_l
+ 100098: ring_03_r
+ 100100: root
+ 100102: SK_Mannequin
+ 100104: spine_01
+ 100106: spine_02
+ 100108: spine_03
+ 100110: //RootNode
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: pinky_01_l
+ 400078: pinky_01_r
+ 400080: pinky_02_l
+ 400082: pinky_02_r
+ 400084: pinky_03_l
+ 400086: pinky_03_r
+ 400088: ring_01_l
+ 400090: ring_01_r
+ 400092: ring_02_l
+ 400094: ring_02_r
+ 400096: ring_03_l
+ 400098: ring_03_r
+ 400100: root
+ 400102: SK_Mannequin
+ 400104: spine_01
+ 400106: spine_02
+ 400108: spine_03
+ 400110: //RootNode
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Run_Right.fbx b/Assets/Art/AnimClips/MartialArts/Strafe_Run_Right.fbx
new file mode 100644
index 00000000..4c4533de
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Run_Right.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Walk_Back.fbx b/Assets/Art/AnimClips/MartialArts/Strafe_Walk_Back.fbx
new file mode 100644
index 00000000..c886c4ef
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Walk_Back.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Walk_Back.fbx.meta b/Assets/Art/AnimClips/MartialArts/Strafe_Walk_Back.fbx.meta
new file mode 100644
index 00000000..8f4ce601
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Walk_Back.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 1be517a89b37f084db477b60635110d5
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: pinky_01_l
+ 100078: pinky_01_r
+ 100080: pinky_02_l
+ 100082: pinky_02_r
+ 100084: pinky_03_l
+ 100086: pinky_03_r
+ 100088: ring_01_l
+ 100090: ring_01_r
+ 100092: ring_02_l
+ 100094: ring_02_r
+ 100096: ring_03_l
+ 100098: ring_03_r
+ 100100: root
+ 100102: SK_Mannequin
+ 100104: spine_01
+ 100106: spine_02
+ 100108: spine_03
+ 100110: //RootNode
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: pinky_01_l
+ 400078: pinky_01_r
+ 400080: pinky_02_l
+ 400082: pinky_02_r
+ 400084: pinky_03_l
+ 400086: pinky_03_r
+ 400088: ring_01_l
+ 400090: ring_01_r
+ 400092: ring_02_l
+ 400094: ring_02_r
+ 400096: ring_03_l
+ 400098: ring_03_r
+ 400100: root
+ 400102: SK_Mannequin
+ 400104: spine_01
+ 400106: spine_02
+ 400108: spine_03
+ 400110: //RootNode
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Walk_BackLeft.fbx b/Assets/Art/AnimClips/MartialArts/Strafe_Walk_BackLeft.fbx
new file mode 100644
index 00000000..013b240f
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Walk_BackLeft.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Walk_BackRight.fbx b/Assets/Art/AnimClips/MartialArts/Strafe_Walk_BackRight.fbx
new file mode 100644
index 00000000..11f618af
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Walk_BackRight.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Walk_Front.fbx b/Assets/Art/AnimClips/MartialArts/Strafe_Walk_Front.fbx
new file mode 100644
index 00000000..837bf6a3
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Walk_Front.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Walk_FrontLeft.fbx b/Assets/Art/AnimClips/MartialArts/Strafe_Walk_FrontLeft.fbx
new file mode 100644
index 00000000..bfbc37fc
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Walk_FrontLeft.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Walk_FrontRight.fbx b/Assets/Art/AnimClips/MartialArts/Strafe_Walk_FrontRight.fbx
new file mode 100644
index 00000000..f3a3f8bf
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Walk_FrontRight.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Walk_Left.fbx b/Assets/Art/AnimClips/MartialArts/Strafe_Walk_Left.fbx
new file mode 100644
index 00000000..81f3d8b6
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Walk_Left.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Strafe_Walk_Right.fbx b/Assets/Art/AnimClips/MartialArts/Strafe_Walk_Right.fbx
new file mode 100644
index 00000000..5babda6d
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Strafe_Walk_Right.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_Downkick_L.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_Downkick_L.fbx
new file mode 100644
index 00000000..a3361570
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_Downkick_L.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_MT_Elbow_L.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_MT_Elbow_L.fbx
new file mode 100644
index 00000000..1dc9b6ae
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_MT_Elbow_L.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_MT_Elbow_L.fbx.meta b/Assets/Art/AnimClips/MartialArts/Volume1_MT_Elbow_L.fbx.meta
new file mode 100644
index 00000000..9acb4198
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_MT_Elbow_L.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 0294ad3c42d20a04f8909686fdb1cc68
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: pinky_01_l
+ 100078: pinky_01_r
+ 100080: pinky_02_l
+ 100082: pinky_02_r
+ 100084: pinky_03_l
+ 100086: pinky_03_r
+ 100088: ring_01_l
+ 100090: ring_01_r
+ 100092: ring_02_l
+ 100094: ring_02_r
+ 100096: ring_03_l
+ 100098: ring_03_r
+ 100100: root
+ 100102: SK_Mannequin
+ 100104: spine_01
+ 100106: spine_02
+ 100108: spine_03
+ 100110: thigh_l
+ 100112: thigh_r
+ 100114: thigh_twist_01_l
+ 100116: thigh_twist_01_r
+ 100118: thumb_01_l
+ 100120: thumb_01_r
+ 100122: thumb_02_l
+ 100124: thumb_02_r
+ 100126: thumb_03_l
+ 100128: thumb_03_r
+ 100130: upperarm_l
+ 100132: upperarm_r
+ 100134: upperarm_twist_01_l
+ 100136: upperarm_twist_01_r
+ 100138: //RootNode
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: pinky_01_l
+ 400078: pinky_01_r
+ 400080: pinky_02_l
+ 400082: pinky_02_r
+ 400084: pinky_03_l
+ 400086: pinky_03_r
+ 400088: ring_01_l
+ 400090: ring_01_r
+ 400092: ring_02_l
+ 400094: ring_02_r
+ 400096: ring_03_l
+ 400098: ring_03_r
+ 400100: root
+ 400102: SK_Mannequin
+ 400104: spine_01
+ 400106: spine_02
+ 400108: spine_03
+ 400110: thigh_l
+ 400112: thigh_r
+ 400114: thigh_twist_01_l
+ 400116: thigh_twist_01_r
+ 400118: thumb_01_l
+ 400120: thumb_01_r
+ 400122: thumb_02_l
+ 400124: thumb_02_r
+ 400126: thumb_03_l
+ 400128: thumb_03_r
+ 400130: upperarm_l
+ 400132: upperarm_r
+ 400134: upperarm_twist_01_l
+ 400136: upperarm_twist_01_r
+ 400138: //RootNode
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_MT_Lowkick_L.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_MT_Lowkick_L.fbx
new file mode 100644
index 00000000..65997383
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_MT_Lowkick_L.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_MT_Lowkick_R.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_MT_Lowkick_R.fbx
new file mode 100644
index 00000000..6469ce8e
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_MT_Lowkick_R.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_MT_airspinkick.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_MT_airspinkick.fbx
new file mode 100644
index 00000000..79296188
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_MT_airspinkick.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_MT_idle.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_MT_idle.fbx
new file mode 100644
index 00000000..cb979162
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_MT_idle.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_MT_idle.fbx.meta b/Assets/Art/AnimClips/MartialArts/Volume1_MT_idle.fbx.meta
new file mode 100644
index 00000000..3bc8d3ac
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_MT_idle.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 357f539ca594fe0458ca3fd0b1eceff1
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: pinky_01_l
+ 100078: pinky_01_r
+ 100080: pinky_02_l
+ 100082: pinky_02_r
+ 100084: pinky_03_l
+ 100086: pinky_03_r
+ 100088: ring_01_l
+ 100090: ring_01_r
+ 100092: ring_02_l
+ 100094: ring_02_r
+ 100096: ring_03_l
+ 100098: ring_03_r
+ 100100: root
+ 100102: SK_Mannequin
+ 100104: spine_01
+ 100106: spine_02
+ 100108: spine_03
+ 100110: thigh_l
+ 100112: thigh_r
+ 100114: thigh_twist_01_l
+ 100116: thigh_twist_01_r
+ 100118: thumb_01_l
+ 100120: thumb_01_r
+ 100122: thumb_02_l
+ 100124: thumb_02_r
+ 100126: thumb_03_l
+ 100128: thumb_03_r
+ 100130: upperarm_l
+ 100132: upperarm_r
+ 100134: upperarm_twist_01_l
+ 100136: upperarm_twist_01_r
+ 100138: //RootNode
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: pinky_01_l
+ 400078: pinky_01_r
+ 400080: pinky_02_l
+ 400082: pinky_02_r
+ 400084: pinky_03_l
+ 400086: pinky_03_r
+ 400088: ring_01_l
+ 400090: ring_01_r
+ 400092: ring_02_l
+ 400094: ring_02_r
+ 400096: ring_03_l
+ 400098: ring_03_r
+ 400100: root
+ 400102: SK_Mannequin
+ 400104: spine_01
+ 400106: spine_02
+ 400108: spine_03
+ 400110: thigh_l
+ 400112: thigh_r
+ 400114: thigh_twist_01_l
+ 400116: thigh_twist_01_r
+ 400118: thumb_01_l
+ 400120: thumb_01_r
+ 400122: thumb_02_l
+ 400124: thumb_02_r
+ 400126: thumb_03_l
+ 400128: thumb_03_r
+ 400130: upperarm_l
+ 400132: upperarm_r
+ 400134: upperarm_twist_01_l
+ 400136: upperarm_twist_01_r
+ 400138: //RootNode
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_MT_kick01.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_MT_kick01.fbx
new file mode 100644
index 00000000..eb555ccc
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_MT_kick01.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_MT_kick02.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_MT_kick02.fbx
new file mode 100644
index 00000000..55b4cbfd
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_MT_kick02.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_MT_kneekick01.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_MT_kneekick01.fbx
new file mode 100644
index 00000000..00c2891f
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_MT_kneekick01.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_combo.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_combo.fbx
new file mode 100644
index 00000000..b396889a
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_combo.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_cross_uppercut.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_cross_uppercut.fbx
new file mode 100644
index 00000000..8fad10ae
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_cross_uppercut.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_defence.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_defence.fbx
new file mode 100644
index 00000000..c7ec2a87
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_defence.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_footpress.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_footpress.fbx
new file mode 100644
index 00000000..c465069a
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_footpress.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_footpress.fbx.meta b/Assets/Art/AnimClips/MartialArts/Volume1_footpress.fbx.meta
new file mode 100644
index 00000000..cf5fbec5
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_footpress.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 2af9a61af9bae38488752e153553fc30
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: pinky_01_l
+ 100078: pinky_01_r
+ 100080: pinky_02_l
+ 100082: pinky_02_r
+ 100084: pinky_03_l
+ 100086: pinky_03_r
+ 100088: ring_01_l
+ 100090: ring_01_r
+ 100092: ring_02_l
+ 100094: ring_02_r
+ 100096: ring_03_l
+ 100098: ring_03_r
+ 100100: root
+ 100102: SK_Mannequin
+ 100104: spine_01
+ 100106: spine_02
+ 100108: spine_03
+ 100110: thigh_l
+ 100112: thigh_r
+ 100114: thigh_twist_01_l
+ 100116: thigh_twist_01_r
+ 100118: thumb_01_l
+ 100120: thumb_01_r
+ 100122: thumb_02_l
+ 100124: thumb_02_r
+ 100126: thumb_03_l
+ 100128: thumb_03_r
+ 100130: upperarm_l
+ 100132: upperarm_r
+ 100134: upperarm_twist_01_l
+ 100136: upperarm_twist_01_r
+ 100138: //RootNode
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: pinky_01_l
+ 400078: pinky_01_r
+ 400080: pinky_02_l
+ 400082: pinky_02_r
+ 400084: pinky_03_l
+ 400086: pinky_03_r
+ 400088: ring_01_l
+ 400090: ring_01_r
+ 400092: ring_02_l
+ 400094: ring_02_r
+ 400096: ring_03_l
+ 400098: ring_03_r
+ 400100: root
+ 400102: SK_Mannequin
+ 400104: spine_01
+ 400106: spine_02
+ 400108: spine_03
+ 400110: thigh_l
+ 400112: thigh_r
+ 400114: thigh_twist_01_l
+ 400116: thigh_twist_01_r
+ 400118: thumb_01_l
+ 400120: thumb_01_r
+ 400122: thumb_02_l
+ 400124: thumb_02_r
+ 400126: thumb_03_l
+ 400128: thumb_03_r
+ 400130: upperarm_l
+ 400132: upperarm_r
+ 400134: upperarm_twist_01_l
+ 400136: upperarm_twist_01_r
+ 400138: //RootNode
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_jab_L.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_jab_L.fbx
new file mode 100644
index 00000000..aa023e09
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_jab_L.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_jab_R.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_jab_R.fbx
new file mode 100644
index 00000000..68adb0ac
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_jab_R.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_jab_cross.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_jab_cross.fbx
new file mode 100644
index 00000000..0315316b
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_jab_cross.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_knee_press.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_knee_press.fbx
new file mode 100644
index 00000000..5d7aed14
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_knee_press.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_knockdown_Loop.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_knockdown_Loop.fbx
new file mode 100644
index 00000000..296baee9
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_knockdown_Loop.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_knockdown_Loop.fbx.meta b/Assets/Art/AnimClips/MartialArts/Volume1_knockdown_Loop.fbx.meta
new file mode 100644
index 00000000..f60b47ca
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_knockdown_Loop.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 21716fc06fa990642b1b39cc608365a4
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: pinky_01_l
+ 100078: pinky_01_r
+ 100080: pinky_02_l
+ 100082: pinky_02_r
+ 100084: pinky_03_l
+ 100086: pinky_03_r
+ 100088: ring_01_l
+ 100090: ring_01_r
+ 100092: ring_02_l
+ 100094: ring_02_r
+ 100096: ring_03_l
+ 100098: ring_03_r
+ 100100: root
+ 100102: SK_Mannequin
+ 100104: spine_01
+ 100106: spine_02
+ 100108: spine_03
+ 100110: thigh_l
+ 100112: thigh_r
+ 100114: thigh_twist_01_l
+ 100116: thigh_twist_01_r
+ 100118: thumb_01_l
+ 100120: thumb_01_r
+ 100122: thumb_02_l
+ 100124: thumb_02_r
+ 100126: thumb_03_l
+ 100128: thumb_03_r
+ 100130: upperarm_l
+ 100132: upperarm_r
+ 100134: upperarm_twist_01_l
+ 100136: upperarm_twist_01_r
+ 100138: //RootNode
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: pinky_01_l
+ 400078: pinky_01_r
+ 400080: pinky_02_l
+ 400082: pinky_02_r
+ 400084: pinky_03_l
+ 400086: pinky_03_r
+ 400088: ring_01_l
+ 400090: ring_01_r
+ 400092: ring_02_l
+ 400094: ring_02_r
+ 400096: ring_03_l
+ 400098: ring_03_r
+ 400100: root
+ 400102: SK_Mannequin
+ 400104: spine_01
+ 400106: spine_02
+ 400108: spine_03
+ 400110: thigh_l
+ 400112: thigh_r
+ 400114: thigh_twist_01_l
+ 400116: thigh_twist_01_r
+ 400118: thumb_01_l
+ 400120: thumb_01_r
+ 400122: thumb_02_l
+ 400124: thumb_02_r
+ 400126: thumb_03_l
+ 400128: thumb_03_r
+ 400130: upperarm_l
+ 400132: upperarm_r
+ 400134: upperarm_twist_01_l
+ 400136: upperarm_twist_01_r
+ 400138: //RootNode
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_knockdown_end.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_knockdown_end.fbx
new file mode 100644
index 00000000..dad310f9
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_knockdown_end.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_knockdown_start.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_knockdown_start.fbx
new file mode 100644
index 00000000..9141330e
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_knockdown_start.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_knockdown_start.fbx.meta b/Assets/Art/AnimClips/MartialArts/Volume1_knockdown_start.fbx.meta
new file mode 100644
index 00000000..400d711a
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_knockdown_start.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 07c421abebc61844f9ed6a48c6391fb2
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: pinky_01_l
+ 100078: pinky_01_r
+ 100080: pinky_02_l
+ 100082: pinky_02_r
+ 100084: pinky_03_l
+ 100086: pinky_03_r
+ 100088: ring_01_l
+ 100090: ring_01_r
+ 100092: ring_02_l
+ 100094: ring_02_r
+ 100096: ring_03_l
+ 100098: ring_03_r
+ 100100: root
+ 100102: SK_Mannequin
+ 100104: spine_01
+ 100106: spine_02
+ 100108: spine_03
+ 100110: thigh_l
+ 100112: thigh_r
+ 100114: thigh_twist_01_l
+ 100116: thigh_twist_01_r
+ 100118: thumb_01_l
+ 100120: thumb_01_r
+ 100122: thumb_02_l
+ 100124: thumb_02_r
+ 100126: thumb_03_l
+ 100128: thumb_03_r
+ 100130: upperarm_l
+ 100132: upperarm_r
+ 100134: upperarm_twist_01_l
+ 100136: upperarm_twist_01_r
+ 100138: //RootNode
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: pinky_01_l
+ 400078: pinky_01_r
+ 400080: pinky_02_l
+ 400082: pinky_02_r
+ 400084: pinky_03_l
+ 400086: pinky_03_r
+ 400088: ring_01_l
+ 400090: ring_01_r
+ 400092: ring_02_l
+ 400094: ring_02_r
+ 400096: ring_03_l
+ 400098: ring_03_r
+ 400100: root
+ 400102: SK_Mannequin
+ 400104: spine_01
+ 400106: spine_02
+ 400108: spine_03
+ 400110: thigh_l
+ 400112: thigh_r
+ 400114: thigh_twist_01_l
+ 400116: thigh_twist_01_r
+ 400118: thumb_01_l
+ 400120: thumb_01_r
+ 400122: thumb_02_l
+ 400124: thumb_02_r
+ 400126: thumb_03_l
+ 400128: thumb_03_r
+ 400130: upperarm_l
+ 400132: upperarm_r
+ 400134: upperarm_twist_01_l
+ 400136: upperarm_twist_01_r
+ 400138: //RootNode
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_pounding_fail_attacked.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_pounding_fail_attacked.fbx
new file mode 100644
index 00000000..0c799b07
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_pounding_fail_attacked.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_pounding_fail_attacker.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_pounding_fail_attacker.fbx
new file mode 100644
index 00000000..ebd0d51f
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_pounding_fail_attacker.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_pounding_success_attacked.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_pounding_success_attacked.fbx
new file mode 100644
index 00000000..3a040898
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_pounding_success_attacked.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_pounding_sucess_attacker.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_pounding_sucess_attacker.fbx
new file mode 100644
index 00000000..764317d4
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_pounding_sucess_attacker.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_slips01.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_slips01.fbx
new file mode 100644
index 00000000..886b95a4
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_slips01.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_slips02.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_slips02.fbx
new file mode 100644
index 00000000..6f27b6e2
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_slips02.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_slips02.fbx.meta b/Assets/Art/AnimClips/MartialArts/Volume1_slips02.fbx.meta
new file mode 100644
index 00000000..71efca98
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_slips02.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 353bd6ecdffb41040862eb5428a1e8a5
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: pinky_01_l
+ 100078: pinky_01_r
+ 100080: pinky_02_l
+ 100082: pinky_02_r
+ 100084: pinky_03_l
+ 100086: pinky_03_r
+ 100088: ring_01_l
+ 100090: ring_01_r
+ 100092: ring_02_l
+ 100094: ring_02_r
+ 100096: ring_03_l
+ 100098: ring_03_r
+ 100100: root
+ 100102: SK_Mannequin
+ 100104: spine_01
+ 100106: spine_02
+ 100108: spine_03
+ 100110: thigh_l
+ 100112: thigh_r
+ 100114: thigh_twist_01_l
+ 100116: thigh_twist_01_r
+ 100118: thumb_01_l
+ 100120: thumb_01_r
+ 100122: thumb_02_l
+ 100124: thumb_02_r
+ 100126: thumb_03_l
+ 100128: thumb_03_r
+ 100130: upperarm_l
+ 100132: upperarm_r
+ 100134: upperarm_twist_01_l
+ 100136: upperarm_twist_01_r
+ 100138: //RootNode
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: pinky_01_l
+ 400078: pinky_01_r
+ 400080: pinky_02_l
+ 400082: pinky_02_r
+ 400084: pinky_03_l
+ 400086: pinky_03_r
+ 400088: ring_01_l
+ 400090: ring_01_r
+ 400092: ring_02_l
+ 400094: ring_02_r
+ 400096: ring_03_l
+ 400098: ring_03_r
+ 400100: root
+ 400102: SK_Mannequin
+ 400104: spine_01
+ 400106: spine_02
+ 400108: spine_03
+ 400110: thigh_l
+ 400112: thigh_r
+ 400114: thigh_twist_01_l
+ 400116: thigh_twist_01_r
+ 400118: thumb_01_l
+ 400120: thumb_01_r
+ 400122: thumb_02_l
+ 400124: thumb_02_r
+ 400126: thumb_03_l
+ 400128: thumb_03_r
+ 400130: upperarm_l
+ 400132: upperarm_r
+ 400134: upperarm_twist_01_l
+ 400136: upperarm_twist_01_r
+ 400138: //RootNode
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_step_back.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_step_back.fbx
new file mode 100644
index 00000000..19b91dcd
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_step_back.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Volume1_step_forward.fbx b/Assets/Art/AnimClips/MartialArts/Volume1_step_forward.fbx
new file mode 100644
index 00000000..b4ee5ce7
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Volume1_step_forward.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump1.fbx b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump1.fbx
new file mode 100644
index 00000000..43d0ef11
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump1.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump2.fbx b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump2.fbx
new file mode 100644
index 00000000..ea8f8658
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump2.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump3.fbx b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump3.fbx
new file mode 100644
index 00000000..373409e1
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump3.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump3.fbx.meta b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump3.fbx.meta
new file mode 100644
index 00000000..51abb1d2
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump3.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 152b6aa0904d40f47a0b581e2e8db024
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: pinky_01_l
+ 100078: pinky_01_r
+ 100080: pinky_02_l
+ 100082: pinky_02_r
+ 100084: pinky_03_l
+ 100086: pinky_03_r
+ 100088: ring_01_l
+ 100090: ring_01_r
+ 100092: ring_02_l
+ 100094: ring_02_r
+ 100096: ring_03_l
+ 100098: ring_03_r
+ 100100: root
+ 100102: SK_Mannequin
+ 100104: spine_01
+ 100106: spine_02
+ 100108: spine_03
+ 100110: thigh_l
+ 100112: thigh_r
+ 100114: thigh_twist_01_l
+ 100116: thigh_twist_01_r
+ 100118: thumb_01_l
+ 100120: thumb_01_r
+ 100122: thumb_02_l
+ 100124: thumb_02_r
+ 100126: thumb_03_l
+ 100128: thumb_03_r
+ 100130: upperarm_l
+ 100132: upperarm_r
+ 100134: upperarm_twist_01_l
+ 100136: upperarm_twist_01_r
+ 100138: //RootNode
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: pinky_01_l
+ 400078: pinky_01_r
+ 400080: pinky_02_l
+ 400082: pinky_02_r
+ 400084: pinky_03_l
+ 400086: pinky_03_r
+ 400088: ring_01_l
+ 400090: ring_01_r
+ 400092: ring_02_l
+ 400094: ring_02_r
+ 400096: ring_03_l
+ 400098: ring_03_r
+ 400100: root
+ 400102: SK_Mannequin
+ 400104: spine_01
+ 400106: spine_02
+ 400108: spine_03
+ 400110: thigh_l
+ 400112: thigh_r
+ 400114: thigh_twist_01_l
+ 400116: thigh_twist_01_r
+ 400118: thumb_01_l
+ 400120: thumb_01_r
+ 400122: thumb_02_l
+ 400124: thumb_02_r
+ 400126: thumb_03_l
+ 400128: thumb_03_r
+ 400130: upperarm_l
+ 400132: upperarm_r
+ 400134: upperarm_twist_01_l
+ 400136: upperarm_twist_01_r
+ 400138: //RootNode
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump4.fbx b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump4.fbx
new file mode 100644
index 00000000..b08dae40
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump4.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump5.fbx b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump5.fbx
new file mode 100644
index 00000000..1d31307c
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump5.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump5.fbx.meta b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump5.fbx.meta
new file mode 100644
index 00000000..2a2ce241
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump5.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 264c1ad7a38558f44b32f667a7303965
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: pinky_01_l
+ 100078: pinky_01_r
+ 100080: pinky_02_l
+ 100082: pinky_02_r
+ 100084: pinky_03_l
+ 100086: pinky_03_r
+ 100088: ring_01_l
+ 100090: ring_01_r
+ 100092: ring_02_l
+ 100094: ring_02_r
+ 100096: ring_03_l
+ 100098: ring_03_r
+ 100100: root
+ 100102: SK_Mannequin
+ 100104: spine_01
+ 100106: spine_02
+ 100108: spine_03
+ 100110: thigh_l
+ 100112: thigh_r
+ 100114: thigh_twist_01_l
+ 100116: thigh_twist_01_r
+ 100118: thumb_01_l
+ 100120: thumb_01_r
+ 100122: thumb_02_l
+ 100124: thumb_02_r
+ 100126: thumb_03_l
+ 100128: thumb_03_r
+ 100130: upperarm_l
+ 100132: upperarm_r
+ 100134: upperarm_twist_01_l
+ 100136: upperarm_twist_01_r
+ 100138: //RootNode
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: pinky_01_l
+ 400078: pinky_01_r
+ 400080: pinky_02_l
+ 400082: pinky_02_r
+ 400084: pinky_03_l
+ 400086: pinky_03_r
+ 400088: ring_01_l
+ 400090: ring_01_r
+ 400092: ring_02_l
+ 400094: ring_02_r
+ 400096: ring_03_l
+ 400098: ring_03_r
+ 400100: root
+ 400102: SK_Mannequin
+ 400104: spine_01
+ 400106: spine_02
+ 400108: spine_03
+ 400110: thigh_l
+ 400112: thigh_r
+ 400114: thigh_twist_01_l
+ 400116: thigh_twist_01_r
+ 400118: thumb_01_l
+ 400120: thumb_01_r
+ 400122: thumb_02_l
+ 400124: thumb_02_r
+ 400126: thumb_03_l
+ 400128: thumb_03_r
+ 400130: upperarm_l
+ 400132: upperarm_r
+ 400134: upperarm_twist_01_l
+ 400136: upperarm_twist_01_r
+ 400138: //RootNode
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk1_Inplace.fbx b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk1_Inplace.fbx
new file mode 100644
index 00000000..7ca01523
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk1_Inplace.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk2.fbx b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk2.fbx
new file mode 100644
index 00000000..2d97f8fc
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk2.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk2.fbx.meta b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk2.fbx.meta
new file mode 100644
index 00000000..263a50c7
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk2.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 3014196da6fd50b4baef70fa6ceed332
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: pinky_01_l
+ 100078: pinky_01_r
+ 100080: pinky_02_l
+ 100082: pinky_02_r
+ 100084: pinky_03_l
+ 100086: pinky_03_r
+ 100088: ring_01_l
+ 100090: ring_01_r
+ 100092: ring_02_l
+ 100094: ring_02_r
+ 100096: ring_03_l
+ 100098: ring_03_r
+ 100100: root
+ 100102: SK_Mannequin
+ 100104: spine_01
+ 100106: spine_02
+ 100108: spine_03
+ 100110: thigh_l
+ 100112: thigh_r
+ 100114: thigh_twist_01_l
+ 100116: thigh_twist_01_r
+ 100118: thumb_01_l
+ 100120: thumb_01_r
+ 100122: thumb_02_l
+ 100124: thumb_02_r
+ 100126: thumb_03_l
+ 100128: thumb_03_r
+ 100130: upperarm_l
+ 100132: upperarm_r
+ 100134: upperarm_twist_01_l
+ 100136: upperarm_twist_01_r
+ 100138: //RootNode
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: pinky_01_l
+ 400078: pinky_01_r
+ 400080: pinky_02_l
+ 400082: pinky_02_r
+ 400084: pinky_03_l
+ 400086: pinky_03_r
+ 400088: ring_01_l
+ 400090: ring_01_r
+ 400092: ring_02_l
+ 400094: ring_02_r
+ 400096: ring_03_l
+ 400098: ring_03_r
+ 400100: root
+ 400102: SK_Mannequin
+ 400104: spine_01
+ 400106: spine_02
+ 400108: spine_03
+ 400110: thigh_l
+ 400112: thigh_r
+ 400114: thigh_twist_01_l
+ 400116: thigh_twist_01_r
+ 400118: thumb_01_l
+ 400120: thumb_01_r
+ 400122: thumb_02_l
+ 400124: thumb_02_r
+ 400126: thumb_03_l
+ 400128: thumb_03_r
+ 400130: upperarm_l
+ 400132: upperarm_r
+ 400134: upperarm_twist_01_l
+ 400136: upperarm_twist_01_r
+ 400138: //RootNode
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk2_Inplace.fbx b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk2_Inplace.fbx
new file mode 100644
index 00000000..f9fb82cb
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk2_Inplace.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk3.fbx b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk3.fbx
new file mode 100644
index 00000000..c4c8002b
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk3.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk3_Inplace.fbx b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk3_Inplace.fbx
new file mode 100644
index 00000000..6c16da16
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk3_Inplace.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk4.fbx b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk4.fbx
new file mode 100644
index 00000000..380780e0
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/Zaxis_Anim_Jump_atk4.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_Jump_UpperCut01.fbx b/Assets/Art/AnimClips/MartialArts/attacks_Jump_UpperCut01.fbx
new file mode 100644
index 00000000..64152a06
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_Jump_UpperCut01.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_Jump_kick01.fbx b/Assets/Art/AnimClips/MartialArts/attacks_Jump_kick01.fbx
new file mode 100644
index 00000000..bb63c499
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_Jump_kick01.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_Jump_kick02.fbx b/Assets/Art/AnimClips/MartialArts/attacks_Jump_kick02.fbx
new file mode 100644
index 00000000..aa80d25d
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_Jump_kick02.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_Lower_kick1.fbx b/Assets/Art/AnimClips/MartialArts/attacks_Lower_kick1.fbx
new file mode 100644
index 00000000..32caeb4c
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_Lower_kick1.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_Lower_kick2.fbx b/Assets/Art/AnimClips/MartialArts/attacks_Lower_kick2.fbx
new file mode 100644
index 00000000..10320dbf
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_Lower_kick2.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_Lower_kick3.fbx b/Assets/Art/AnimClips/MartialArts/attacks_Lower_kick3.fbx
new file mode 100644
index 00000000..497105b8
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_Lower_kick3.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_Lower_kick4.fbx b/Assets/Art/AnimClips/MartialArts/attacks_Lower_kick4.fbx
new file mode 100644
index 00000000..bb684603
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_Lower_kick4.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_Lower_punch1.fbx b/Assets/Art/AnimClips/MartialArts/attacks_Lower_punch1.fbx
new file mode 100644
index 00000000..8ccf8d2b
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_Lower_punch1.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_combo1.fbx b/Assets/Art/AnimClips/MartialArts/attacks_combo1.fbx
new file mode 100644
index 00000000..965e0579
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_combo1.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_combo2.fbx b/Assets/Art/AnimClips/MartialArts/attacks_combo2.fbx
new file mode 100644
index 00000000..59030369
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_combo2.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_combo3.fbx b/Assets/Art/AnimClips/MartialArts/attacks_combo3.fbx
new file mode 100644
index 00000000..6ed7d4d1
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_combo3.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_combo3.fbx.meta b/Assets/Art/AnimClips/MartialArts/attacks_combo3.fbx.meta
new file mode 100644
index 00000000..3f3323bc
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_combo3.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 2048a34b00bf7ed4f8674d2adebff33d
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: //RootNode
+ 100002: ball_l
+ 100004: ball_r
+ 100006: calf_l
+ 100008: calf_r
+ 100010: calf_twist_01_l
+ 100012: calf_twist_01_r
+ 100014: clavicle_l
+ 100016: clavicle_r
+ 100018: foot_l
+ 100020: foot_r
+ 100022: hand_l
+ 100024: hand_r
+ 100026: head
+ 100028: ik_foot_l
+ 100030: ik_foot_r
+ 100032: ik_foot_root
+ 100034: ik_hand_gun
+ 100036: ik_hand_l
+ 100038: ik_hand_r
+ 100040: ik_hand_root
+ 100042: index_01_l
+ 100044: index_01_r
+ 100046: index_02_l
+ 100048: index_02_r
+ 100050: index_03_l
+ 100052: index_03_r
+ 100054: lowerarm_l
+ 100056: lowerarm_r
+ 100058: lowerarm_twist_01_l
+ 100060: lowerarm_twist_01_r
+ 100062: middle_01_l
+ 100064: middle_01_r
+ 100066: middle_02_l
+ 100068: middle_02_r
+ 100070: middle_03_l
+ 100072: middle_03_r
+ 100074: neck_01
+ 100076: pelvis
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: //RootNode
+ 400002: ball_l
+ 400004: ball_r
+ 400006: calf_l
+ 400008: calf_r
+ 400010: calf_twist_01_l
+ 400012: calf_twist_01_r
+ 400014: clavicle_l
+ 400016: clavicle_r
+ 400018: foot_l
+ 400020: foot_r
+ 400022: hand_l
+ 400024: hand_r
+ 400026: head
+ 400028: ik_foot_l
+ 400030: ik_foot_r
+ 400032: ik_foot_root
+ 400034: ik_hand_gun
+ 400036: ik_hand_l
+ 400038: ik_hand_r
+ 400040: ik_hand_root
+ 400042: index_01_l
+ 400044: index_01_r
+ 400046: index_02_l
+ 400048: index_02_r
+ 400050: index_03_l
+ 400052: index_03_r
+ 400054: lowerarm_l
+ 400056: lowerarm_r
+ 400058: lowerarm_twist_01_l
+ 400060: lowerarm_twist_01_r
+ 400062: middle_01_l
+ 400064: middle_01_r
+ 400066: middle_02_l
+ 400068: middle_02_r
+ 400070: middle_03_l
+ 400072: middle_03_r
+ 400074: neck_01
+ 400076: pelvis
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_combo4.fbx b/Assets/Art/AnimClips/MartialArts/attacks_combo4.fbx
new file mode 100644
index 00000000..ca6c86f2
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_combo4.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_combo5.fbx b/Assets/Art/AnimClips/MartialArts/attacks_combo5.fbx
new file mode 100644
index 00000000..97e99109
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_combo5.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_combo6.fbx b/Assets/Art/AnimClips/MartialArts/attacks_combo6.fbx
new file mode 100644
index 00000000..ecfa77fc
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_combo6.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_combo7.fbx b/Assets/Art/AnimClips/MartialArts/attacks_combo7.fbx
new file mode 100644
index 00000000..515fba33
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_combo7.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_kick1.fbx b/Assets/Art/AnimClips/MartialArts/attacks_kick1.fbx
new file mode 100644
index 00000000..fe039269
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_kick1.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_kick1.fbx.meta b/Assets/Art/AnimClips/MartialArts/attacks_kick1.fbx.meta
new file mode 100644
index 00000000..1ee421d8
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_kick1.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 1c0e3aab983c4b74c9cdb8654f01fb53
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: //RootNode
+ 100002: ball_l
+ 100004: ball_r
+ 100006: calf_l
+ 100008: calf_r
+ 100010: calf_twist_01_l
+ 100012: calf_twist_01_r
+ 100014: clavicle_l
+ 100016: clavicle_r
+ 100018: foot_l
+ 100020: foot_r
+ 100022: hand_l
+ 100024: hand_r
+ 100026: head
+ 100028: ik_foot_l
+ 100030: ik_foot_r
+ 100032: ik_foot_root
+ 100034: ik_hand_gun
+ 100036: ik_hand_l
+ 100038: ik_hand_r
+ 100040: ik_hand_root
+ 100042: index_01_l
+ 100044: index_01_r
+ 100046: index_02_l
+ 100048: index_02_r
+ 100050: index_03_l
+ 100052: index_03_r
+ 100054: lowerarm_l
+ 100056: lowerarm_r
+ 100058: lowerarm_twist_01_l
+ 100060: lowerarm_twist_01_r
+ 100062: middle_01_l
+ 100064: middle_01_r
+ 100066: middle_02_l
+ 100068: middle_02_r
+ 100070: middle_03_l
+ 100072: middle_03_r
+ 100074: neck_01
+ 100076: pelvis
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: //RootNode
+ 400002: ball_l
+ 400004: ball_r
+ 400006: calf_l
+ 400008: calf_r
+ 400010: calf_twist_01_l
+ 400012: calf_twist_01_r
+ 400014: clavicle_l
+ 400016: clavicle_r
+ 400018: foot_l
+ 400020: foot_r
+ 400022: hand_l
+ 400024: hand_r
+ 400026: head
+ 400028: ik_foot_l
+ 400030: ik_foot_r
+ 400032: ik_foot_root
+ 400034: ik_hand_gun
+ 400036: ik_hand_l
+ 400038: ik_hand_r
+ 400040: ik_hand_root
+ 400042: index_01_l
+ 400044: index_01_r
+ 400046: index_02_l
+ 400048: index_02_r
+ 400050: index_03_l
+ 400052: index_03_r
+ 400054: lowerarm_l
+ 400056: lowerarm_r
+ 400058: lowerarm_twist_01_l
+ 400060: lowerarm_twist_01_r
+ 400062: middle_01_l
+ 400064: middle_01_r
+ 400066: middle_02_l
+ 400068: middle_02_r
+ 400070: middle_03_l
+ 400072: middle_03_r
+ 400074: neck_01
+ 400076: pelvis
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_kick2.fbx b/Assets/Art/AnimClips/MartialArts/attacks_kick2.fbx
new file mode 100644
index 00000000..4e66f694
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_kick2.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_kick3.fbx b/Assets/Art/AnimClips/MartialArts/attacks_kick3.fbx
new file mode 100644
index 00000000..de323521
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_kick3.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_kick3.fbx.meta b/Assets/Art/AnimClips/MartialArts/attacks_kick3.fbx.meta
new file mode 100644
index 00000000..62eebb7c
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_kick3.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 21f3c9a08d0229840ba11b70eaeba5df
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: //RootNode
+ 100002: ball_l
+ 100004: ball_r
+ 100006: calf_l
+ 100008: calf_r
+ 100010: calf_twist_01_l
+ 100012: calf_twist_01_r
+ 100014: clavicle_l
+ 100016: clavicle_r
+ 100018: foot_l
+ 100020: foot_r
+ 100022: hand_l
+ 100024: hand_r
+ 100026: head
+ 100028: ik_foot_l
+ 100030: ik_foot_r
+ 100032: ik_foot_root
+ 100034: ik_hand_gun
+ 100036: ik_hand_l
+ 100038: ik_hand_r
+ 100040: ik_hand_root
+ 100042: index_01_l
+ 100044: index_01_r
+ 100046: index_02_l
+ 100048: index_02_r
+ 100050: index_03_l
+ 100052: index_03_r
+ 100054: lowerarm_l
+ 100056: lowerarm_r
+ 100058: lowerarm_twist_01_l
+ 100060: lowerarm_twist_01_r
+ 100062: middle_01_l
+ 100064: middle_01_r
+ 100066: middle_02_l
+ 100068: middle_02_r
+ 100070: middle_03_l
+ 100072: middle_03_r
+ 100074: neck_01
+ 100076: pelvis
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: //RootNode
+ 400002: ball_l
+ 400004: ball_r
+ 400006: calf_l
+ 400008: calf_r
+ 400010: calf_twist_01_l
+ 400012: calf_twist_01_r
+ 400014: clavicle_l
+ 400016: clavicle_r
+ 400018: foot_l
+ 400020: foot_r
+ 400022: hand_l
+ 400024: hand_r
+ 400026: head
+ 400028: ik_foot_l
+ 400030: ik_foot_r
+ 400032: ik_foot_root
+ 400034: ik_hand_gun
+ 400036: ik_hand_l
+ 400038: ik_hand_r
+ 400040: ik_hand_root
+ 400042: index_01_l
+ 400044: index_01_r
+ 400046: index_02_l
+ 400048: index_02_r
+ 400050: index_03_l
+ 400052: index_03_r
+ 400054: lowerarm_l
+ 400056: lowerarm_r
+ 400058: lowerarm_twist_01_l
+ 400060: lowerarm_twist_01_r
+ 400062: middle_01_l
+ 400064: middle_01_r
+ 400066: middle_02_l
+ 400068: middle_02_r
+ 400070: middle_03_l
+ 400072: middle_03_r
+ 400074: neck_01
+ 400076: pelvis
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_kick4.fbx b/Assets/Art/AnimClips/MartialArts/attacks_kick4.fbx
new file mode 100644
index 00000000..ae2d1dcb
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_kick4.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_kick5.fbx b/Assets/Art/AnimClips/MartialArts/attacks_kick5.fbx
new file mode 100644
index 00000000..1520ebc9
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_kick5.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_kick5.fbx.meta b/Assets/Art/AnimClips/MartialArts/attacks_kick5.fbx.meta
new file mode 100644
index 00000000..def6a125
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_kick5.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 3668d75ef1711a346ad22daf96e05c6b
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: //RootNode
+ 100002: ball_l
+ 100004: ball_r
+ 100006: calf_l
+ 100008: calf_r
+ 100010: calf_twist_01_l
+ 100012: calf_twist_01_r
+ 100014: clavicle_l
+ 100016: clavicle_r
+ 100018: foot_l
+ 100020: foot_r
+ 100022: hand_l
+ 100024: hand_r
+ 100026: head
+ 100028: ik_foot_l
+ 100030: ik_foot_r
+ 100032: ik_foot_root
+ 100034: ik_hand_gun
+ 100036: ik_hand_l
+ 100038: ik_hand_r
+ 100040: ik_hand_root
+ 100042: index_01_l
+ 100044: index_01_r
+ 100046: index_02_l
+ 100048: index_02_r
+ 100050: index_03_l
+ 100052: index_03_r
+ 100054: lowerarm_l
+ 100056: lowerarm_r
+ 100058: lowerarm_twist_01_l
+ 100060: lowerarm_twist_01_r
+ 100062: middle_01_l
+ 100064: middle_01_r
+ 100066: middle_02_l
+ 100068: middle_02_r
+ 100070: middle_03_l
+ 100072: middle_03_r
+ 100074: neck_01
+ 100076: pelvis
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: //RootNode
+ 400002: ball_l
+ 400004: ball_r
+ 400006: calf_l
+ 400008: calf_r
+ 400010: calf_twist_01_l
+ 400012: calf_twist_01_r
+ 400014: clavicle_l
+ 400016: clavicle_r
+ 400018: foot_l
+ 400020: foot_r
+ 400022: hand_l
+ 400024: hand_r
+ 400026: head
+ 400028: ik_foot_l
+ 400030: ik_foot_r
+ 400032: ik_foot_root
+ 400034: ik_hand_gun
+ 400036: ik_hand_l
+ 400038: ik_hand_r
+ 400040: ik_hand_root
+ 400042: index_01_l
+ 400044: index_01_r
+ 400046: index_02_l
+ 400048: index_02_r
+ 400050: index_03_l
+ 400052: index_03_r
+ 400054: lowerarm_l
+ 400056: lowerarm_r
+ 400058: lowerarm_twist_01_l
+ 400060: lowerarm_twist_01_r
+ 400062: middle_01_l
+ 400064: middle_01_r
+ 400066: middle_02_l
+ 400068: middle_02_r
+ 400070: middle_03_l
+ 400072: middle_03_r
+ 400074: neck_01
+ 400076: pelvis
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_punch1.fbx b/Assets/Art/AnimClips/MartialArts/attacks_punch1.fbx
new file mode 100644
index 00000000..3c3ba2ae
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_punch1.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_punch2.fbx b/Assets/Art/AnimClips/MartialArts/attacks_punch2.fbx
new file mode 100644
index 00000000..74665926
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_punch2.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_punch3.fbx b/Assets/Art/AnimClips/MartialArts/attacks_punch3.fbx
new file mode 100644
index 00000000..4d5de4a2
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_punch3.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_punch4.fbx b/Assets/Art/AnimClips/MartialArts/attacks_punch4.fbx
new file mode 100644
index 00000000..907b549e
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_punch4.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/attacks_punch_chargestyle.fbx b/Assets/Art/AnimClips/MartialArts/attacks_punch_chargestyle.fbx
new file mode 100644
index 00000000..95d9e8ef
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/attacks_punch_chargestyle.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/avoid_Front.fbx b/Assets/Art/AnimClips/MartialArts/avoid_Front.fbx
new file mode 100644
index 00000000..4dc4f81b
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/avoid_Front.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/avoid_Left.fbx b/Assets/Art/AnimClips/MartialArts/avoid_Left.fbx
new file mode 100644
index 00000000..75cf7acc
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/avoid_Left.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/avoid_Right.fbx b/Assets/Art/AnimClips/MartialArts/avoid_Right.fbx
new file mode 100644
index 00000000..0a5eb31e
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/avoid_Right.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/avoid_back.fbx b/Assets/Art/AnimClips/MartialArts/avoid_back.fbx
new file mode 100644
index 00000000..ac946304
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/avoid_back.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/down_down_atkrise2.fbx b/Assets/Art/AnimClips/MartialArts/down_down_atkrise2.fbx
new file mode 100644
index 00000000..58ea9c4a
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/down_down_atkrise2.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/down_down_idle.fbx b/Assets/Art/AnimClips/MartialArts/down_down_idle.fbx
new file mode 100644
index 00000000..36f4e9ee
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/down_down_idle.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/down_down_rise_Inplace.fbx b/Assets/Art/AnimClips/MartialArts/down_down_rise_Inplace.fbx
new file mode 100644
index 00000000..e0b45564
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/down_down_rise_Inplace.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/down_down_roll_front_rise.fbx b/Assets/Art/AnimClips/MartialArts/down_down_roll_front_rise.fbx
new file mode 100644
index 00000000..aeee77a4
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/down_down_roll_front_rise.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/down_down_roll_right_rise.fbx b/Assets/Art/AnimClips/MartialArts/down_down_roll_right_rise.fbx
new file mode 100644
index 00000000..e3a18ebf
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/down_down_roll_right_rise.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/down_down_turn_rise.fbx b/Assets/Art/AnimClips/MartialArts/down_down_turn_rise.fbx
new file mode 100644
index 00000000..72ceba67
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/down_down_turn_rise.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/down_hit.fbx b/Assets/Art/AnimClips/MartialArts/down_hit.fbx
new file mode 100644
index 00000000..ad462d84
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/down_hit.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/down_rise_Inplace1.fbx b/Assets/Art/AnimClips/MartialArts/down_rise_Inplace1.fbx
new file mode 100644
index 00000000..fb8dcb10
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/down_rise_Inplace1.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/down_rise_Inplace2.fbx b/Assets/Art/AnimClips/MartialArts/down_rise_Inplace2.fbx
new file mode 100644
index 00000000..26c38fad
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/down_rise_Inplace2.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/down_roll_back_rise.fbx b/Assets/Art/AnimClips/MartialArts/down_roll_back_rise.fbx
new file mode 100644
index 00000000..251ed489
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/down_roll_back_rise.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/down_roll_back_rise.fbx.meta b/Assets/Art/AnimClips/MartialArts/down_roll_back_rise.fbx.meta
new file mode 100644
index 00000000..7c26a106
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/down_roll_back_rise.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 0ffcb7a939ec0a541b582a22beb6fe31
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: //RootNode
+ 100018: foot_l
+ 100020: foot_r
+ 100022: hand_l
+ 100024: hand_r
+ 100026: head
+ 100028: ik_foot_l
+ 100030: ik_foot_r
+ 100032: ik_foot_root
+ 100034: ik_hand_gun
+ 100036: ik_hand_l
+ 100038: ik_hand_r
+ 100040: ik_hand_root
+ 100042: index_01_l
+ 100044: index_01_r
+ 100046: index_02_l
+ 100048: index_02_r
+ 100050: index_03_l
+ 100052: index_03_r
+ 100054: lowerarm_l
+ 100056: lowerarm_r
+ 100058: lowerarm_twist_01_l
+ 100060: lowerarm_twist_01_r
+ 100062: middle_01_l
+ 100064: middle_01_r
+ 100066: middle_02_l
+ 100068: middle_02_r
+ 100070: middle_03_l
+ 100072: middle_03_r
+ 100074: neck_01
+ 100076: pelvis
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: //RootNode
+ 400018: foot_l
+ 400020: foot_r
+ 400022: hand_l
+ 400024: hand_r
+ 400026: head
+ 400028: ik_foot_l
+ 400030: ik_foot_r
+ 400032: ik_foot_root
+ 400034: ik_hand_gun
+ 400036: ik_hand_l
+ 400038: ik_hand_r
+ 400040: ik_hand_root
+ 400042: index_01_l
+ 400044: index_01_r
+ 400046: index_02_l
+ 400048: index_02_r
+ 400050: index_03_l
+ 400052: index_03_r
+ 400054: lowerarm_l
+ 400056: lowerarm_r
+ 400058: lowerarm_twist_01_l
+ 400060: lowerarm_twist_01_r
+ 400062: middle_01_l
+ 400064: middle_01_r
+ 400066: middle_02_l
+ 400068: middle_02_r
+ 400070: middle_03_l
+ 400072: middle_03_r
+ 400074: neck_01
+ 400076: pelvis
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/down_roll_front_rise.fbx b/Assets/Art/AnimClips/MartialArts/down_roll_front_rise.fbx
new file mode 100644
index 00000000..4600c10d
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/down_roll_front_rise.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/down_roll_left_rise.fbx b/Assets/Art/AnimClips/MartialArts/down_roll_left_rise.fbx
new file mode 100644
index 00000000..017104b6
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/down_roll_left_rise.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/down_roll_right_rise.fbx b/Assets/Art/AnimClips/MartialArts/down_roll_right_rise.fbx
new file mode 100644
index 00000000..e35da624
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/down_roll_right_rise.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/down_up_atk1.fbx b/Assets/Art/AnimClips/MartialArts/down_up_atk1.fbx
new file mode 100644
index 00000000..d8b5fcac
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/down_up_atk1.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/down_up_atkrise1.fbx b/Assets/Art/AnimClips/MartialArts/down_up_atkrise1.fbx
new file mode 100644
index 00000000..7416d79d
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/down_up_atkrise1.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/down_up_atkrise1.fbx.meta b/Assets/Art/AnimClips/MartialArts/down_up_atkrise1.fbx.meta
new file mode 100644
index 00000000..3ef2044f
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/down_up_atkrise1.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 2b998f810da4fb14b915b5cb8120a662
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: //RootNode
+ 100018: foot_l
+ 100020: foot_r
+ 100022: hand_l
+ 100024: hand_r
+ 100026: head
+ 100028: ik_foot_l
+ 100030: ik_foot_r
+ 100032: ik_foot_root
+ 100034: ik_hand_gun
+ 100036: ik_hand_l
+ 100038: ik_hand_r
+ 100040: ik_hand_root
+ 100042: index_01_l
+ 100044: index_01_r
+ 100046: index_02_l
+ 100048: index_02_r
+ 100050: index_03_l
+ 100052: index_03_r
+ 100054: lowerarm_l
+ 100056: lowerarm_r
+ 100058: lowerarm_twist_01_l
+ 100060: lowerarm_twist_01_r
+ 100062: middle_01_l
+ 100064: middle_01_r
+ 100066: middle_02_l
+ 100068: middle_02_r
+ 100070: middle_03_l
+ 100072: middle_03_r
+ 100074: neck_01
+ 100076: pelvis
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: //RootNode
+ 400018: foot_l
+ 400020: foot_r
+ 400022: hand_l
+ 400024: hand_r
+ 400026: head
+ 400028: ik_foot_l
+ 400030: ik_foot_r
+ 400032: ik_foot_root
+ 400034: ik_hand_gun
+ 400036: ik_hand_l
+ 400038: ik_hand_r
+ 400040: ik_hand_root
+ 400042: index_01_l
+ 400044: index_01_r
+ 400046: index_02_l
+ 400048: index_02_r
+ 400050: index_03_l
+ 400052: index_03_r
+ 400054: lowerarm_l
+ 400056: lowerarm_r
+ 400058: lowerarm_twist_01_l
+ 400060: lowerarm_twist_01_r
+ 400062: middle_01_l
+ 400064: middle_01_r
+ 400066: middle_02_l
+ 400068: middle_02_r
+ 400070: middle_03_l
+ 400072: middle_03_r
+ 400074: neck_01
+ 400076: pelvis
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/down_up_idle.fbx b/Assets/Art/AnimClips/MartialArts/down_up_idle.fbx
new file mode 100644
index 00000000..cc75bf7b
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/down_up_idle.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hit_body_back.fbx b/Assets/Art/AnimClips/MartialArts/hit_body_back.fbx
new file mode 100644
index 00000000..cb3a7920
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_body_back.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hit_body_front.fbx b/Assets/Art/AnimClips/MartialArts/hit_body_front.fbx
new file mode 100644
index 00000000..b5ef4ab1
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_body_front.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hit_body_left.fbx b/Assets/Art/AnimClips/MartialArts/hit_body_left.fbx
new file mode 100644
index 00000000..c93300cb
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_body_left.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hit_body_lower.fbx b/Assets/Art/AnimClips/MartialArts/hit_body_lower.fbx
new file mode 100644
index 00000000..619cc439
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_body_lower.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hit_body_right.fbx b/Assets/Art/AnimClips/MartialArts/hit_body_right.fbx
new file mode 100644
index 00000000..f2917da0
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_body_right.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hit_bound_down.fbx b/Assets/Art/AnimClips/MartialArts/hit_bound_down.fbx
new file mode 100644
index 00000000..0b3f7148
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_bound_down.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hit_bound_down.fbx.meta b/Assets/Art/AnimClips/MartialArts/hit_bound_down.fbx.meta
new file mode 100644
index 00000000..060e9d1c
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_bound_down.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 35656486870fce844a2d13d017a533bb
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: //RootNode
+ 100028: ik_foot_l
+ 100030: ik_foot_r
+ 100032: ik_foot_root
+ 100034: ik_hand_gun
+ 100036: ik_hand_l
+ 100038: ik_hand_r
+ 100040: ik_hand_root
+ 100042: index_01_l
+ 100044: index_01_r
+ 100046: index_02_l
+ 100048: index_02_r
+ 100050: index_03_l
+ 100052: index_03_r
+ 100054: lowerarm_l
+ 100056: lowerarm_r
+ 100058: lowerarm_twist_01_l
+ 100060: lowerarm_twist_01_r
+ 100062: middle_01_l
+ 100064: middle_01_r
+ 100066: middle_02_l
+ 100068: middle_02_r
+ 100070: middle_03_l
+ 100072: middle_03_r
+ 100074: neck_01
+ 100076: pelvis
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: //RootNode
+ 400028: ik_foot_l
+ 400030: ik_foot_r
+ 400032: ik_foot_root
+ 400034: ik_hand_gun
+ 400036: ik_hand_l
+ 400038: ik_hand_r
+ 400040: ik_hand_root
+ 400042: index_01_l
+ 400044: index_01_r
+ 400046: index_02_l
+ 400048: index_02_r
+ 400050: index_03_l
+ 400052: index_03_r
+ 400054: lowerarm_l
+ 400056: lowerarm_r
+ 400058: lowerarm_twist_01_l
+ 400060: lowerarm_twist_01_r
+ 400062: middle_01_l
+ 400064: middle_01_r
+ 400066: middle_02_l
+ 400068: middle_02_r
+ 400070: middle_03_l
+ 400072: middle_03_r
+ 400074: neck_01
+ 400076: pelvis
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/hit_bound_high_down.fbx b/Assets/Art/AnimClips/MartialArts/hit_bound_high_down.fbx
new file mode 100644
index 00000000..f0c8589d
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_bound_high_down.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hit_bound_high_down.fbx.meta b/Assets/Art/AnimClips/MartialArts/hit_bound_high_down.fbx.meta
new file mode 100644
index 00000000..1fb71204
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_bound_high_down.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 2bdfb65b96ad26444ba165337704cb3a
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: //RootNode
+ 100028: ik_foot_l
+ 100030: ik_foot_r
+ 100032: ik_foot_root
+ 100034: ik_hand_gun
+ 100036: ik_hand_l
+ 100038: ik_hand_r
+ 100040: ik_hand_root
+ 100042: index_01_l
+ 100044: index_01_r
+ 100046: index_02_l
+ 100048: index_02_r
+ 100050: index_03_l
+ 100052: index_03_r
+ 100054: lowerarm_l
+ 100056: lowerarm_r
+ 100058: lowerarm_twist_01_l
+ 100060: lowerarm_twist_01_r
+ 100062: middle_01_l
+ 100064: middle_01_r
+ 100066: middle_02_l
+ 100068: middle_02_r
+ 100070: middle_03_l
+ 100072: middle_03_r
+ 100074: neck_01
+ 100076: pelvis
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: //RootNode
+ 400028: ik_foot_l
+ 400030: ik_foot_r
+ 400032: ik_foot_root
+ 400034: ik_hand_gun
+ 400036: ik_hand_l
+ 400038: ik_hand_r
+ 400040: ik_hand_root
+ 400042: index_01_l
+ 400044: index_01_r
+ 400046: index_02_l
+ 400048: index_02_r
+ 400050: index_03_l
+ 400052: index_03_r
+ 400054: lowerarm_l
+ 400056: lowerarm_r
+ 400058: lowerarm_twist_01_l
+ 400060: lowerarm_twist_01_r
+ 400062: middle_01_l
+ 400064: middle_01_r
+ 400066: middle_02_l
+ 400068: middle_02_r
+ 400070: middle_03_l
+ 400072: middle_03_r
+ 400074: neck_01
+ 400076: pelvis
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/hit_bound_high_up.fbx b/Assets/Art/AnimClips/MartialArts/hit_bound_high_up.fbx
new file mode 100644
index 00000000..03fbf5f5
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_bound_high_up.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hit_bound_high_up.fbx.meta b/Assets/Art/AnimClips/MartialArts/hit_bound_high_up.fbx.meta
new file mode 100644
index 00000000..059f746f
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_bound_high_up.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 042a190d875af1f4a86878850d2bcc23
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: //RootNode
+ 100028: ik_foot_l
+ 100030: ik_foot_r
+ 100032: ik_foot_root
+ 100034: ik_hand_gun
+ 100036: ik_hand_l
+ 100038: ik_hand_r
+ 100040: ik_hand_root
+ 100042: index_01_l
+ 100044: index_01_r
+ 100046: index_02_l
+ 100048: index_02_r
+ 100050: index_03_l
+ 100052: index_03_r
+ 100054: lowerarm_l
+ 100056: lowerarm_r
+ 100058: lowerarm_twist_01_l
+ 100060: lowerarm_twist_01_r
+ 100062: middle_01_l
+ 100064: middle_01_r
+ 100066: middle_02_l
+ 100068: middle_02_r
+ 100070: middle_03_l
+ 100072: middle_03_r
+ 100074: neck_01
+ 100076: pelvis
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: //RootNode
+ 400028: ik_foot_l
+ 400030: ik_foot_r
+ 400032: ik_foot_root
+ 400034: ik_hand_gun
+ 400036: ik_hand_l
+ 400038: ik_hand_r
+ 400040: ik_hand_root
+ 400042: index_01_l
+ 400044: index_01_r
+ 400046: index_02_l
+ 400048: index_02_r
+ 400050: index_03_l
+ 400052: index_03_r
+ 400054: lowerarm_l
+ 400056: lowerarm_r
+ 400058: lowerarm_twist_01_l
+ 400060: lowerarm_twist_01_r
+ 400062: middle_01_l
+ 400064: middle_01_r
+ 400066: middle_02_l
+ 400068: middle_02_r
+ 400070: middle_03_l
+ 400072: middle_03_r
+ 400074: neck_01
+ 400076: pelvis
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/hit_bound_up.fbx b/Assets/Art/AnimClips/MartialArts/hit_bound_up.fbx
new file mode 100644
index 00000000..a6ef64ee
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_bound_up.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hit_bound_up.fbx.meta b/Assets/Art/AnimClips/MartialArts/hit_bound_up.fbx.meta
new file mode 100644
index 00000000..cd854f64
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_bound_up.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 07dd79892c40ced488f7bbfa58b11e40
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: //RootNode
+ 100028: ik_foot_l
+ 100030: ik_foot_r
+ 100032: ik_foot_root
+ 100034: ik_hand_gun
+ 100036: ik_hand_l
+ 100038: ik_hand_r
+ 100040: ik_hand_root
+ 100042: index_01_l
+ 100044: index_01_r
+ 100046: index_02_l
+ 100048: index_02_r
+ 100050: index_03_l
+ 100052: index_03_r
+ 100054: lowerarm_l
+ 100056: lowerarm_r
+ 100058: lowerarm_twist_01_l
+ 100060: lowerarm_twist_01_r
+ 100062: middle_01_l
+ 100064: middle_01_r
+ 100066: middle_02_l
+ 100068: middle_02_r
+ 100070: middle_03_l
+ 100072: middle_03_r
+ 100074: neck_01
+ 100076: pelvis
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: //RootNode
+ 400028: ik_foot_l
+ 400030: ik_foot_r
+ 400032: ik_foot_root
+ 400034: ik_hand_gun
+ 400036: ik_hand_l
+ 400038: ik_hand_r
+ 400040: ik_hand_root
+ 400042: index_01_l
+ 400044: index_01_r
+ 400046: index_02_l
+ 400048: index_02_r
+ 400050: index_03_l
+ 400052: index_03_r
+ 400054: lowerarm_l
+ 400056: lowerarm_r
+ 400058: lowerarm_twist_01_l
+ 400060: lowerarm_twist_01_r
+ 400062: middle_01_l
+ 400064: middle_01_r
+ 400066: middle_02_l
+ 400068: middle_02_r
+ 400070: middle_03_l
+ 400072: middle_03_r
+ 400074: neck_01
+ 400076: pelvis
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/hit_head_back.fbx b/Assets/Art/AnimClips/MartialArts/hit_head_back.fbx
new file mode 100644
index 00000000..70dd47c1
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_head_back.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hit_head_front.fbx b/Assets/Art/AnimClips/MartialArts/hit_head_front.fbx
new file mode 100644
index 00000000..2b3cca60
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_head_front.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hit_head_left.fbx b/Assets/Art/AnimClips/MartialArts/hit_head_left.fbx
new file mode 100644
index 00000000..e3475aa8
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_head_left.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hit_head_right.fbx b/Assets/Art/AnimClips/MartialArts/hit_head_right.fbx
new file mode 100644
index 00000000..a8d8f942
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_head_right.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hit_head_right.fbx.meta b/Assets/Art/AnimClips/MartialArts/hit_head_right.fbx.meta
new file mode 100644
index 00000000..b750d8c8
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_head_right.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 3400331c52540934bbd1f14fa7ba09df
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: //RootNode
+ 100028: ik_foot_l
+ 100030: ik_foot_r
+ 100032: ik_foot_root
+ 100034: ik_hand_gun
+ 100036: ik_hand_l
+ 100038: ik_hand_r
+ 100040: ik_hand_root
+ 100042: index_01_l
+ 100044: index_01_r
+ 100046: index_02_l
+ 100048: index_02_r
+ 100050: index_03_l
+ 100052: index_03_r
+ 100054: lowerarm_l
+ 100056: lowerarm_r
+ 100058: lowerarm_twist_01_l
+ 100060: lowerarm_twist_01_r
+ 100062: middle_01_l
+ 100064: middle_01_r
+ 100066: middle_02_l
+ 100068: middle_02_r
+ 100070: middle_03_l
+ 100072: middle_03_r
+ 100074: neck_01
+ 100076: pelvis
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: //RootNode
+ 400028: ik_foot_l
+ 400030: ik_foot_r
+ 400032: ik_foot_root
+ 400034: ik_hand_gun
+ 400036: ik_hand_l
+ 400038: ik_hand_r
+ 400040: ik_hand_root
+ 400042: index_01_l
+ 400044: index_01_r
+ 400046: index_02_l
+ 400048: index_02_r
+ 400050: index_03_l
+ 400052: index_03_r
+ 400054: lowerarm_l
+ 400056: lowerarm_r
+ 400058: lowerarm_twist_01_l
+ 400060: lowerarm_twist_01_r
+ 400062: middle_01_l
+ 400064: middle_01_r
+ 400066: middle_02_l
+ 400068: middle_02_r
+ 400070: middle_03_l
+ 400072: middle_03_r
+ 400074: neck_01
+ 400076: pelvis
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/hit_light_back.fbx b/Assets/Art/AnimClips/MartialArts/hit_light_back.fbx
new file mode 100644
index 00000000..d9821c05
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_light_back.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hit_light_blow.fbx b/Assets/Art/AnimClips/MartialArts/hit_light_blow.fbx
new file mode 100644
index 00000000..a406c527
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_light_blow.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hit_light_front.fbx b/Assets/Art/AnimClips/MartialArts/hit_light_front.fbx
new file mode 100644
index 00000000..3c553e1c
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_light_front.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hit_light_left.fbx b/Assets/Art/AnimClips/MartialArts/hit_light_left.fbx
new file mode 100644
index 00000000..1ad58f0b
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_light_left.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hit_light_right.fbx b/Assets/Art/AnimClips/MartialArts/hit_light_right.fbx
new file mode 100644
index 00000000..1163ebb7
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hit_light_right.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hitstrong_body_back.fbx b/Assets/Art/AnimClips/MartialArts/hitstrong_body_back.fbx
new file mode 100644
index 00000000..15ec3c5b
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hitstrong_body_back.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hitstrong_body_front.fbx b/Assets/Art/AnimClips/MartialArts/hitstrong_body_front.fbx
new file mode 100644
index 00000000..de4ab274
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hitstrong_body_front.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hitstrong_body_left.fbx b/Assets/Art/AnimClips/MartialArts/hitstrong_body_left.fbx
new file mode 100644
index 00000000..fdc43cdd
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hitstrong_body_left.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hitstrong_body_right.fbx b/Assets/Art/AnimClips/MartialArts/hitstrong_body_right.fbx
new file mode 100644
index 00000000..cdc3b87a
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hitstrong_body_right.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hitstrong_slow_back.fbx b/Assets/Art/AnimClips/MartialArts/hitstrong_slow_back.fbx
new file mode 100644
index 00000000..9a006497
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hitstrong_slow_back.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hitstrong_slow_back.fbx.meta b/Assets/Art/AnimClips/MartialArts/hitstrong_slow_back.fbx.meta
new file mode 100644
index 00000000..4b8403cf
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hitstrong_slow_back.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 1bb25098ad444e54f9334bc3f0fb1ed9
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: //RootNode
+ 100028: ik_foot_l
+ 100030: ik_foot_r
+ 100032: ik_foot_root
+ 100034: ik_hand_gun
+ 100036: ik_hand_l
+ 100038: ik_hand_r
+ 100040: ik_hand_root
+ 100042: index_01_l
+ 100044: index_01_r
+ 100046: index_02_l
+ 100048: index_02_r
+ 100050: index_03_l
+ 100052: index_03_r
+ 100054: lowerarm_l
+ 100056: lowerarm_r
+ 100058: lowerarm_twist_01_l
+ 100060: lowerarm_twist_01_r
+ 100062: middle_01_l
+ 100064: middle_01_r
+ 100066: middle_02_l
+ 100068: middle_02_r
+ 100070: middle_03_l
+ 100072: middle_03_r
+ 100074: neck_01
+ 100076: pelvis
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: //RootNode
+ 400028: ik_foot_l
+ 400030: ik_foot_r
+ 400032: ik_foot_root
+ 400034: ik_hand_gun
+ 400036: ik_hand_l
+ 400038: ik_hand_r
+ 400040: ik_hand_root
+ 400042: index_01_l
+ 400044: index_01_r
+ 400046: index_02_l
+ 400048: index_02_r
+ 400050: index_03_l
+ 400052: index_03_r
+ 400054: lowerarm_l
+ 400056: lowerarm_r
+ 400058: lowerarm_twist_01_l
+ 400060: lowerarm_twist_01_r
+ 400062: middle_01_l
+ 400064: middle_01_r
+ 400066: middle_02_l
+ 400068: middle_02_r
+ 400070: middle_03_l
+ 400072: middle_03_r
+ 400074: neck_01
+ 400076: pelvis
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/hitstrong_slow_front.fbx b/Assets/Art/AnimClips/MartialArts/hitstrong_slow_front.fbx
new file mode 100644
index 00000000..86f00c55
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hitstrong_slow_front.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/hitstrong_slow_front.fbx.meta b/Assets/Art/AnimClips/MartialArts/hitstrong_slow_front.fbx.meta
new file mode 100644
index 00000000..01ff6a3d
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/hitstrong_slow_front.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 17019cb3a1b5bbb468bb9a0e71173f62
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: //RootNode
+ 100028: ik_foot_l
+ 100030: ik_foot_r
+ 100032: ik_foot_root
+ 100034: ik_hand_gun
+ 100036: ik_hand_l
+ 100038: ik_hand_r
+ 100040: ik_hand_root
+ 100042: index_01_l
+ 100044: index_01_r
+ 100046: index_02_l
+ 100048: index_02_r
+ 100050: index_03_l
+ 100052: index_03_r
+ 100054: lowerarm_l
+ 100056: lowerarm_r
+ 100058: lowerarm_twist_01_l
+ 100060: lowerarm_twist_01_r
+ 100062: middle_01_l
+ 100064: middle_01_r
+ 100066: middle_02_l
+ 100068: middle_02_r
+ 100070: middle_03_l
+ 100072: middle_03_r
+ 100074: neck_01
+ 100076: pelvis
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: //RootNode
+ 400028: ik_foot_l
+ 400030: ik_foot_r
+ 400032: ik_foot_root
+ 400034: ik_hand_gun
+ 400036: ik_hand_l
+ 400038: ik_hand_r
+ 400040: ik_hand_root
+ 400042: index_01_l
+ 400044: index_01_r
+ 400046: index_02_l
+ 400048: index_02_r
+ 400050: index_03_l
+ 400052: index_03_r
+ 400054: lowerarm_l
+ 400056: lowerarm_r
+ 400058: lowerarm_twist_01_l
+ 400060: lowerarm_twist_01_r
+ 400062: middle_01_l
+ 400064: middle_01_r
+ 400066: middle_02_l
+ 400068: middle_02_r
+ 400070: middle_03_l
+ 400072: middle_03_r
+ 400074: neck_01
+ 400076: pelvis
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/idle01.fbx b/Assets/Art/AnimClips/MartialArts/idle01.fbx
new file mode 100644
index 00000000..36d17cb2
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/idle01.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/idle01.fbx.meta b/Assets/Art/AnimClips/MartialArts/idle01.fbx.meta
new file mode 100644
index 00000000..daf8241a
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/idle01.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 0abe6c061d7b1be429616a6507838d59
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: //RootNode
+ 100028: ik_foot_l
+ 100030: ik_foot_r
+ 100032: ik_foot_root
+ 100034: ik_hand_gun
+ 100036: ik_hand_l
+ 100038: ik_hand_r
+ 100040: ik_hand_root
+ 100042: index_01_l
+ 100044: index_01_r
+ 100046: index_02_l
+ 100048: index_02_r
+ 100050: index_03_l
+ 100052: index_03_r
+ 100054: lowerarm_l
+ 100056: lowerarm_r
+ 100058: lowerarm_twist_01_l
+ 100060: lowerarm_twist_01_r
+ 100062: middle_01_l
+ 100064: middle_01_r
+ 100066: middle_02_l
+ 100068: middle_02_r
+ 100070: middle_03_l
+ 100072: middle_03_r
+ 100074: neck_01
+ 100076: pelvis
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: //RootNode
+ 400028: ik_foot_l
+ 400030: ik_foot_r
+ 400032: ik_foot_root
+ 400034: ik_hand_gun
+ 400036: ik_hand_l
+ 400038: ik_hand_r
+ 400040: ik_hand_root
+ 400042: index_01_l
+ 400044: index_01_r
+ 400046: index_02_l
+ 400048: index_02_r
+ 400050: index_03_l
+ 400052: index_03_r
+ 400054: lowerarm_l
+ 400056: lowerarm_r
+ 400058: lowerarm_twist_01_l
+ 400060: lowerarm_twist_01_r
+ 400062: middle_01_l
+ 400064: middle_01_r
+ 400066: middle_02_l
+ 400068: middle_02_r
+ 400070: middle_03_l
+ 400072: middle_03_r
+ 400074: neck_01
+ 400076: pelvis
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/idle02.fbx b/Assets/Art/AnimClips/MartialArts/idle02.fbx
new file mode 100644
index 00000000..a63a0a2f
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/idle02.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/idle03.fbx b/Assets/Art/AnimClips/MartialArts/idle03.fbx
new file mode 100644
index 00000000..df4a46d7
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/idle03.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/idle04.fbx b/Assets/Art/AnimClips/MartialArts/idle04.fbx
new file mode 100644
index 00000000..71ef7ec6
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/idle04.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/idle05.fbx b/Assets/Art/AnimClips/MartialArts/idle05.fbx
new file mode 100644
index 00000000..daa85ab0
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/idle05.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/knockdown_down_01.fbx b/Assets/Art/AnimClips/MartialArts/knockdown_down_01.fbx
new file mode 100644
index 00000000..c5f43dae
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/knockdown_down_01.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/knockdown_down_01.fbx.meta b/Assets/Art/AnimClips/MartialArts/knockdown_down_01.fbx.meta
new file mode 100644
index 00000000..71994ef6
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/knockdown_down_01.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 238bff5326f66e04b801602412ed1fa4
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: //RootNode
+ 100054: lowerarm_l
+ 100056: lowerarm_r
+ 100058: lowerarm_twist_01_l
+ 100060: lowerarm_twist_01_r
+ 100062: middle_01_l
+ 100064: middle_01_r
+ 100066: middle_02_l
+ 100068: middle_02_r
+ 100070: middle_03_l
+ 100072: middle_03_r
+ 100074: neck_01
+ 100076: pelvis
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: //RootNode
+ 400054: lowerarm_l
+ 400056: lowerarm_r
+ 400058: lowerarm_twist_01_l
+ 400060: lowerarm_twist_01_r
+ 400062: middle_01_l
+ 400064: middle_01_r
+ 400066: middle_02_l
+ 400068: middle_02_r
+ 400070: middle_03_l
+ 400072: middle_03_r
+ 400074: neck_01
+ 400076: pelvis
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/MartialArts/knockdown_up_01.fbx b/Assets/Art/AnimClips/MartialArts/knockdown_up_01.fbx
new file mode 100644
index 00000000..2d1a91f1
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/knockdown_up_01.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/knockdown_up_02.fbx b/Assets/Art/AnimClips/MartialArts/knockdown_up_02.fbx
new file mode 100644
index 00000000..f9658d37
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/knockdown_up_02.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/knockdown_up_03.fbx b/Assets/Art/AnimClips/MartialArts/knockdown_up_03.fbx
new file mode 100644
index 00000000..cbe6b1af
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/knockdown_up_03.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/knockdown_wall_down01.fbx b/Assets/Art/AnimClips/MartialArts/knockdown_wall_down01.fbx
new file mode 100644
index 00000000..edbbea59
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/knockdown_wall_down01.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/knockdown_wall_up01.fbx b/Assets/Art/AnimClips/MartialArts/knockdown_wall_up01.fbx
new file mode 100644
index 00000000..4a3deece
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/knockdown_wall_up01.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/pick_boxkick.fbx b/Assets/Art/AnimClips/MartialArts/pick_boxkick.fbx
new file mode 100644
index 00000000..153db077
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/pick_boxkick.fbx
Binary files differ
diff --git a/Assets/Art/AnimClips/MartialArts/pick_boxkick.fbx.meta b/Assets/Art/AnimClips/MartialArts/pick_boxkick.fbx.meta
new file mode 100644
index 00000000..91c48adb
--- /dev/null
+++ b/Assets/Art/AnimClips/MartialArts/pick_boxkick.fbx.meta
@@ -0,0 +1,237 @@
+fileFormatVersion: 2
+guid: 273d1e6865808fd4c8548e2c9f179bd2
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: ball_l
+ 100002: ball_r
+ 100004: calf_l
+ 100006: calf_r
+ 100008: calf_twist_01_l
+ 100010: calf_twist_01_r
+ 100012: clavicle_l
+ 100014: clavicle_r
+ 100016: foot_l
+ 100018: foot_r
+ 100020: hand_l
+ 100022: hand_r
+ 100024: head
+ 100026: ik_foot_l
+ 100028: ik_foot_r
+ 100030: ik_foot_root
+ 100032: ik_hand_gun
+ 100034: ik_hand_l
+ 100036: ik_hand_r
+ 100038: ik_hand_root
+ 100040: index_01_l
+ 100042: index_01_r
+ 100044: index_02_l
+ 100046: index_02_r
+ 100048: index_03_l
+ 100050: index_03_r
+ 100052: lowerarm_l
+ 100054: lowerarm_r
+ 100056: lowerarm_twist_01_l
+ 100058: lowerarm_twist_01_r
+ 100060: middle_01_l
+ 100062: middle_01_r
+ 100064: middle_02_l
+ 100066: middle_02_r
+ 100068: middle_03_l
+ 100070: middle_03_r
+ 100072: neck_01
+ 100074: pelvis
+ 100076: //RootNode
+ 100078: pinky_01_l
+ 100080: pinky_01_r
+ 100082: pinky_02_l
+ 100084: pinky_02_r
+ 100086: pinky_03_l
+ 100088: pinky_03_r
+ 100090: ring_01_l
+ 100092: ring_01_r
+ 100094: ring_02_l
+ 100096: ring_02_r
+ 100098: ring_03_l
+ 100100: ring_03_r
+ 100102: root
+ 100104: SK_Mannequin
+ 100106: spine_01
+ 100108: spine_02
+ 100110: spine_03
+ 100112: thigh_l
+ 100114: thigh_r
+ 100116: thigh_twist_01_l
+ 100118: thigh_twist_01_r
+ 100120: thumb_01_l
+ 100122: thumb_01_r
+ 100124: thumb_02_l
+ 100126: thumb_02_r
+ 100128: thumb_03_l
+ 100130: thumb_03_r
+ 100132: upperarm_l
+ 100134: upperarm_r
+ 100136: upperarm_twist_01_l
+ 100138: upperarm_twist_01_r
+ 400000: ball_l
+ 400002: ball_r
+ 400004: calf_l
+ 400006: calf_r
+ 400008: calf_twist_01_l
+ 400010: calf_twist_01_r
+ 400012: clavicle_l
+ 400014: clavicle_r
+ 400016: foot_l
+ 400018: foot_r
+ 400020: hand_l
+ 400022: hand_r
+ 400024: head
+ 400026: ik_foot_l
+ 400028: ik_foot_r
+ 400030: ik_foot_root
+ 400032: ik_hand_gun
+ 400034: ik_hand_l
+ 400036: ik_hand_r
+ 400038: ik_hand_root
+ 400040: index_01_l
+ 400042: index_01_r
+ 400044: index_02_l
+ 400046: index_02_r
+ 400048: index_03_l
+ 400050: index_03_r
+ 400052: lowerarm_l
+ 400054: lowerarm_r
+ 400056: lowerarm_twist_01_l
+ 400058: lowerarm_twist_01_r
+ 400060: middle_01_l
+ 400062: middle_01_r
+ 400064: middle_02_l
+ 400066: middle_02_r
+ 400068: middle_03_l
+ 400070: middle_03_r
+ 400072: neck_01
+ 400074: pelvis
+ 400076: //RootNode
+ 400078: pinky_01_l
+ 400080: pinky_01_r
+ 400082: pinky_02_l
+ 400084: pinky_02_r
+ 400086: pinky_03_l
+ 400088: pinky_03_r
+ 400090: ring_01_l
+ 400092: ring_01_r
+ 400094: ring_02_l
+ 400096: ring_02_r
+ 400098: ring_03_l
+ 400100: ring_03_r
+ 400102: root
+ 400104: SK_Mannequin
+ 400106: spine_01
+ 400108: spine_02
+ 400110: spine_03
+ 400112: thigh_l
+ 400114: thigh_r
+ 400116: thigh_twist_01_l
+ 400118: thigh_twist_01_r
+ 400120: thumb_01_l
+ 400122: thumb_01_r
+ 400124: thumb_02_l
+ 400126: thumb_02_r
+ 400128: thumb_03_l
+ 400130: thumb_03_r
+ 400132: upperarm_l
+ 400134: upperarm_r
+ 400136: upperarm_twist_01_l
+ 400138: upperarm_twist_01_r
+ 2100000: M_UE4Man_Body
+ 2100002: M_UE4Man_ChestLogo
+ 4300000: SK_Mannequin
+ 7400000: Unreal Take
+ 9500000: //RootNode
+ 13700000: SK_Mannequin
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.01
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant: