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-rw-r--r--Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Combo03_All.FBX.meta29
-rw-r--r--Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Evade_F.FBX.meta30
-rw-r--r--Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Skill03.FBX.meta30
-rw-r--r--Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Tumbling_F.FBX.meta30
-rw-r--r--Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Walk_Velocity.FBX.meta5
-rw-r--r--Assets/Art/AnimClips/Ninja/Attack/Hard_Attk_5.FBX.meta8
-rw-r--r--Assets/Art/AnimClips/Ninja/Basic/Run_Turn180.FBX.meta10
7 files changed, 127 insertions, 15 deletions
diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Combo03_All.FBX.meta b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Combo03_All.FBX.meta
index 3ec26ac6..06215a98 100644
--- a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Combo03_All.FBX.meta
+++ b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Combo03_All.FBX.meta
@@ -182,6 +182,7 @@ ModelImporter:
400174: upperarm_twist_01_l
400176: upperarm_twist_01_r
7400000: Take 001
+ 7400002: Take 001 (1)
9500000: //RootNode
2186277476908879412: ImportLogs
externalObjects: {}
@@ -261,6 +262,34 @@ ModelImporter:
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
+ - serializedVersion: 16
+ name: Take 001 (1)
+ takeName: Take 001
+ firstFrame: 0
+ lastFrame: 19
+ wrapMode: 0
+ orientationOffsetY: 0
+ level: 0
+ cycleOffset: 0
+ loop: 0
+ hasAdditiveReferencePose: 0
+ loopTime: 0
+ loopBlend: 0
+ loopBlendOrientation: 1
+ loopBlendPositionY: 0
+ loopBlendPositionXZ: 0
+ keepOriginalOrientation: 1
+ keepOriginalPositionY: 0
+ keepOriginalPositionXZ: 1
+ heightFromFeet: 1
+ mirror: 0
+ bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+ curves: []
+ events: []
+ transformMask: []
+ maskType: 3
+ maskSource: {instanceID: 0}
+ additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Evade_F.FBX.meta b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Evade_F.FBX.meta
index c63abc0d..9ba20868 100644
--- a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Evade_F.FBX.meta
+++ b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Evade_F.FBX.meta
@@ -239,7 +239,35 @@ ModelImporter:
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
- clipAnimations: []
+ clipAnimations:
+ - serializedVersion: 16
+ name: Take 001
+ takeName: Take 001
+ firstFrame: 0
+ lastFrame: 35
+ wrapMode: 0
+ orientationOffsetY: 0
+ level: 0
+ cycleOffset: 0
+ loop: 0
+ hasAdditiveReferencePose: 0
+ loopTime: 0
+ loopBlend: 0
+ loopBlendOrientation: 1
+ loopBlendPositionY: 1
+ loopBlendPositionXZ: 0
+ keepOriginalOrientation: 1
+ keepOriginalPositionY: 0
+ keepOriginalPositionXZ: 0
+ heightFromFeet: 1
+ mirror: 0
+ bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+ curves: []
+ events: []
+ transformMask: []
+ maskType: 3
+ maskSource: {instanceID: 0}
+ additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Skill03.FBX.meta b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Skill03.FBX.meta
index e9e63c68..010ee674 100644
--- a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Skill03.FBX.meta
+++ b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Skill03.FBX.meta
@@ -242,7 +242,35 @@ ModelImporter:
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
- clipAnimations: []
+ clipAnimations:
+ - serializedVersion: 16
+ name: Take 001
+ takeName: Take 001
+ firstFrame: 0
+ lastFrame: 125
+ wrapMode: 0
+ orientationOffsetY: 0
+ level: 0
+ cycleOffset: 0
+ loop: 0
+ hasAdditiveReferencePose: 0
+ loopTime: 0
+ loopBlend: 0
+ loopBlendOrientation: 1
+ loopBlendPositionY: 1
+ loopBlendPositionXZ: 0
+ keepOriginalOrientation: 1
+ keepOriginalPositionY: 0
+ keepOriginalPositionXZ: 1
+ heightFromFeet: 1
+ mirror: 0
+ bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+ curves: []
+ events: []
+ transformMask: []
+ maskType: 3
+ maskSource: {instanceID: 0}
+ additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Tumbling_F.FBX.meta b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Tumbling_F.FBX.meta
index 085315a9..0186d474 100644
--- a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Tumbling_F.FBX.meta
+++ b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Tumbling_F.FBX.meta
@@ -240,7 +240,35 @@ ModelImporter:
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
- clipAnimations: []
+ clipAnimations:
+ - serializedVersion: 16
+ name: Take 001
+ takeName: Take 001
+ firstFrame: 0
+ lastFrame: 40
+ wrapMode: 0
+ orientationOffsetY: 0
+ level: 0
+ cycleOffset: 0
+ loop: 0
+ hasAdditiveReferencePose: 0
+ loopTime: 0
+ loopBlend: 0
+ loopBlendOrientation: 1
+ loopBlendPositionY: 0
+ loopBlendPositionXZ: 0
+ keepOriginalOrientation: 1
+ keepOriginalPositionY: 0
+ keepOriginalPositionXZ: 0
+ heightFromFeet: 1
+ mirror: 0
+ bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+ curves: []
+ events: []
+ transformMask: []
+ maskType: 3
+ maskSource: {instanceID: 0}
+ additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Walk_Velocity.FBX.meta b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Walk_Velocity.FBX.meta
index eea95405..f916396a 100644
--- a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Walk_Velocity.FBX.meta
+++ b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Walk_Velocity.FBX.meta
@@ -269,7 +269,7 @@ ModelImporter:
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
- copyAvatar: 1
+ copyAvatar: 0
humanDescription:
serializedVersion: 2
human:
@@ -1183,8 +1183,7 @@ ModelImporter:
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 9c5d4daae8741034db47dd6cb5e66ba2,
- type: 3}
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
diff --git a/Assets/Art/AnimClips/Ninja/Attack/Hard_Attk_5.FBX.meta b/Assets/Art/AnimClips/Ninja/Attack/Hard_Attk_5.FBX.meta
index 012aba48..3f3dbe4e 100644
--- a/Assets/Art/AnimClips/Ninja/Attack/Hard_Attk_5.FBX.meta
+++ b/Assets/Art/AnimClips/Ninja/Attack/Hard_Attk_5.FBX.meta
@@ -243,15 +243,15 @@ ModelImporter:
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
- loopTime: 1
+ loopTime: 0
loopBlend: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 0
keepOriginalOrientation: 1
- keepOriginalPositionY: 1
- keepOriginalPositionXZ: 0
- heightFromFeet: 0
+ keepOriginalPositionY: 0
+ keepOriginalPositionXZ: 1
+ heightFromFeet: 1
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
diff --git a/Assets/Art/AnimClips/Ninja/Basic/Run_Turn180.FBX.meta b/Assets/Art/AnimClips/Ninja/Basic/Run_Turn180.FBX.meta
index 35558fc8..31a9c755 100644
--- a/Assets/Art/AnimClips/Ninja/Basic/Run_Turn180.FBX.meta
+++ b/Assets/Art/AnimClips/Ninja/Basic/Run_Turn180.FBX.meta
@@ -239,15 +239,15 @@ ModelImporter:
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
- loopTime: 1
+ loopTime: 0
loopBlend: 0
- loopBlendOrientation: 0
+ loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 0
- keepOriginalOrientation: 0
- keepOriginalPositionY: 1
+ keepOriginalOrientation: 1
+ keepOriginalPositionY: 0
keepOriginalPositionXZ: 0
- heightFromFeet: 0
+ heightFromFeet: 1
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []