summaryrefslogtreecommitdiff
path: root/Assets/Art/AnimControllers/AnimContro_Saionji.controller
diff options
context:
space:
mode:
Diffstat (limited to 'Assets/Art/AnimControllers/AnimContro_Saionji.controller')
-rw-r--r--Assets/Art/AnimControllers/AnimContro_Saionji.controller244
1 files changed, 229 insertions, 15 deletions
diff --git a/Assets/Art/AnimControllers/AnimContro_Saionji.controller b/Assets/Art/AnimControllers/AnimContro_Saionji.controller
index 47b2ac27..ceb62f44 100644
--- a/Assets/Art/AnimControllers/AnimContro_Saionji.controller
+++ b/Assets/Art/AnimControllers/AnimContro_Saionji.controller
@@ -159,7 +159,7 @@ AnimatorStateTransition:
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
---- !u!1101 &1101197939501959604
+--- !u!1101 &1101284656147292312
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
@@ -168,14 +168,36 @@ AnimatorStateTransition:
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
- m_DstState: {fileID: 1102486787591487954}
+ m_DstState: {fileID: 1102502363569234842}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
- m_ExitTime: 0.8648649
+ m_ExitTime: 0.75
+ m_HasExitTime: 1
+ m_HasFixedDuration: 1
+ m_InterruptionSource: 0
+ m_OrderedInterruption: 1
+ m_CanTransitionToSelf: 1
+--- !u!1101 &1101300044741256590
+AnimatorStateTransition:
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name:
+ m_Conditions: []
+ m_DstStateMachine: {fileID: 0}
+ m_DstState: {fileID: 1102114892237885210}
+ m_Solo: 0
+ m_Mute: 0
+ m_IsExit: 0
+ serializedVersion: 3
+ m_TransitionDuration: 0.25
+ m_TransitionOffset: 0
+ m_ExitTime: 0.9375
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
@@ -269,6 +291,28 @@ AnimatorStateTransition:
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
+--- !u!1101 &1101513795353982864
+AnimatorStateTransition:
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name:
+ m_Conditions: []
+ m_DstStateMachine: {fileID: 0}
+ m_DstState: {fileID: 1102885414272778094}
+ m_Solo: 0
+ m_Mute: 0
+ m_IsExit: 0
+ serializedVersion: 3
+ m_TransitionDuration: 0.25
+ m_TransitionOffset: 0
+ m_ExitTime: 0.7916667
+ m_HasExitTime: 1
+ m_HasFixedDuration: 1
+ m_InterruptionSource: 0
+ m_OrderedInterruption: 1
+ m_CanTransitionToSelf: 1
--- !u!1101 &1101521310115202102
AnimatorStateTransition:
m_ObjectHideFlags: 3
@@ -313,6 +357,28 @@ AnimatorStateTransition:
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
+--- !u!1101 &1101585925134218930
+AnimatorStateTransition:
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name:
+ m_Conditions: []
+ m_DstStateMachine: {fileID: 0}
+ m_DstState: {fileID: 1102486787591487954}
+ m_Solo: 0
+ m_Mute: 0
+ m_IsExit: 0
+ serializedVersion: 3
+ m_TransitionDuration: 0.25
+ m_TransitionOffset: 0
+ m_ExitTime: 0.8648649
+ m_HasExitTime: 1
+ m_HasFixedDuration: 1
+ m_InterruptionSource: 0
+ m_OrderedInterruption: 1
+ m_CanTransitionToSelf: 1
--- !u!1101 &1101871246713101674
AnimatorStateTransition:
m_ObjectHideFlags: 1
@@ -423,7 +489,7 @@ AnimatorStateTransition:
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
---- !u!1101 &1101942552490006634
+--- !u!1101 &1101946530792804278
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
@@ -432,20 +498,20 @@ AnimatorStateTransition:
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
- m_DstState: {fileID: 1102885414272778094}
+ m_DstState: {fileID: 1102613540171669876}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
- m_ExitTime: 0.88
+ m_ExitTime: 0.68085104
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
---- !u!1101 &1101946530792804278
+--- !u!1101 &1101970544875295394
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
@@ -454,14 +520,14 @@ AnimatorStateTransition:
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
- m_DstState: {fileID: 1102613540171669876}
+ m_DstState: {fileID: 1102078419924435696}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
- m_ExitTime: 0.68085104
+ m_ExitTime: 0.9032258
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
@@ -515,6 +581,86 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
+--- !u!1102 &1102078419924435696
+AnimatorState:
+ serializedVersion: 5
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Hard_Attk_5
+ m_Speed: 1
+ m_CycleOffset: 0
+ m_Transitions:
+ - {fileID: 1101513795353982864}
+ m_StateMachineBehaviours: []
+ m_Position: {x: 50, y: 50, z: 0}
+ m_IKOnFeet: 0
+ m_WriteDefaultValues: 1
+ m_Mirror: 0
+ m_SpeedParameterActive: 0
+ m_MirrorParameterActive: 0
+ m_CycleOffsetParameterActive: 0
+ m_TimeParameterActive: 0
+ m_Motion: {fileID: 7400000, guid: 379aa4625870291499ad27d9b80958bd, type: 3}
+ m_Tag:
+ m_SpeedParameter:
+ m_MirrorParameter:
+ m_CycleOffsetParameter:
+ m_TimeParameter:
+--- !u!1102 &1102114892237885210
+AnimatorState:
+ serializedVersion: 5
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Turn180
+ m_Speed: 1
+ m_CycleOffset: 0
+ m_Transitions:
+ - {fileID: 1101284656147292312}
+ m_StateMachineBehaviours: []
+ m_Position: {x: 50, y: 50, z: 0}
+ m_IKOnFeet: 0
+ m_WriteDefaultValues: 1
+ m_Mirror: 0
+ m_SpeedParameterActive: 0
+ m_MirrorParameterActive: 0
+ m_CycleOffsetParameterActive: 0
+ m_TimeParameterActive: 0
+ m_Motion: {fileID: 7400000, guid: e87fceba8b7403b41983d13191350b8b, type: 3}
+ m_Tag:
+ m_SpeedParameter:
+ m_MirrorParameter:
+ m_CycleOffsetParameter:
+ m_TimeParameter:
+--- !u!1102 &1102194314237528028
+AnimatorState:
+ serializedVersion: 5
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Frank_RPG_Assassin_Tumbling_F
+ m_Speed: 1
+ m_CycleOffset: 0
+ m_Transitions: []
+ m_StateMachineBehaviours: []
+ m_Position: {x: 50, y: 50, z: 0}
+ m_IKOnFeet: 0
+ m_WriteDefaultValues: 1
+ m_Mirror: 0
+ m_SpeedParameterActive: 0
+ m_MirrorParameterActive: 0
+ m_CycleOffsetParameterActive: 0
+ m_TimeParameterActive: 0
+ m_Motion: {fileID: 7400000, guid: 136effee3ff2b814f98e59f7cc1ff25a, type: 3}
+ m_Tag:
+ m_SpeedParameter:
+ m_MirrorParameter:
+ m_CycleOffsetParameter:
+ m_TimeParameter:
--- !u!1102 &1102194493929398020
AnimatorState:
serializedVersion: 5
@@ -622,6 +768,58 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
+--- !u!1102 &1102479893414609916
+AnimatorState:
+ serializedVersion: 5
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Assassin_Skill03
+ m_Speed: 1
+ m_CycleOffset: 0
+ m_Transitions: []
+ m_StateMachineBehaviours: []
+ m_Position: {x: 50, y: 50, z: 0}
+ m_IKOnFeet: 0
+ m_WriteDefaultValues: 1
+ m_Mirror: 0
+ m_SpeedParameterActive: 0
+ m_MirrorParameterActive: 0
+ m_CycleOffsetParameterActive: 0
+ m_TimeParameterActive: 0
+ m_Motion: {fileID: 7400000, guid: a2d6b4d9cf4dee7489f3a06d906da0d7, type: 3}
+ m_Tag:
+ m_SpeedParameter:
+ m_MirrorParameter:
+ m_CycleOffsetParameter:
+ m_TimeParameter:
+--- !u!1102 &1102485149506081126
+AnimatorState:
+ serializedVersion: 5
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Frank_RPG_Assassin_Evade_F
+ m_Speed: 1
+ m_CycleOffset: 0
+ m_Transitions: []
+ m_StateMachineBehaviours: []
+ m_Position: {x: 50, y: 50, z: 0}
+ m_IKOnFeet: 0
+ m_WriteDefaultValues: 1
+ m_Mirror: 0
+ m_SpeedParameterActive: 0
+ m_MirrorParameterActive: 0
+ m_CycleOffsetParameterActive: 0
+ m_TimeParameterActive: 0
+ m_Motion: {fileID: 7400000, guid: b51208d85a6c54e48b65909bb785d278, type: 3}
+ m_Tag:
+ m_SpeedParameter:
+ m_MirrorParameter:
+ m_CycleOffsetParameter:
+ m_TimeParameter:
--- !u!1102 &1102486787591487954
AnimatorState:
serializedVersion: 5
@@ -629,11 +827,11 @@ AnimatorState:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: Skill3
+ m_Name: Frank_RPG_Assassin_Combo03_All
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- - {fileID: 1101942552490006634}
+ - {fileID: 1101970544875295394}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
@@ -659,7 +857,8 @@ AnimatorState:
m_Name: Assassin Idle
m_Speed: 1
m_CycleOffset: 0
- m_Transitions: []
+ m_Transitions:
+ - {fileID: 1101300044741256590}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
@@ -1010,7 +1209,7 @@ AnimatorState:
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- - {fileID: 1101197939501959604}
+ - {fileID: 1101585925134218930}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
@@ -1198,10 +1397,25 @@ AnimatorStateMachine:
m_Position: {x: 1632, y: 312, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102486787591487954}
- m_Position: {x: 1692, y: 1032, z: 0}
+ m_Position: {x: 1740, y: 744, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102502363569234842}
- m_Position: {x: 1128, y: 912, z: 0}
+ m_Position: {x: 1248, y: 1056, z: 0}
+ - serializedVersion: 1
+ m_State: {fileID: 1102479893414609916}
+ m_Position: {x: 1764, y: 888, z: 0}
+ - serializedVersion: 1
+ m_State: {fileID: 1102485149506081126}
+ m_Position: {x: 1752, y: 948, z: 0}
+ - serializedVersion: 1
+ m_State: {fileID: 1102194314237528028}
+ m_Position: {x: 1752, y: 1008, z: 0}
+ - serializedVersion: 1
+ m_State: {fileID: 1102078419924435696}
+ m_Position: {x: 1872, y: 828, z: 0}
+ - serializedVersion: 1
+ m_State: {fileID: 1102114892237885210}
+ m_Position: {x: 1524, y: 1056, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []