diff options
Diffstat (limited to 'Assets/Art/Animations/MartialArts')
386 files changed, 45741 insertions, 0 deletions
diff --git a/Assets/Art/Animations/MartialArts/Dead1.fbx b/Assets/Art/Animations/MartialArts/Dead1.fbx Binary files differnew file mode 100644 index 00000000..1f1237dd --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Dead1.fbx diff --git a/Assets/Art/Animations/MartialArts/Dead1.fbx.meta b/Assets/Art/Animations/MartialArts/Dead1.fbx.meta new file mode 100644 index 00000000..440928c3 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Dead1.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 4f26e942327791c4281d40e6151f24db +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Dead2.fbx b/Assets/Art/Animations/MartialArts/Dead2.fbx Binary files differnew file mode 100644 index 00000000..88ecf615 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Dead2.fbx diff --git a/Assets/Art/Animations/MartialArts/Dead2.fbx.meta b/Assets/Art/Animations/MartialArts/Dead2.fbx.meta new file mode 100644 index 00000000..6be9c93b --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Dead2.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: a8ecc8d4e8b4bab4e9416b7d7009b7e6 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Dead3.fbx b/Assets/Art/Animations/MartialArts/Dead3.fbx Binary files differnew file mode 100644 index 00000000..942ab2da --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Dead3.fbx diff --git a/Assets/Art/Animations/MartialArts/Dead3.fbx.meta b/Assets/Art/Animations/MartialArts/Dead3.fbx.meta new file mode 100644 index 00000000..c68eba49 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Dead3.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 9435cd2671098c047a68d496d32e5903 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: thigh_l + 100114: thigh_r + 100116: thigh_twist_01_l + 100118: thigh_twist_01_r + 100120: thumb_01_l + 100122: thumb_01_r + 100124: thumb_02_l + 100126: thumb_02_r + 100128: thumb_03_l + 100130: thumb_03_r + 100132: upperarm_l + 100134: upperarm_r + 100136: upperarm_twist_01_l + 100138: upperarm_twist_01_r + 400000: ball_l + 400002: ball_r + 400004: calf_l + 400006: calf_r + 400008: calf_twist_01_l + 400010: calf_twist_01_r + 400012: clavicle_l + 400014: clavicle_r + 400016: //RootNode + 400018: foot_l + 400020: foot_r + 400022: hand_l + 400024: hand_r + 400026: head + 400028: ik_foot_l + 400030: ik_foot_r + 400032: ik_foot_root + 400034: ik_hand_gun + 400036: ik_hand_l + 400038: ik_hand_r + 400040: ik_hand_root + 400042: index_01_l + 400044: index_01_r + 400046: index_02_l + 400048: index_02_r + 400050: index_03_l + 400052: index_03_r + 400054: lowerarm_l + 400056: lowerarm_r + 400058: lowerarm_twist_01_l + 400060: lowerarm_twist_01_r + 400062: middle_01_l + 400064: middle_01_r + 400066: middle_02_l + 400068: middle_02_r + 400070: middle_03_l + 400072: middle_03_r + 400074: neck_01 + 400076: pelvis + 400078: pinky_01_l + 400080: pinky_01_r + 400082: pinky_02_l + 400084: pinky_02_r + 400086: pinky_03_l + 400088: pinky_03_r + 400090: ring_01_l + 400092: ring_01_r + 400094: ring_02_l + 400096: ring_02_r + 400098: ring_03_l + 400100: ring_03_r + 400102: root + 400104: SK_Mannequin + 400106: spine_01 + 400108: spine_02 + 400110: spine_03 + 400112: thigh_l + 400114: thigh_r + 400116: thigh_twist_01_l + 400118: thigh_twist_01_r + 400120: thumb_01_l + 400122: thumb_01_r + 400124: thumb_02_l + 400126: thumb_02_r + 400128: thumb_03_l + 400130: thumb_03_r + 400132: upperarm_l + 400134: upperarm_r + 400136: upperarm_twist_01_l + 400138: upperarm_twist_01_r + 2100000: M_UE4Man_Body + 2100002: M_UE4Man_ChestLogo + 4300000: SK_Mannequin + 7400000: Unreal Take + 9500000: //RootNode + 13700000: SK_Mannequin + externalObjects: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/Animations/MartialArts/Dead4.fbx b/Assets/Art/Animations/MartialArts/Dead4.fbx Binary files differnew file mode 100644 index 00000000..12cb7fb8 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Dead4.fbx diff --git a/Assets/Art/Animations/MartialArts/Dead4.fbx.meta b/Assets/Art/Animations/MartialArts/Dead4.fbx.meta new file mode 100644 index 00000000..c8a97cd0 --- /dev/null +++ b/Assets/Art/Animations/MartialArts/Dead4.fbx.meta @@ -0,0 +1,237 @@ +fileFormatVersion: 2 +guid: 3e416496695ea5749879cfa410b5840d +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: ball_l + 100002: ball_r + 100004: calf_l + 100006: calf_r + 100008: calf_twist_01_l + 100010: calf_twist_01_r + 100012: clavicle_l + 100014: clavicle_r + 100016: //RootNode + 100018: foot_l + 100020: foot_r + 100022: hand_l + 100024: hand_r + 100026: head + 100028: ik_foot_l + 100030: ik_foot_r + 100032: ik_foot_root + 100034: ik_hand_gun + 100036: ik_hand_l + 100038: ik_hand_r + 100040: ik_hand_root + 100042: index_01_l + 100044: index_01_r + 100046: index_02_l + 100048: index_02_r + 100050: index_03_l + 100052: index_03_r + 100054: lowerarm_l + 100056: lowerarm_r + 100058: lowerarm_twist_01_l + 100060: lowerarm_twist_01_r + 100062: middle_01_l + 100064: middle_01_r + 100066: middle_02_l + 100068: middle_02_r + 100070: middle_03_l + 100072: middle_03_r + 100074: neck_01 + 100076: pelvis + 100078: pinky_01_l + 100080: pinky_01_r + 100082: pinky_02_l + 100084: pinky_02_r + 100086: pinky_03_l + 100088: pinky_03_r + 100090: ring_01_l + 100092: ring_01_r + 100094: ring_02_l + 100096: ring_02_r + 100098: ring_03_l + 100100: ring_03_r + 100102: root + 100104: SK_Mannequin + 100106: spine_01 + 100108: spine_02 + 100110: spine_03 + 100112: 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