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-rw-r--r--Assets/Art/Materials/Character/Effects/Dissolve_Body.mat13
1 files changed, 13 insertions, 0 deletions
diff --git a/Assets/Art/Materials/Character/Effects/Dissolve_Body.mat b/Assets/Art/Materials/Character/Effects/Dissolve_Body.mat
index bd56372e..1d7b0128 100644
--- a/Assets/Art/Materials/Character/Effects/Dissolve_Body.mat
+++ b/Assets/Art/Materials/Character/Effects/Dissolve_Body.mat
@@ -55,6 +55,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NoiseMap:
+ m_Texture: {fileID: 2800000, guid: e199ee8112362864f831425463b09fda, type: 3}
+ m_Scale: {x: 0.2, y: 0.2}
+ m_Offset: {x: 0, y: 0}
- _Normals:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -78,12 +82,15 @@ Material:
m_Floats:
- _AlphaCutout: 0.5
- _BumpScale: 1
+ - _CutOff: 0.5
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
+ - _Intensity: 1
+ - _MKGlowPower: 0
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
@@ -92,10 +99,16 @@ Material:
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
+ - _StencilComp: 6
+ - _StencilMask: 1
+ - _Step1: 0.578
- _UVSec: 0
- _ZWrite: 1
- __dirty: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _Color1: {r: 0, g: 0, b: 0, a: 1}
+ - _Color2: {r: 0.16981131, g: 0.16981131, b: 0.16981131, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _MKGlowColor: {r: 0.4269758, g: 0.48348463, b: 0.8962264, a: 1}
- _RimColor: {r: 1, g: 1, b: 1, a: 1}