diff options
Diffstat (limited to 'Assets/Art/Vfx/Hit & Slashes Vol.3/SelfDestruct.cs')
-rw-r--r-- | Assets/Art/Vfx/Hit & Slashes Vol.3/SelfDestruct.cs | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/Assets/Art/Vfx/Hit & Slashes Vol.3/SelfDestruct.cs b/Assets/Art/Vfx/Hit & Slashes Vol.3/SelfDestruct.cs deleted file mode 100644 index 7add8138..00000000 --- a/Assets/Art/Vfx/Hit & Slashes Vol.3/SelfDestruct.cs +++ /dev/null @@ -1,13 +0,0 @@ -using UnityEngine; -using System.Collections; - - -public class SelfDestruct : MonoBehaviour { - public float selfdestruct_in = 4; // Setting this to 0 means no selfdestruct. - - void Start () { - if ( selfdestruct_in != 0){ - Destroy (gameObject, selfdestruct_in); - } - } -} |