diff options
Diffstat (limited to 'Assets/Art/Vfx/StylizedProjectilePack1/prefabs/Bullet/shells/pistolShell.mat')
-rw-r--r-- | Assets/Art/Vfx/StylizedProjectilePack1/prefabs/Bullet/shells/pistolShell.mat | 133 |
1 files changed, 0 insertions, 133 deletions
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/prefabs/Bullet/shells/pistolShell.mat b/Assets/Art/Vfx/StylizedProjectilePack1/prefabs/Bullet/shells/pistolShell.mat deleted file mode 100644 index acda15fb..00000000 --- a/Assets/Art/Vfx/StylizedProjectilePack1/prefabs/Bullet/shells/pistolShell.mat +++ /dev/null @@ -1,133 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_Name: pistolShell - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _EMISSION - m_LightmapFlags: 1 - m_CustomRenderQueue: -1 - stringTagMap: {} - m_SavedProperties: - serializedVersion: 2 - m_TexEnvs: - - first: - name: _BumpMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - first: - name: _DetailAlbedoMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - first: - name: _DetailMask - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - first: - name: _DetailNormalMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - first: - name: _EmissionMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - first: - name: _MainTex - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - first: - name: _MetallicGlossMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - first: - name: _OcclusionMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - first: - name: _ParallaxMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - first: - name: _BumpScale - second: 1 - - first: - name: _Cutoff - second: 0.5 - - first: - name: _DetailNormalMapScale - second: 1 - - first: - name: _DstBlend - second: 0 - - first: - name: _GlossMapScale - second: 1 - - first: - name: _Glossiness - second: 0.801 - - first: - name: _GlossyReflections - second: 1 - - first: - name: _InvFade - second: 1 - - first: - name: _Metallic - second: 0.691 - - first: - name: _Mode - second: 0 - - first: - name: _OcclusionStrength - second: 1 - - first: - name: _Parallax - second: 0.02 - - first: - name: _SmoothnessTextureChannel - second: 0 - - first: - name: _SpecularHighlights - second: 1 - - first: - name: _SrcBlend - second: 1 - - first: - name: _UVSec - second: 0 - - first: - name: _ZWrite - second: 1 - m_Colors: - - first: - name: _Color - second: {r: 1, g: 0.95486814, b: 0.3455882, a: 1} - - first: - name: _EmissionColor - second: {r: 0.2647059, g: 0.12596348, b: 0, a: 1} - - first: - name: _TintColor - second: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} |