summaryrefslogtreecommitdiff
path: root/Assets/Art/Vfx/StylizedProjectilePack1/scripts
diff options
context:
space:
mode:
Diffstat (limited to 'Assets/Art/Vfx/StylizedProjectilePack1/scripts')
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/scripts/destroyMe.cs26
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/scripts/destroyMe.cs.meta12
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/scripts/instantiateEffectCaller.cs60
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/scripts/instantiateEffectCaller.cs.meta12
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/scripts/particleColorChanger.cs37
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/scripts/particleColorChanger.cs.meta12
6 files changed, 0 insertions, 159 deletions
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/destroyMe.cs b/Assets/Art/Vfx/StylizedProjectilePack1/scripts/destroyMe.cs
deleted file mode 100644
index cb8061db..00000000
--- a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/destroyMe.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-using UnityEngine;
-using System.Collections;
-
-public class destroyMe : MonoBehaviour{
-
- float timer;
- public float deathtimer = 10;
-
-
- // Use this for initialization
- void Start () {
-
- }
-
- // Update is called once per frame
- void Update ()
- {
- timer += Time.deltaTime;
-
- if(timer >= deathtimer)
- {
- Destroy(gameObject);
- }
-
- }
-}
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/destroyMe.cs.meta b/Assets/Art/Vfx/StylizedProjectilePack1/scripts/destroyMe.cs.meta
deleted file mode 100644
index d988fb85..00000000
--- a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/destroyMe.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 1a895231490da6545890b1e1794f8704
-timeCreated: 1479050854
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/instantiateEffectCaller.cs b/Assets/Art/Vfx/StylizedProjectilePack1/scripts/instantiateEffectCaller.cs
deleted file mode 100644
index 6e53bee0..00000000
--- a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/instantiateEffectCaller.cs
+++ /dev/null
@@ -1,60 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class instantiateEffectCaller : MonoBehaviour
-{
- [System.NonSerialized]
- public bool fired = false;
- float timer;
- public float timeLimit;
- [System.Serializable]
- public class chainEffect
- {
- [System.NonSerialized]
- public bool isPlayed = false;
- public float activateTimer;
- public GameObject Effect;
- public Transform effectLocator;
- }
- public chainEffect[] chainEffectList;
-
- void Start()
- {
- // print(chainEffectList.Length);
- }
-
- // Update is called once per frame
- void Update()
- {
- timer += Time.deltaTime;
- CheckTimer();
- }
- void CheckTimer()
- {
-
- for (int i = 0; i < chainEffectList.Length; i++)
- {
- if (timer >= chainEffectList[i].activateTimer && chainEffectList[i].isPlayed == false)
- {
- Instantiate(chainEffectList[i].Effect, chainEffectList[i].effectLocator.transform.position, chainEffectList[i].effectLocator.transform.rotation);
- chainEffectList[i].isPlayed = true;
- }
- }
- if (timer >= timeLimit)
- {
- fired = false;
- ResetTimers();
- }
- }
-
-
- public void ResetTimers()
- {
- for (int i = 0; i < chainEffectList.Length; i++)
- {
- chainEffectList[i].isPlayed = false;
- }
- timer = 0;
- }
-}
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/instantiateEffectCaller.cs.meta b/Assets/Art/Vfx/StylizedProjectilePack1/scripts/instantiateEffectCaller.cs.meta
deleted file mode 100644
index c74bca79..00000000
--- a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/instantiateEffectCaller.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: a8b05e8d0aee4064ba7e23c47a8f5597
-timeCreated: 1484774335
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/particleColorChanger.cs b/Assets/Art/Vfx/StylizedProjectilePack1/scripts/particleColorChanger.cs
deleted file mode 100644
index 4219ad98..00000000
--- a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/particleColorChanger.cs
+++ /dev/null
@@ -1,37 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-[ExecuteInEditMode]
-public class particleColorChanger : MonoBehaviour {
-
- [System.Serializable]
- public class colorChange
- {
- public string Name;
- public ParticleSystem[] colored_ParticleSystem;
- public Gradient Gradient_custom;
-
- }
- public colorChange[] colorChangeList;
-
- public bool applyChanges = false;
- public bool Keep_applyChanges = false;
-
- void Update()
- {
- if (applyChanges || Keep_applyChanges)
- {
- for (int i = 0; i < colorChangeList.Length; i++)
- {
- for (int a = 0; a < colorChangeList[i].colored_ParticleSystem.Length; a++)
- {
- var col = colorChangeList[i].colored_ParticleSystem[a].colorOverLifetime;
- col.color = colorChangeList[i].Gradient_custom;
- }
- }
- applyChanges = false;
- }
- }
-
-}
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/particleColorChanger.cs.meta b/Assets/Art/Vfx/StylizedProjectilePack1/scripts/particleColorChanger.cs.meta
deleted file mode 100644
index ff327031..00000000
--- a/Assets/Art/Vfx/StylizedProjectilePack1/scripts/particleColorChanger.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: e0937d8b31b6b2647971c24f4d8f0ea4
-timeCreated: 1482420701
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant: