diff options
Diffstat (limited to 'Assets/Art/Vfx/Sword slash VFX/Materials/Distortion.mat')
-rw-r--r-- | Assets/Art/Vfx/Sword slash VFX/Materials/Distortion.mat | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/Assets/Art/Vfx/Sword slash VFX/Materials/Distortion.mat b/Assets/Art/Vfx/Sword slash VFX/Materials/Distortion.mat new file mode 100644 index 00000000..0daf7c3b --- /dev/null +++ b/Assets/Art/Vfx/Sword slash VFX/Materials/Distortion.mat @@ -0,0 +1,47 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Distortion + m_Shader: {fileID: 4800000, guid: 36121c42b945b624fb938cb9637f28d0, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTexture: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Noise: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 2800000, guid: 950e9e23ceae56c48a25ba32f408d964, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _CullMode: 2 + - _Depthpower: 1 + - _Distortionpower: 100 + - _Emission: 2 + - _InvFade: 2 + m_Colors: [] |