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Diffstat (limited to 'Assets/Art/Vfx/Sword slash VFX/Materials/SwordSlash5.mat')
-rw-r--r-- | Assets/Art/Vfx/Sword slash VFX/Materials/SwordSlash5.mat | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/Assets/Art/Vfx/Sword slash VFX/Materials/SwordSlash5.mat b/Assets/Art/Vfx/Sword slash VFX/Materials/SwordSlash5.mat new file mode 100644 index 00000000..3f618c5d --- /dev/null +++ b/Assets/Art/Vfx/Sword slash VFX/Materials/SwordSlash5.mat @@ -0,0 +1,53 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: SwordSlash5 + m_Shader: {fileID: 4800000, guid: cfdd144ceb76ec942b649cc196c1440c, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _Dissolve: + m_Texture: {fileID: 2800000, guid: 3e788240fc1a09e4894a2a7c99e70249, type: 3} + m_Scale: {x: 0.3, y: 0.3} + m_Offset: {x: 0, y: 0} + - _EmissionTex: + m_Texture: {fileID: 2800000, guid: 3e788240fc1a09e4894a2a7c99e70249, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0.1, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTexture: + m_Texture: {fileID: 2800000, guid: a772904a505c9c641a85e035de08397f, type: 3} + m_Scale: {x: 1.3, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _Desaturation: 0.8 + - _Emission: 7 + - _HUE: 0 + - _InvFade: 1 + - _Opacity: 10 + - _PathSet0ifyouuseinPS: 0 + - _Usedepth: 0 + m_Colors: + - _AddColor: {r: 0.103773594, g: 0.07531178, b: 0.060208265, a: 0} + - _Remap: {r: -0.3, g: 1, b: 0, a: 0} + - _SpeedMainTexUVNoiseZW: {r: 0, g: 0, b: 0.8, a: 0.05} + - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} |