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-rw-r--r--Assets/Art/Vfx/Hit & Slashes Vol.3/Materials/flash-2.mat2
-rw-r--r--Assets/Art/Vfx/Hit & Slashes Vol.3/Prefabs/hit-line-1.prefab13
-rw-r--r--Assets/Art/Vfx/Hit & Slashes Vol.3/Sprites/flash-2.pngbin11530 -> 11370 bytes
3 files changed, 5 insertions, 10 deletions
diff --git a/Assets/Art/Vfx/Hit & Slashes Vol.3/Materials/flash-2.mat b/Assets/Art/Vfx/Hit & Slashes Vol.3/Materials/flash-2.mat
index 38f5250b..74ea1063 100644
--- a/Assets/Art/Vfx/Hit & Slashes Vol.3/Materials/flash-2.mat
+++ b/Assets/Art/Vfx/Hit & Slashes Vol.3/Materials/flash-2.mat
@@ -76,4 +76,4 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- - _TintColor: {r: 1, g: 1, b: 1, a: 1}
+ - _TintColor: {r: 0.21333215, g: 0.4717871, b: 0.9622642, a: 1}
diff --git a/Assets/Art/Vfx/Hit & Slashes Vol.3/Prefabs/hit-line-1.prefab b/Assets/Art/Vfx/Hit & Slashes Vol.3/Prefabs/hit-line-1.prefab
index 0d189935..ba56dc23 100644
--- a/Assets/Art/Vfx/Hit & Slashes Vol.3/Prefabs/hit-line-1.prefab
+++ b/Assets/Art/Vfx/Hit & Slashes Vol.3/Prefabs/hit-line-1.prefab
@@ -26,7 +26,7 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1008842686038376}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -5.0550394, y: 0.06899021, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
@@ -4610,7 +4610,6 @@ ParticleSystemRenderer:
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2b5bf22671b173640bba56a97cab7f61, type: 2}
- - {fileID: 2100000, guid: 2b5bf22671b173640bba56a97cab7f61, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -9190,7 +9189,6 @@ ParticleSystemRenderer:
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e8d01c300997c3d429030c2c57ac1a47, type: 2}
- - {fileID: 2100000, guid: 0fe1f57848d3e184b8fc7dc52a7ce078, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -9250,7 +9248,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &4345966870244178
Transform:
m_ObjectHideFlags: 0
@@ -13775,7 +13773,6 @@ ParticleSystemRenderer:
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ee52cc66068f2df4ca376cc920232c52, type: 2}
- - {fileID: 2100000, guid: ee52cc66068f2df4ca376cc920232c52, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -13835,7 +13832,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &4698695621786758
Transform:
m_ObjectHideFlags: 0
@@ -18360,7 +18357,6 @@ ParticleSystemRenderer:
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 80f8052576a7e2349831ad066b890d75, type: 2}
- - {fileID: 2100000, guid: 80f8052576a7e2349831ad066b890d75, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -18420,7 +18416,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &4049244510440172
Transform:
m_ObjectHideFlags: 0
@@ -22900,7 +22896,6 @@ ParticleSystemRenderer:
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 97f109f16981cb7469b4a7da8d7789a1, type: 2}
- - {fileID: 2100000, guid: 97f109f16981cb7469b4a7da8d7789a1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
diff --git a/Assets/Art/Vfx/Hit & Slashes Vol.3/Sprites/flash-2.png b/Assets/Art/Vfx/Hit & Slashes Vol.3/Sprites/flash-2.png
index 218a1193..ed7651af 100644
--- a/Assets/Art/Vfx/Hit & Slashes Vol.3/Sprites/flash-2.png
+++ b/Assets/Art/Vfx/Hit & Slashes Vol.3/Sprites/flash-2.png
Binary files differ