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diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledBannerDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledBannerDrawer.cs
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+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledBannerDrawer.cs
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+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+using Boxophobic.Constants;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledBannerDrawer : MaterialPropertyDrawer
+ {
+ public string title;
+ public string subtitle;
+
+ public StyledBannerDrawer(string title, string subtitle)
+ {
+ this.title = title;
+ this.subtitle = subtitle;
+ }
+
+ public StyledBannerDrawer(string title)
+ {
+ this.title = title;
+ this.subtitle = "";
+ }
+
+ public override void OnGUI(Rect position, MaterialProperty prop, string label, MaterialEditor materialEditor)
+ {
+ //EditorGUI.DrawRect(position, new Color(0, 1, 0, 0.05f));
+
+ Material material = materialEditor.target as Material;
+
+ DrawBanner(material.shader);
+ }
+
+ public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
+ {
+ return -2;
+ }
+
+ void DrawBanner(Shader shader)
+ {
+ GUILayout.Space(10);
+
+ var bannerFullRect = GUILayoutUtility.GetRect(0, 0, 40, 0);
+ var bannerBeginRect = new Rect(bannerFullRect.position.x, bannerFullRect.position.y, 20, 40);
+ var bannerMiddleRect = new Rect(bannerFullRect.position.x + 20, bannerFullRect.position.y, bannerFullRect.xMax - 54, 40);
+ var bannerEndRect = new Rect(bannerFullRect.xMax - 20, bannerFullRect.position.y, 20, 40);
+ //var iconRect = new Rect(bannerFullRect.xMax - 36, bannerFullRect.position.y + 5, 30, 30);
+
+ Color bannerColor;
+ Color guiColor;
+
+ if (EditorGUIUtility.isProSkin)
+ {
+ bannerColor = CONSTANT.ColorDarkGray;
+ guiColor = CONSTANT.ColorLightGray;
+ }
+ else
+ {
+ bannerColor = CONSTANT.ColorLightGray;
+ guiColor = CONSTANT.ColorDarkGray;
+ }
+
+ GUI.color = bannerColor;
+
+ GUI.DrawTexture(bannerBeginRect, CONSTANT.BannerImageBegin, ScaleMode.StretchToFill, true);
+ GUI.DrawTexture(bannerMiddleRect, CONSTANT.BannerImageMiddle, ScaleMode.StretchToFill, true);
+ GUI.DrawTexture(bannerEndRect, CONSTANT.BannerImageEnd, ScaleMode.StretchToFill, true);
+
+#if UNITY_2019_3_OR_NEWER
+ GUI.Label(bannerFullRect, "<color=#" + ColorUtility.ToHtmlStringRGB(guiColor) + "><size=16>" + title + "</size><size=14>" + " " + subtitle + "</size></color>", CONSTANT.TitleStyle);
+#else
+ GUI.Label(bannerFullRect, "<size=14><color=#" + ColorUtility.ToHtmlStringRGB(guiColor) + "><b>" + title + "</b> " + subtitle + "</color></size>", CONSTANT.TitleStyle);
+#endif
+
+// GUI.color = guiColor;
+
+//#if AMPLIFY_SHADER_EDITOR
+// if (GUI.Button(iconRect, CONSTANT.IconEdit, new GUIStyle { alignment = TextAnchor.MiddleCenter }))
+// {
+// AmplifyShaderEditor.AmplifyShaderEditorWindow.ConvertShaderToASE(Shader.Find(shader.name));
+// }
+//#else
+// if (GUI.Button(iconRect, CONSTANT.IconEdit, new GUIStyle { alignment = TextAnchor.MiddleCenter }))
+// {
+// AssetDatabase.OpenAsset(Shader.Find(shader.name), 1);
+// }
+//#endif
+
+ GUI.color = Color.white;
+
+ GUILayout.Space(10);
+ }
+ }
+}