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Diffstat (limited to 'Assets/Bundle/Shaders/Common/Image/common_img_motionblur.shader')
-rw-r--r--Assets/Bundle/Shaders/Common/Image/common_img_motionblur.shader24
1 files changed, 4 insertions, 20 deletions
diff --git a/Assets/Bundle/Shaders/Common/Image/common_img_motionblur.shader b/Assets/Bundle/Shaders/Common/Image/common_img_motionblur.shader
index 16ec6fe7..bcc60fa3 100644
--- a/Assets/Bundle/Shaders/Common/Image/common_img_motionblur.shader
+++ b/Assets/Bundle/Shaders/Common/Image/common_img_motionblur.shader
@@ -24,36 +24,18 @@ Shader "Erika/Common/Image/MotionBlur"
Pass
{
CGPROGRAM
- #pragma vertex vert
+ #pragma vertex image_vert
#pragma fragment frag
#include "UnityCG.cginc"
-
#include "./ImageEffect.cginc"
- struct v2f
- {
- float2 uv : TEXCOORD0;
- float4 vertex : SV_POSITION;
- };
-
float _Angle;
-
fixed _Distance;
-
float _Iterate; // 迭代次数
-
float _AlphaMultiplier; //
- v2f vert(appdata_img v)
- {
- v2f o;
- o.vertex = CalculateUnitTillOfssetVertex(v.vertex);
- o.uv = CalculateUnitTillOfssetUV(TRANSFORM_TEX(v.texcoord, _MainTex));
- return o;
- }
-
- fixed4 frag(v2f i) : SV_Target
+ fixed4 frag(image_v2f i) : SV_Target
{
_Distance = 0.1;
@@ -74,6 +56,8 @@ Shader "Erika/Common/Image/MotionBlur"
color.a *= _AlphaMultiplier;
+ //color = fixed4(1,0,0,0.5f);
+
return color;
}
ENDCG