summaryrefslogtreecommitdiff
path: root/Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader
diff options
context:
space:
mode:
Diffstat (limited to 'Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader')
-rw-r--r--Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader64
1 files changed, 0 insertions, 64 deletions
diff --git a/Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader b/Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader
deleted file mode 100644
index 075aec39..00000000
--- a/Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader
+++ /dev/null
@@ -1,64 +0,0 @@
-Shader "Erika/Unit/Common/Depth"
-{
- Properties
- {
- _MainTex ("Texture", 2D) = "white" {}
- }
- SubShader
- {
- Tags { "RenderType" = "Opaque" "Queue" = "Geometry" }
- LOD 100
-/*
- Pass
- {
- Name "ShadowCaster"
- Tags{"LightMode" = "ShadowCaster"}
-
- CGPROGRAM
- #pragma vertex vert
- #pragma fragment frag
- #pragma multi_compile_shadowcaster
- #include "UnityCG.cginc"
-
- struct v2f
- {
- V2F_SHADOW_CASTER;
- };
-
- v2f vert(appdata_base v)
- {
- v2f o;
- TRANSFER_SHADOW_CASTER_NORMALOFFSET(o)
- return o;
- }
-
- float4 frag(v2f i) :SV_Target
- {
- SHADOW_CASTER_FRAGMENT(i)
- }
-
- ENDCG
-
- }*/
-
- Pass
- {
- Name "ShadowCaster"
- Tags { "LightMode" = "ShadowCaster" }
-
- Cull Back
- ZWrite On
- ZTest LEqual
-
- CGPROGRAM
- #pragma target 3.0
- #pragma multi_compile _ _ALPHATEST_ON _ALPHABLEND_ON
- #pragma multi_compile_shadowcaster
- #pragma vertex vertShadowCaster
- #pragma fragment fragShadowCaster
- #include "UnityStandardShadow.cginc"
- ENDCG
- }
-
- }
-}