diff options
Diffstat (limited to 'Assets/Bundle/Unit/PC/Erika/RootMotion/Gun01.asset')
-rw-r--r-- | Assets/Bundle/Unit/PC/Erika/RootMotion/Gun01.asset | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/Assets/Bundle/Unit/PC/Erika/RootMotion/Gun01.asset b/Assets/Bundle/Unit/PC/Erika/RootMotion/Gun01.asset new file mode 100644 index 00000000..ae6a8efc --- /dev/null +++ b/Assets/Bundle/Unit/PC/Erika/RootMotion/Gun01.asset @@ -0,0 +1,32 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b3a20e0c1a718a24f8d14eed06ad5bad, type: 3} + m_Name: Gun01 + m_EditorClassIdentifier: + animationName: Gun01 + frameCount: 13 + positionList: + - {x: 0, y: 0, z: 0} + - {x: 0, y: 0, z: 0.13160403} + - {x: 0, y: 0, z: 0.14749111} + - {x: 0, y: 0, z: 0.16821249} + - {x: 0, y: 0, z: 0.18254216} + - {x: 0, y: 0, z: 0.19516775} + - {x: 0, y: 0, z: 0.20872627} + - {x: 0, y: 0, z: 0.21594723} + - {x: 0, y: 0, z: 0.2201374} + - {x: 0, y: 0, z: 0.21914989} + - {x: 0, y: 0, z: 0.20903656} + - {x: 0, y: 0, z: 0.14222366} + - {x: 0, y: 0, z: 0.107906826} + animationLength: 0.40000004 + fps: 30 |