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-rw-r--r--Assets/Bundle/Materials/Common.meta (renamed from Assets/Bundle/Models.meta)2
-rw-r--r--Assets/Bundle/Materials/Common/Image.meta (renamed from Assets/Bundle/Prefabs.meta)2
-rw-r--r--Assets/Bundle/Materials/Common/Image/common_img_buzz.mat77
-rw-r--r--Assets/Bundle/Materials/Common/Image/common_img_buzz.mat.meta8
-rw-r--r--Assets/Bundle/Materials/Unit/Common.meta (renamed from Assets/Bundle/Shaders/Unit/Effect.meta)2
-rw-r--r--Assets/Bundle/Scenes/Demo/AnimationEditScene.unity97
-rw-r--r--Assets/Bundle/Shaders/Common/Image/common_img_bloom.cs18
-rw-r--r--Assets/Bundle/Shaders/Common/Image/common_img_bloom.cs.meta11
-rw-r--r--Assets/Bundle/Shaders/Common/Image/common_img_buzz.shader75
-rw-r--r--Assets/Bundle/Shaders/Common/Image/common_img_buzz.shader.meta9
-rw-r--r--Assets/Bundle/Shaders/Common/Image/common_img_motionblur.shader6
-rw-r--r--Assets/Bundle/Shaders/Unit/Common.meta8
-rw-r--r--Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader64
-rw-r--r--Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader.meta9
-rw-r--r--Assets/Bundle/UI.meta8
-rw-r--r--Assets/Bundle/Unit/Monster/Robots_Prowler/ActionData.meta8
-rw-r--r--Assets/Bundle/Unit/Monster/Robots_Prowler/UnitData.meta8
-rw-r--r--Assets/Bundle/Unit/NPC.meta8
-rw-r--r--Assets/Bundle/Unit/PC/Erika/Materials/Effect.meta (renamed from Assets/Bundle/Materials/Unit/Effect.meta)2
-rw-r--r--Assets/Bundle/Unit/PC/Erika/Materials/Normal.meta8
-rw-r--r--Assets/Bundle/Unit/PC/Erika/Models.meta8
-rw-r--r--Assets/Bundle/Unit/PC/Erika/UnitData.meta8
-rw-r--r--Assets/Bundle/Unit/PC/Erika/Weapons/Materials.meta8
-rw-r--r--Assets/Bundle/Unit/PC/ErikaCyborg/ActionData.meta8
-rw-r--r--Assets/Bundle/Unit/PC/ErikaCyborg/AnimationClip.meta8
-rw-r--r--Assets/Bundle/Unit/PC/ErikaCyborg/AnimationData.meta8
-rw-r--r--Assets/Bundle/Unit/PC/ErikaCyborg/Materials/AfterImage.meta8
-rw-r--r--Assets/Bundle/Unit/PC/ErikaCyborg/Materials/Normal.meta8
-rw-r--r--Assets/Bundle/Unit/PC/ErikaCyborg/Models.meta8
-rw-r--r--Assets/Bundle/Unit/PC/ErikaCyborg/RootMotion.meta8
-rw-r--r--Assets/Bundle/Unit/PC/ErikaCyborg/UnitData.meta8
-rw-r--r--Assets/Bundle/Unit/PC/ErikaCyborg/Weapons.meta8
-rw-r--r--Assets/Bundle/Unit/Prop.meta8
33 files changed, 266 insertions, 268 deletions
diff --git a/Assets/Bundle/Models.meta b/Assets/Bundle/Materials/Common.meta
index c9b5bf44..2dc8c0c1 100644
--- a/Assets/Bundle/Models.meta
+++ b/Assets/Bundle/Materials/Common.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: adab1ca5f61452c4c90f19e7c11adf0e
+guid: ad166fa278dd3ad41a25aaeec66d37ab
folderAsset: yes
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diff --git a/Assets/Bundle/Prefabs.meta b/Assets/Bundle/Materials/Common/Image.meta
index 82588fb1..9779c86b 100644
--- a/Assets/Bundle/Prefabs.meta
+++ b/Assets/Bundle/Materials/Common/Image.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: dac6442cad7539149a7527510665d510
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diff --git a/Assets/Bundle/Materials/Common/Image/common_img_buzz.mat b/Assets/Bundle/Materials/Common/Image/common_img_buzz.mat
new file mode 100644
index 00000000..30c5865a
--- /dev/null
+++ b/Assets/Bundle/Materials/Common/Image/common_img_buzz.mat
@@ -0,0 +1,77 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
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+ m_ShaderKeywords:
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+ - _DetailNormalMapScale: 1
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+ - _GlossMapScale: 1
+ - _Glossiness: 0.5
+ - _GlossyReflections: 1
+ - _Metallic: 0
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+ - _Parallax: 0.02
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
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diff --git a/Assets/Bundle/Materials/Common/Image/common_img_buzz.mat.meta b/Assets/Bundle/Materials/Common/Image/common_img_buzz.mat.meta
new file mode 100644
index 00000000..55472497
--- /dev/null
+++ b/Assets/Bundle/Materials/Common/Image/common_img_buzz.mat.meta
@@ -0,0 +1,8 @@
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+guid: cc5ddc824aedf10408dc62b265f8dc26
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
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diff --git a/Assets/Bundle/Shaders/Unit/Effect.meta b/Assets/Bundle/Materials/Unit/Common.meta
index 7df9a033..c93b1f88 100644
--- a/Assets/Bundle/Shaders/Unit/Effect.meta
+++ b/Assets/Bundle/Materials/Unit/Common.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
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+guid: f56fd8c608849b44b9364a3469655444
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externalObjects: {}
diff --git a/Assets/Bundle/Scenes/Demo/AnimationEditScene.unity b/Assets/Bundle/Scenes/Demo/AnimationEditScene.unity
index 2411e846..3341759e 100644
--- a/Assets/Bundle/Scenes/Demo/AnimationEditScene.unity
+++ b/Assets/Bundle/Scenes/Demo/AnimationEditScene.unity
@@ -38,7 +38,7 @@ RenderSettings:
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m_Sun: {fileID: 0}
- m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1}
+ m_IndirectSpecularColor: {r: 0.18028334, g: 0.22571328, b: 0.3069217, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
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diff --git a/Assets/Bundle/Shaders/Common/Image/common_img_bloom.cs b/Assets/Bundle/Shaders/Common/Image/common_img_bloom.cs
deleted file mode 100644
index a5603324..00000000
--- a/Assets/Bundle/Shaders/Common/Image/common_img_bloom.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class common_img_bloom : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}
diff --git a/Assets/Bundle/Shaders/Common/Image/common_img_bloom.cs.meta b/Assets/Bundle/Shaders/Common/Image/common_img_bloom.cs.meta
deleted file mode 100644
index a94e86e5..00000000
--- a/Assets/Bundle/Shaders/Common/Image/common_img_bloom.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 31492de5533444b49bab8c503b8c6d0f
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
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diff --git a/Assets/Bundle/Shaders/Common/Image/common_img_buzz.shader b/Assets/Bundle/Shaders/Common/Image/common_img_buzz.shader
new file mode 100644
index 00000000..467733f9
--- /dev/null
+++ b/Assets/Bundle/Shaders/Common/Image/common_img_buzz.shader
@@ -0,0 +1,75 @@
+// 蜂鸣
+
+Shader "Erika/Common/Image/Buzz"
+{
+ Properties
+ {
+ _MainTex("Texture", 2D) = "white" {}
+ _TileOffset("TileOffset", Vector) = (1,1,0,0)
+ }
+
+ SubShader
+ {
+ Tags { "RenderType" = "Opaque" "Queue" = "Transparent-1"}
+ LOD 100
+
+ ZWrite Off
+ ZTest LEqual
+
+ Blend One Zero
+
+ Pass
+ {
+ CGPROGRAM
+ #pragma vertex vert
+ #pragma fragment frag
+
+ #include "UnityCG.cginc"
+
+ #include "Assets/Bundle/Shaders/Include/ImageEffect.cginc"
+
+ struct v2f
+ {
+ float2 uv : TEXCOORD0;
+ float4 vertex : SV_POSITION;
+ };
+
+ sampler2D _MainTex;
+ float4 _MainTex_ST;
+
+ sampler2D _CameraDepthTexture;
+ float4 _CameraDepthTexture_ST;
+
+ sampler2D _UnitDepthTexture;
+ float4 _UnitDepthTexture_ST;
+
+ float4 _TileOffset; // 角色的范围
+
+ v2f vert(appdata_img v)
+ {
+ v2f o;
+ o.vertex = UnityObjectToClipPos(v.vertex);
+ o.uv = TRANSFORM_TEX(v.texcoord, _MainTex);
+ return o;
+ }
+
+ fixed4 frag(v2f i) : SV_Target
+ {
+ fixed2 uv = i.uv;
+ float depth0 = tex2D(_CameraDepthTexture, uv).r;
+ float depth1 = tex2D(_UnitDepthTexture, uv).r;
+
+ fixed4 color = tex2D(_MainTex, uv);
+
+ if (abs(depth0 - depth1) < 0.001f && depth1 != 1)
+ {
+ color.r = 1;
+ }
+
+ return color;
+ }
+ ENDCG
+ }
+ }
+
+} // shader
diff --git a/Assets/Bundle/Shaders/Common/Image/common_img_buzz.shader.meta b/Assets/Bundle/Shaders/Common/Image/common_img_buzz.shader.meta
new file mode 100644
index 00000000..310221ef
--- /dev/null
+++ b/Assets/Bundle/Shaders/Common/Image/common_img_buzz.shader.meta
@@ -0,0 +1,9 @@
+fileFormatVersion: 2
+guid: 506516fea7a699443b904c0221d860f7
+ShaderImporter:
+ externalObjects: {}
+ defaultTextures: []
+ nonModifiableTextures: []
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Bundle/Shaders/Common/Image/common_img_motionblur.shader b/Assets/Bundle/Shaders/Common/Image/common_img_motionblur.shader
index 6219bdac..418d7347 100644
--- a/Assets/Bundle/Shaders/Common/Image/common_img_motionblur.shader
+++ b/Assets/Bundle/Shaders/Common/Image/common_img_motionblur.shader
@@ -1,4 +1,4 @@
-// 高斯模糊
+// 动态模糊
Shader "Erika/Common/Image/MotionBlur"
{
@@ -64,16 +64,16 @@ Shader "Erika/Common/Image/MotionBlur"
fixed2 uv0 = i.uv;
- //fixed4 color = blur(_MainTex, _ScreenParams.xy, uv);
fixed4 color = fixed4(0,0,0,0);
const float count = 20;
float step = _Distance / count;
+ float amount = 0.15;
for(int i = 0; i < count; ++i)
{
fixed2 uv = uv0 + step * i * fixed2(cos(radians(_Angle)), sin(radians(_Angle)));
if(uv.x > 1) continue;
if(uv.x < 0) continue;
- float weight = 0.15 - 0.15 * ((float)i / (float)count);
+ float weight = amount - amount * ((float)i / (float)count);
color += tex2D(_MainTex, uv) * weight;
}
diff --git a/Assets/Bundle/Shaders/Unit/Common.meta b/Assets/Bundle/Shaders/Unit/Common.meta
new file mode 100644
index 00000000..0f29291c
--- /dev/null
+++ b/Assets/Bundle/Shaders/Unit/Common.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 2873cd4cc2d0bfa4bbb17ad11144a488
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader b/Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader
new file mode 100644
index 00000000..075aec39
--- /dev/null
+++ b/Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader
@@ -0,0 +1,64 @@
+Shader "Erika/Unit/Common/Depth"
+{
+ Properties
+ {
+ _MainTex ("Texture", 2D) = "white" {}
+ }
+ SubShader
+ {
+ Tags { "RenderType" = "Opaque" "Queue" = "Geometry" }
+ LOD 100
+/*
+ Pass
+ {
+ Name "ShadowCaster"
+ Tags{"LightMode" = "ShadowCaster"}
+
+ CGPROGRAM
+ #pragma vertex vert
+ #pragma fragment frag
+ #pragma multi_compile_shadowcaster
+ #include "UnityCG.cginc"
+
+ struct v2f
+ {
+ V2F_SHADOW_CASTER;
+ };
+
+ v2f vert(appdata_base v)
+ {
+ v2f o;
+ TRANSFER_SHADOW_CASTER_NORMALOFFSET(o)
+ return o;
+ }
+
+ float4 frag(v2f i) :SV_Target
+ {
+ SHADOW_CASTER_FRAGMENT(i)
+ }
+
+ ENDCG
+
+ }*/
+
+ Pass
+ {
+ Name "ShadowCaster"
+ Tags { "LightMode" = "ShadowCaster" }
+
+ Cull Back
+ ZWrite On
+ ZTest LEqual
+
+ CGPROGRAM
+ #pragma target 3.0
+ #pragma multi_compile _ _ALPHATEST_ON _ALPHABLEND_ON
+ #pragma multi_compile_shadowcaster
+ #pragma vertex vertShadowCaster
+ #pragma fragment fragShadowCaster
+ #include "UnityStandardShadow.cginc"
+ ENDCG
+ }
+
+ }
+}
diff --git a/Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader.meta b/Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader.meta
new file mode 100644
index 00000000..0de1fc19
--- /dev/null
+++ b/Assets/Bundle/Shaders/Unit/Common/unit_common_depth.shader.meta
@@ -0,0 +1,9 @@
+fileFormatVersion: 2
+guid: ff6fd35dfc3c1104c875126ac78274b6
+ShaderImporter:
+ externalObjects: {}
+ defaultTextures: []
+ nonModifiableTextures: []
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Bundle/UI.meta b/Assets/Bundle/UI.meta
deleted file mode 100644
index 0914914c..00000000
--- a/Assets/Bundle/UI.meta
+++ /dev/null
@@ -1,8 +0,0 @@
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-folderAsset: yes
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diff --git a/Assets/Bundle/Unit/Monster/Robots_Prowler/ActionData.meta b/Assets/Bundle/Unit/Monster/Robots_Prowler/ActionData.meta
deleted file mode 100644
index ca7266b0..00000000
--- a/Assets/Bundle/Unit/Monster/Robots_Prowler/ActionData.meta
+++ /dev/null
@@ -1,8 +0,0 @@
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-guid: a1d7b6e0d8fb1a642a65011fb6cd7d89
-folderAsset: yes
-DefaultImporter:
- externalObjects: {}
- userData:
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diff --git a/Assets/Bundle/Unit/Monster/Robots_Prowler/UnitData.meta b/Assets/Bundle/Unit/Monster/Robots_Prowler/UnitData.meta
deleted file mode 100644
index 142f5872..00000000
--- a/Assets/Bundle/Unit/Monster/Robots_Prowler/UnitData.meta
+++ /dev/null
@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 6ad7401709700f34db2b795830937d76
-folderAsset: yes
-DefaultImporter:
- externalObjects: {}
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diff --git a/Assets/Bundle/Unit/NPC.meta b/Assets/Bundle/Unit/NPC.meta
deleted file mode 100644
index eeea13e1..00000000
--- a/Assets/Bundle/Unit/NPC.meta
+++ /dev/null
@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 8ced034d375cdfa488814663ea17a79b
-folderAsset: yes
-DefaultImporter:
- externalObjects: {}
- userData:
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diff --git a/Assets/Bundle/Materials/Unit/Effect.meta b/Assets/Bundle/Unit/PC/Erika/Materials/Effect.meta
index fdf8c1db..855459bb 100644
--- a/Assets/Bundle/Materials/Unit/Effect.meta
+++ b/Assets/Bundle/Unit/PC/Erika/Materials/Effect.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 0525fec1eb7cc94458170e9e106955d5
+guid: 3ab09dc0a18f20b4ea29507887e11428
folderAsset: yes
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