diff options
Diffstat (limited to 'Assets/Editor/ErikaScenes.cs')
-rw-r--r-- | Assets/Editor/ErikaScenes.cs | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/Assets/Editor/ErikaScenes.cs b/Assets/Editor/ErikaScenes.cs deleted file mode 100644 index 58065fb1..00000000 --- a/Assets/Editor/ErikaScenes.cs +++ /dev/null @@ -1,32 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEditor;
-using UnityEditor.SceneManagement;
-
-public static class ErikaScenes
-{
-
- [MenuItem("Erika/Scene/打开特效场景")]
- static void OpenFxScene()
- {
- string animScene = "Assets/Scenes/Demo/VfxScene.unity";
- var scene = EditorSceneManager.GetActiveScene();
- if (scene == null || scene.path != animScene)
- {
- EditorSceneManager.OpenScene(animScene);
- }
- }
-
- [MenuItem("Erika/Scene/打开动画场景")]
- static void OpenAnimationScene()
- {
- string animScene = "Assets/Scenes/Demo/AnimationEditScene.unity";
- var scene = EditorSceneManager.GetActiveScene();
- if (scene == null || scene.path != animScene)
- {
- EditorSceneManager.OpenScene(animScene);
- }
- }
-
-}
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