diff options
Diffstat (limited to 'Assets/Editor/ErikaScenes.cs')
-rw-r--r-- | Assets/Editor/ErikaScenes.cs | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/Assets/Editor/ErikaScenes.cs b/Assets/Editor/ErikaScenes.cs new file mode 100644 index 00000000..58065fb1 --- /dev/null +++ b/Assets/Editor/ErikaScenes.cs @@ -0,0 +1,32 @@ +using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEditor;
+using UnityEditor.SceneManagement;
+
+public static class ErikaScenes
+{
+
+ [MenuItem("Erika/Scene/打开特效场景")]
+ static void OpenFxScene()
+ {
+ string animScene = "Assets/Scenes/Demo/VfxScene.unity";
+ var scene = EditorSceneManager.GetActiveScene();
+ if (scene == null || scene.path != animScene)
+ {
+ EditorSceneManager.OpenScene(animScene);
+ }
+ }
+
+ [MenuItem("Erika/Scene/打开动画场景")]
+ static void OpenAnimationScene()
+ {
+ string animScene = "Assets/Scenes/Demo/AnimationEditScene.unity";
+ var scene = EditorSceneManager.GetActiveScene();
+ if (scene == null || scene.path != animScene)
+ {
+ EditorSceneManager.OpenScene(animScene);
+ }
+ }
+
+}
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