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Diffstat (limited to 'Assets/Plugins/AdvancedInspector/Attributes/ReadOnly.cs')
-rw-r--r--Assets/Plugins/AdvancedInspector/Attributes/ReadOnly.cs84
1 files changed, 84 insertions, 0 deletions
diff --git a/Assets/Plugins/AdvancedInspector/Attributes/ReadOnly.cs b/Assets/Plugins/AdvancedInspector/Attributes/ReadOnly.cs
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+++ b/Assets/Plugins/AdvancedInspector/Attributes/ReadOnly.cs
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+using System;
+using System.Collections.Generic;
+using System.Reflection;
+
+using UnityEngine;
+
+namespace AdvancedInspector
+{
+ /// <summary>
+ /// Makes a Property read only (cannot be modified)
+ /// It's grayed out in the inspector, even if there's a setter.
+ /// </summary>
+ [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Method, AllowMultiple = false)]
+ public class ReadOnlyAttribute : Attribute, IListAttribute, IRuntimeAttribute<bool>
+ {
+ public delegate bool ReadOnlyDelegate();
+ public delegate bool ReadOnlyStaticDelegate(ReadOnlyAttribute readOnly, object instance, object value);
+
+ #region IRuntime Implementation
+ private string methodName = "";
+
+ public string MethodName
+ {
+ get { return methodName; }
+ }
+
+ public Type Template
+ {
+ get { return typeof(ReadOnlyDelegate); }
+ }
+
+ public Type TemplateStatic
+ {
+ get { return typeof(ReadOnlyStaticDelegate); }
+ }
+
+ private List<Delegate> delegates = new List<Delegate>();
+
+ public List<Delegate> Delegates
+ {
+ get { return delegates; }
+ set { delegates = value; }
+ }
+
+ public bool Invoke(int index, object instance, object value)
+ {
+ if (delegates.Count == 0 || index >= delegates.Count)
+ return true;
+
+ try
+ {
+ if (delegates[index].Target == null)
+ {
+ return (bool)delegates[index].DynamicInvoke(this, instance, value);
+ }
+ else
+ {
+ return (bool)delegates[index].DynamicInvoke();
+ }
+ }
+ catch (Exception e)
+ {
+ if (e is TargetInvocationException)
+ e = ((TargetInvocationException)e).InnerException;
+
+ Debug.LogError(string.Format("Invoking a method to retrieve a ReadOnly attribute failed. The exception was \"{0}\".", e.Message));
+ return false;
+ }
+ }
+ #endregion
+
+ public ReadOnlyAttribute() { }
+
+ public ReadOnlyAttribute(Delegate method)
+ {
+ this.delegates.Add(method);
+ }
+
+ public ReadOnlyAttribute(string methodName)
+ {
+ this.methodName = methodName;
+ }
+ }
+} \ No newline at end of file