diff options
Diffstat (limited to 'Assets/Plugins/AdvancedInspector/Interface/IDataChanged.cs')
-rw-r--r-- | Assets/Plugins/AdvancedInspector/Interface/IDataChanged.cs | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/Assets/Plugins/AdvancedInspector/Interface/IDataChanged.cs b/Assets/Plugins/AdvancedInspector/Interface/IDataChanged.cs new file mode 100644 index 00000000..65e93a85 --- /dev/null +++ b/Assets/Plugins/AdvancedInspector/Interface/IDataChanged.cs @@ -0,0 +1,24 @@ +using UnityEngine; +using System; +using System.Collections; + +namespace AdvancedInspector +{ + /// <summary> + /// Define an interface called when the Inspector has performed changes. + /// The event works the other way around, as a way to notify the Inspector something changed and needs to be refreshed. + /// </summary> + public interface IDataChanged + { + /// <summary> + /// Fired when the Inspector changed. + /// </summary> + void DataChanged(); + + /// <summary> + /// Should be fired internal by the object when the fields structure changed. + /// Ex.: Added an object to a list. + /// </summary> + event GenericEventHandler OnDataChanged; + } +}
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