diff options
Diffstat (limited to 'Assets/Prefabs/Characters/ArmorSoldierWhite.prefab')
-rw-r--r-- | Assets/Prefabs/Characters/ArmorSoldierWhite.prefab | 97 |
1 files changed, 92 insertions, 5 deletions
diff --git a/Assets/Prefabs/Characters/ArmorSoldierWhite.prefab b/Assets/Prefabs/Characters/ArmorSoldierWhite.prefab index 440455b9..bbfe17b8 100644 --- a/Assets/Prefabs/Characters/ArmorSoldierWhite.prefab +++ b/Assets/Prefabs/Characters/ArmorSoldierWhite.prefab @@ -1260,7 +1260,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446448032419612090} - m_LocalRotation: {x: 0.3093767, y: 0.22277376, z: 0.915506, w: 0.12847826} + m_LocalRotation: {x: 0.3093767, y: 0.22277379, z: 0.915506, w: 0.12847829} m_LocalPosition: {x: 0.000000028610229, y: 0, z: 0.000000114440915} m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 0.9999999} m_Children: @@ -1719,7 +1719,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 446448032419612120} - m_LocalRotation: {x: 0.0044334624, y: -0.5963963, z: 0.004780873, w: 0.8026636} + m_LocalRotation: {x: 0.0044334633, y: -0.5963963, z: 0.004780874, w: 0.8026636} m_LocalPosition: {x: -0.1166621, y: 0.000666765, z: 0.030558} m_LocalScale: {x: 0.9999999, y: 1, z: 1} m_Children: @@ -4936,6 +4936,7 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 446448032419714640} + - component: {fileID: 2018469940} m_Layer: 0 m_Name: root hips m_TagString: Untagged @@ -4959,6 +4960,29 @@ Transform: m_Father: {fileID: 446448032419714642} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &2018469940 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 446448032419613296} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 637138a0ba30abc498c5c9dcf6bb5d78, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IsActive: 1 + m_Group: 5 + m_Tag: 2 + m_Label: ArmorWhite + m_Title: ArmorWhite.HurtBox + m_Desc: "\u767D\u8272\u58EB\u5175\u7684hurtbox" + m_HintColor: {r: 1, g: 0.9094448, b: 0, a: 0.5} + m_Body: {fileID: 0} + m_Center: {x: 0, y: -0.18, z: 0} + m_Size: {x: 0.69, y: 1.86, z: 1} + m_DrawGizmo: 1 --- !u!1 &446448032419613298 GameObject: m_ObjectHideFlags: 0 @@ -7478,6 +7502,9 @@ GameObject: m_Component: - component: {fileID: 446448032419714826} - component: {fileID: 446448032429013226} + - component: {fileID: 2018470250} + - component: {fileID: 2018470252} + - component: {fileID: 2018470254} m_Layer: 0 m_Name: ArmorSoldierWhite m_TagString: Untagged @@ -7527,15 +7554,75 @@ Animator: m_GameObject: {fileID: 446448032419613482} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: a57cb87b65c257d46a0200e3798043e3, type: 3} - m_Controller: {fileID: 0} - m_CullingMode: 1 - m_UpdateMode: 0 + m_Controller: {fileID: 9100000, guid: 5d43cd91c81ceed4c8858a8e8ee1fca2, type: 2} + m_CullingMode: 0 + m_UpdateMode: 1 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!114 &2018470250 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 446448032419613482} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 637138a0ba30abc498c5c9dcf6bb5d78, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IsActive: 1 + m_Group: 0 + m_Tag: 2 + m_Label: ArmorWhite + m_Title: ArmorWhite.Body + m_Desc: "\u767D\u8272\u76D4\u7532\u58EB\u5175\u7684\u8EAB\u4F53" + m_HintColor: {r: 0.14796188, g: 0.8962264, b: 0.183694, a: 0.5} + m_Body: {fileID: 2018470252} + m_Center: {x: 0, y: 0.74, z: 0} + m_Size: {x: 0.66, y: 1.48, z: 1} + m_DrawGizmo: 1 +--- !u!114 &2018470252 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 446448032419613482} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: cd65b198d10c5b441b5c40b05c8f3d41, type: 3} + m_Name: + m_EditorClassIdentifier: + m_LocalVelocity: {x: 0, y: 0, z: 0} + m_Weight: 50 + m_UseGravity: 1 + m_Accelaration: {x: 0, y: 0, z: 0} + m_Frication: 0 + m_AirFriction: 0 + m_Force: {x: 0, y: 0, z: 0} + m_Primitive: {fileID: 2018470250} +--- !u!114 &2018470254 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 446448032419613482} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 6c58b0c0555555e4c9fbd344b5162103, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Body: {fileID: 2018470252} + m_BodyCollider: {fileID: 2018470250} + m_Hitbox: [] + m_Hurtbox: + - {fileID: 2018469940} --- !u!1 &446448032419613484 GameObject: m_ObjectHideFlags: 0 |