diff options
Diffstat (limited to 'Assets/Prefabs/Characters/Saionji.prefab')
-rw-r--r-- | Assets/Prefabs/Characters/Saionji.prefab | 48 |
1 files changed, 39 insertions, 9 deletions
diff --git a/Assets/Prefabs/Characters/Saionji.prefab b/Assets/Prefabs/Characters/Saionji.prefab index e1b411fe..b1c32bec 100644 --- a/Assets/Prefabs/Characters/Saionji.prefab +++ b/Assets/Prefabs/Characters/Saionji.prefab @@ -490,6 +490,7 @@ GameObject: m_Component: - component: {fileID: 4721566464291151502} - component: {fileID: 4380598530412210718} + - component: {fileID: 6224224267027884549} m_Layer: 0 m_Name: J_Bip_C_Hips m_TagString: Untagged @@ -537,6 +538,20 @@ MonoBehaviour: m_Center: {x: 0, y: 0, z: 0} m_Size: {x: 1, y: 1, z: 1} m_DrawGizmo: 1 +--- !u!114 &6224224267027884549 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1091578199452354369} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 154a74587976e25469eae9a4a8c7762b, type: 3} + m_Name: + m_EditorClassIdentifier: + m_BoxCollider: {fileID: 4380598530412210718} + m_Host: {fileID: 3741668519095819896} --- !u!1 &1116262850384336476 GameObject: m_ObjectHideFlags: 0 @@ -2734,6 +2749,7 @@ GameObject: - component: {fileID: 410002255665003909} - component: {fileID: 6265358196206440722} - component: {fileID: 758480958} + - component: {fileID: 1382199721} m_Layer: 0 m_Name: J_Bip_C_Spine m_TagString: Untagged @@ -2795,6 +2811,20 @@ MonoBehaviour: m_Center: {x: 0, y: 0, z: 0} m_Size: {x: 1, y: 1, z: 1} m_DrawGizmo: 1 +--- !u!114 &1382199721 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4130389381008547732} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f763a2db7c267714f824ca6a69bec569, type: 3} + m_Name: + m_EditorClassIdentifier: + m_BoxCollider: {fileID: 758480958} + m_Host: {fileID: 3741668519095819896} --- !u!1 &4302075858485272031 GameObject: m_ObjectHideFlags: 0 @@ -4299,15 +4329,15 @@ MonoBehaviour: m_Body: {fileID: 6037765075253890941} m_BodyCollider: {fileID: 6037765075253890940} m_Hitbox: - - {fileID: 758480958} + - {fileID: 1382199721} m_Hurtbox: - - {fileID: 4380598530412210718} + - {fileID: 6224224267027884549} Go_PistolL: {fileID: 1226857665675379995} Go_PistolR: {fileID: 8973641233767307476} Go_Blade: {fileID: 3741668520236251698} Go_Reaper: {fileID: 1148501203892481869} Go_LongSword: {fileID: 8423417671875454545} - m_Weapon: 3 + m_Weapon: 1 EnableAbilitySystem: 1 Effects: - {fileID: 0} @@ -5655,15 +5685,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8423417671875454545} - m_LocalRotation: {x: -0, y: 0.066068396, z: -0, w: 0.99781513} - m_LocalPosition: {x: 0.083, y: -0.0147, z: 0.199} - m_LocalScale: {x: 0.019999996, y: 0.03, z: 2.5288317} + m_LocalRotation: {x: -0, y: 0.3969589, z: -0, w: 0.91783637} + m_LocalPosition: {x: 0.216, y: -0.0147, z: 0.15} + m_LocalScale: {x: 0.020461328, y: 0.03, z: 1.8} m_Children: - {fileID: 3743173033695073248} - {fileID: 7938087974208878210} m_Father: {fileID: 7447072760603604941} m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 7.576, z: 0} + m_LocalEulerAnglesHint: {x: 0, y: 46.776, z: 0} --- !u!33 &5562140445699311197 MeshFilter: m_ObjectHideFlags: 0 @@ -6059,7 +6089,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 400000, guid: b199612d64e19664080e2f464c83df38, type: 3} propertyPath: m_LocalPosition.x - value: 0.044 + value: -0.011 objectReference: {fileID: 0} - target: {fileID: 400000, guid: b199612d64e19664080e2f464c83df38, type: 3} propertyPath: m_LocalPosition.y @@ -6067,7 +6097,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 400000, guid: b199612d64e19664080e2f464c83df38, type: 3} propertyPath: m_LocalPosition.z - value: 0.527 + value: 0.045 objectReference: {fileID: 0} - target: {fileID: 400000, guid: b199612d64e19664080e2f464c83df38, type: 3} propertyPath: m_LocalRotation.x |