diff options
Diffstat (limited to 'Assets/Prefabs/Characters/Saionji.prefab')
-rw-r--r-- | Assets/Prefabs/Characters/Saionji.prefab | 16 |
1 files changed, 3 insertions, 13 deletions
diff --git a/Assets/Prefabs/Characters/Saionji.prefab b/Assets/Prefabs/Characters/Saionji.prefab index ee9f30ec..02ea1a65 100644 --- a/Assets/Prefabs/Characters/Saionji.prefab +++ b/Assets/Prefabs/Characters/Saionji.prefab @@ -472,6 +472,7 @@ MonoBehaviour: m_Title: Saionji.HurtBox m_Desc: saionji's hurtbox, didnt effected by gravity m_HintColor: {r: 1, g: 0.9094448, b: 0, a: 0.5} + m_Body: {fileID: 0} m_Center: {x: 0, y: 0, z: 0} m_Size: {x: 1, y: 1, z: 1} --- !u!1 &1116262850384336476 @@ -3826,7 +3827,6 @@ GameObject: - component: {fileID: 3741668519095819896} - component: {fileID: 3741668519095819897} - component: {fileID: 3741668519095819894} - - component: {fileID: 3741668519095819889} - component: {fileID: 6037765075253890939} - component: {fileID: 6037765075253890940} - component: {fileID: 6037765075253890941} @@ -4185,18 +4185,6 @@ MonoBehaviour: m_EditorClassIdentifier: Go_FootIK: {fileID: 0} IKWeight: 0 ---- !u!114 &3741668519095819889 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 6928613106012578342} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: c5984537089789644b0e8e326ae83aad, type: 3} - m_Name: - m_EditorClassIdentifier: --- !u!114 &6037765075253890939 MonoBehaviour: m_ObjectHideFlags: 0 @@ -4229,6 +4217,7 @@ MonoBehaviour: m_Title: Saionji.Body m_Desc: "\u897F\u56ED\u5BFA\u7684\u8EAB\u4F53\uFF0C\u4F1A\u53C2\u4E0E\u7269\u7406\u8BA1\u7B97\uFF0C\u5E95\u8FB9\u6C38\u8FDC\u662F\u811A\uFF0C\u5927\u5C0F\u4E0D\u9700\u8981\u6539\u53D8" m_HintColor: {r: 0.14796188, g: 0.8962264, b: 0.183694, a: 0.5} + m_Body: {fileID: 6037765075253890941} m_Center: {x: 0, y: 0.71, z: 0} m_Size: {x: 0.49, y: 1.43, z: 1} --- !u!114 &6037765075253890941 @@ -4248,6 +4237,7 @@ MonoBehaviour: m_UseGravity: 0 m_Accelaration: {x: 0, y: 0, z: 0} m_Frication: 0 + m_Primitive: {fileID: 6037765075253890940} --- !u!1 &6992958801127855440 GameObject: m_ObjectHideFlags: 0 |