diff options
Diffstat (limited to 'Assets/Scenes/Demo')
-rw-r--r-- | Assets/Scenes/Demo/AnimationEditScene.unity | 60 | ||||
-rw-r--r-- | Assets/Scenes/Demo/AnimationEditScene_Profiles/GameObject Profile.asset | 6 |
2 files changed, 63 insertions, 3 deletions
diff --git a/Assets/Scenes/Demo/AnimationEditScene.unity b/Assets/Scenes/Demo/AnimationEditScene.unity index 1debe208..61639d25 100644 --- a/Assets/Scenes/Demo/AnimationEditScene.unity +++ b/Assets/Scenes/Demo/AnimationEditScene.unity @@ -1744,6 +1744,36 @@ PrefabInstance: objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 7ad9bdd473f2e5f49a7ec144e5b5c999, type: 3} +--- !u!1 &1722379007 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1722379008} + m_Layer: 0 + m_Name: Root_Particles + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1722379008 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1722379007} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2098653157 GameObject: m_ObjectHideFlags: 0 @@ -1836,3 +1866,33 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} +--- !u!1 &2111535279 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2111535280} + m_Layer: 0 + m_Name: Root_Projectiles + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2111535280 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2111535279} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Scenes/Demo/AnimationEditScene_Profiles/GameObject Profile.asset b/Assets/Scenes/Demo/AnimationEditScene_Profiles/GameObject Profile.asset index 0fb7a199..06572bff 100644 --- a/Assets/Scenes/Demo/AnimationEditScene_Profiles/GameObject Profile.asset +++ b/Assets/Scenes/Demo/AnimationEditScene_Profiles/GameObject Profile.asset @@ -81,10 +81,10 @@ MonoBehaviour: value: 1 shutterAngle: overrideState: 1 - value: 270 + value: 221 sampleCount: overrideState: 1 - value: 10 + value: 9 --- !u!114 &114858105996830806 MonoBehaviour: m_ObjectHideFlags: 3 @@ -112,7 +112,7 @@ MonoBehaviour: value: {x: 0.5, y: 0.5} intensity: overrideState: 1 - value: 0.451 + value: 0.086 smoothness: overrideState: 0 value: 0.2 |