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Diffstat (limited to 'Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs')
-rw-r--r--Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs13
1 files changed, 13 insertions, 0 deletions
diff --git a/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs b/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs
new file mode 100644
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+++ b/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs
@@ -0,0 +1,13 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+/// <summary>
+/// 攻击ability
+/// </summary>
+public class AttackAbilityBase : AbilityBase
+{
+ // 攻击ability默认都会回到idle
+
+
+}