diff options
Diffstat (limited to 'Assets/Scripts/AbilitySystem/Conditions/ConditionAbilitySeq.cs')
-rw-r--r-- | Assets/Scripts/AbilitySystem/Conditions/ConditionAbilitySeq.cs | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/Assets/Scripts/AbilitySystem/Conditions/ConditionAbilitySeq.cs b/Assets/Scripts/AbilitySystem/Conditions/ConditionAbilitySeq.cs new file mode 100644 index 00000000..b55cacb8 --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Conditions/ConditionAbilitySeq.cs @@ -0,0 +1,26 @@ +using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+/// <summary>
+/// 记录之前的ability序列满足某个序列
+/// combo的时候根据当前序列决定combo
+/// </summary>
+public class ConditionAbilitySeq : ConditionBase
+{
+ List<int> m_TargetAbilitySeq = new List<int>();
+
+ public ConditionAbilitySeq(List<int> commandSeq)
+ : base()
+ {
+ m_TargetAbilitySeq = commandSeq;
+ }
+
+ public override bool Evaluate()
+ {
+ // 验证记录的abilitySeq是否满足
+
+
+ throw new System.NotImplementedException();
+ }
+}
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