diff options
Diffstat (limited to 'Assets/Scripts/AbilitySystem/Conditions')
7 files changed, 88 insertions, 1 deletions
diff --git a/Assets/Scripts/AbilitySystem/Conditions/ConditionAnimFrameRange.cs b/Assets/Scripts/AbilitySystem/Conditions/ConditionAnimFrameRange.cs new file mode 100644 index 00000000..282ef929 --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Conditions/ConditionAnimFrameRange.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class ConditionAnimFrameRange : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Scripts/AbilitySystem/Conditions/ConditionAnimFrameRange.cs.meta b/Assets/Scripts/AbilitySystem/Conditions/ConditionAnimFrameRange.cs.meta new file mode 100644 index 00000000..3fc88fb1 --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Conditions/ConditionAnimFrameRange.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 28e7aa2c7b5a9d74b936ec5731eeec36 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/AbilitySystem/Conditions/ConditionInair.cs b/Assets/Scripts/AbilitySystem/Conditions/ConditionInair.cs index c047b50c..80bae491 100644 --- a/Assets/Scripts/AbilitySystem/Conditions/ConditionInair.cs +++ b/Assets/Scripts/AbilitySystem/Conditions/ConditionInair.cs @@ -5,7 +5,7 @@ using UnityEngine; /// <summary>
/// 某个角色是否浮空
/// </summary>
-public class ConditionInair : ConditionBase
+public class ConditionInAir : ConditionBase
{
public override bool Evaluate()
{
diff --git a/Assets/Scripts/AbilitySystem/Conditions/ConditionNotHit.cs b/Assets/Scripts/AbilitySystem/Conditions/ConditionNotHit.cs new file mode 100644 index 00000000..8db94951 --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Conditions/ConditionNotHit.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class ConditionNotHit : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Scripts/AbilitySystem/Conditions/ConditionNotHit.cs.meta b/Assets/Scripts/AbilitySystem/Conditions/ConditionNotHit.cs.meta new file mode 100644 index 00000000..7058713f --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Conditions/ConditionNotHit.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b0d86b3d8867b144f90fcedf4a6351c3 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/AbilitySystem/Conditions/ConditionNotHurt.cs b/Assets/Scripts/AbilitySystem/Conditions/ConditionNotHurt.cs new file mode 100644 index 00000000..9604677a --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Conditions/ConditionNotHurt.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class ConditionNotHurt : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Scripts/AbilitySystem/Conditions/ConditionNotHurt.cs.meta b/Assets/Scripts/AbilitySystem/Conditions/ConditionNotHurt.cs.meta new file mode 100644 index 00000000..bbe77240 --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Conditions/ConditionNotHurt.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ab089a23fff18a647856f2e33a145784 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: |