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-rw-r--r--Assets/Scripts/Input/Command.cs2
-rw-r--r--Assets/Scripts/Input/InputManager.cs7
2 files changed, 8 insertions, 1 deletions
diff --git a/Assets/Scripts/Input/Command.cs b/Assets/Scripts/Input/Command.cs
index 5ac2c2a0..7649af58 100644
--- a/Assets/Scripts/Input/Command.cs
+++ b/Assets/Scripts/Input/Command.cs
@@ -24,11 +24,13 @@ public struct Command
{
public CommandCode code; // 指令码
public float time; // 触发时间
+ public int id;
public Command(CommandCode code, float time)
{
this.code = code;
this.time = time;
+ this.id = UIDManager.Acquire();
}
}
diff --git a/Assets/Scripts/Input/InputManager.cs b/Assets/Scripts/Input/InputManager.cs
index c1a26327..95f63ad7 100644
--- a/Assets/Scripts/Input/InputManager.cs
+++ b/Assets/Scripts/Input/InputManager.cs
@@ -6,6 +6,7 @@ public class InputManager : Singleton<InputManager>
{
private List<Command> m_CommandRecord;
private Command m_CurrentCommand;
+ private readonly int kCommandRecords = 10;
public void Init()
{
@@ -40,8 +41,12 @@ public class InputManager : Singleton<InputManager>
float time = Time.time;
Command command = new Command(cmd, time);
Debug.Log(CommandToString(command));
+
m_CurrentCommand = command;
m_CommandRecord.Add(command);
+
+ if(m_CommandRecord.Count > 10)
+ m_CommandRecord.RemoveRange(0, m_CommandRecord.Count - 10);
}
}
@@ -64,7 +69,7 @@ public class InputManager : Singleton<InputManager>
string CommandToString(Command cmd)
{
string sign = CommandCodeToString(cmd.code);
- return sign + " " + cmd.time + "s";
+ return sign + " " + cmd.time + "s" + " " + cmd.id;
}
}