diff options
Diffstat (limited to 'Assets/Scripts/Unit/Components/UnitImageEffect.cs')
-rw-r--r-- | Assets/Scripts/Unit/Components/UnitImageEffect.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Assets/Scripts/Unit/Components/UnitImageEffect.cs b/Assets/Scripts/Unit/Components/UnitImageEffect.cs index 8af48a3e..4681826f 100644 --- a/Assets/Scripts/Unit/Components/UnitImageEffect.cs +++ b/Assets/Scripts/Unit/Components/UnitImageEffect.cs @@ -137,7 +137,7 @@ public class UnitImageEffect : UnitComponent float size = UnitManager.Instance.pc.unitDetail.snapshotBound; handle.holder = ClaimHolder(size); handle.holder.gameObject.SetActive(true); - string matPath = ResourceManager.Instance.imageEffectMaterails[ResourceManager.EImageEffectMaterails.MotionBlur]; + string matPath = StaticDefine.imageEffectMaterails[EImageEffectMaterails.MotionBlur]; handle.holder.renderer.sharedMaterial = ResourceManager.Instance.LoadAsset<Material>(matPath); MaterialPropertyBlock block = new MaterialPropertyBlock(); @@ -169,7 +169,7 @@ public class UnitImageEffect : UnitComponent float size = UnitManager.Instance.pc.unitDetail.snapshotBound; handle.holder = ClaimHolder(size); handle.holder.gameObject.SetActive(true); - string matPath = ResourceManager.Instance.imageEffectMaterails[ResourceManager.EImageEffectMaterails.Glitch]; + string matPath = StaticDefine.imageEffectMaterails[EImageEffectMaterails.Glitch]; handle.holder.renderer.sharedMaterial = ResourceManager.Instance.LoadAsset<Material>(matPath); MaterialPropertyBlock block = new MaterialPropertyBlock(); |