diff options
Diffstat (limited to 'Assets/Scripts/Unit/Controller')
-rw-r--r-- | Assets/Scripts/Unit/Controller/PCController.cs | 7 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Controller/UnitController.cs | 7 |
2 files changed, 7 insertions, 7 deletions
diff --git a/Assets/Scripts/Unit/Controller/PCController.cs b/Assets/Scripts/Unit/Controller/PCController.cs index 90520017..35645d57 100644 --- a/Assets/Scripts/Unit/Controller/PCController.cs +++ b/Assets/Scripts/Unit/Controller/PCController.cs @@ -11,8 +11,7 @@ public class PCController : UnitController #region Unit的三种效果
public UnitAfterImage unitAfterImage;
public UnitImageEffect unitImageEffect;
- public UnitLensEffect unitLensEffect;
- #endregion
+ #endregion
public override UnitType type { get { return UnitType.PC; } }
@@ -36,10 +35,6 @@ public class PCController : UnitController unitImageEffect = GetOrAddUnitComponent<UnitImageEffect>();
unitImageEffect.Initialize();
-
- unitLensEffect = GetOrAddUnitComponent<UnitLensEffect>();
- unitLensEffect.Initialize();
-
}
public override void Update()
diff --git a/Assets/Scripts/Unit/Controller/UnitController.cs b/Assets/Scripts/Unit/Controller/UnitController.cs index c75b32b3..971eea62 100644 --- a/Assets/Scripts/Unit/Controller/UnitController.cs +++ b/Assets/Scripts/Unit/Controller/UnitController.cs @@ -44,6 +44,8 @@ public class UnitController : MonoBehaviour/*, Interactable*/ public UnitLensEffect unitLensEffect;
+ public UnitPreprocessing unitPreprocessing;
+
public GameObject unitObj; // 角色模型
protected List<UnitComponent> unitComponents;
@@ -184,7 +186,10 @@ public class UnitController : MonoBehaviour/*, Interactable*/ unitLensEffect.Initialize();
unitDetail = gameObject.GetComponentInChildren<UnitDetail>();
- }
+
+ unitPreprocessing = GetOrAddUnitComponent<UnitPreprocessing>();
+ unitPreprocessing.Initialize();
+ }
private void OnPostInitailize()
{
|