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Diffstat (limited to 'Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample14_Background.cs')
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diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample14_Background.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample14_Background.cs
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+++ b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample14_Background.cs
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+using UnityEngine;
+using System;
+using System.Collections;
+
+using AdvancedInspector;
+
+[AdvancedInspector]
+public class AIExample14_Background : MonoBehaviour
+{
+ // The background attribute is simply used to stored a color for the background of an expandable item.
+ [Inspect, Background(1, 0.5f, 0)]
+ public ExpandableClass myObject;
+
+ [AdvancedInspector, Serializable]
+ public class ExpandableClass
+ {
+ [Inspect]
+ public float myField;
+ }
+
+ // It can also be dynamic.
+ [Inspect, Background("GetBackgroundColor")]
+ public float[] myArray;
+
+ [Inspect]
+ public Color color;
+
+ private Color GetBackgroundColor()
+ {
+ return color;
+ }
+}