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Diffstat (limited to 'Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample23_Space.cs')
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diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample23_Space.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample23_Space.cs
deleted file mode 100644
index 4ddbe0b5..00000000
--- a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample23_Space.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-using UnityEngine;
-using System;
-using System.Collections;
-
-using AdvancedInspector;
-
-[AdvancedInspector]
-public class AIExample23_Space : MonoBehaviour
-{
- // For readability, it is often useful to add empty space between items.
- // The Space attribute allows you to add empty space before or after an item.
- [Inspect, AdvancedInspector.Spacing(Before = 10)]
- public float myField;
-
- // Because Unity now has a UnityEngine.Space type, you have to declare it as AdvancedInspector.Space
- [Inspect, AdvancedInspector.Spacing(After = 10)]
- public float MyProperty
- {
- get { return myField; }
- set { myField = value; }
- }
-}