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+Product : Bezier Curve Editor Package
+Studio : Arkham Interactive
+Date : September 9th, 2013
+Version : 1.0
+Email : support@arkhaminteractive.com
+
+How to use:
+ 1) Add BezierCurve package to your Unity project
+ 2a) Add BezierCurve.cs script from Assets/BezierCurves/Scripts to any object
+ 2b) Alternatively, select GameObject/Create Other/Bezier Curve
+ 3) Use "Add Point" button to add bezier points to the curve
+ 4) Use "X" button to remove bezier points from the curve
+ 5) Use "/\" or "\/" to move points up or down in the curve order
+
+ - The BezierCurve class also contains static functions used for getting points on first, second, and third order bezier curves.
+ - These functions take the positions of the anchor points as arguments.
+ - Instances of the BezierCurve object use these same functions to calculate positions. \ No newline at end of file