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-Product : Bezier Curve Editor Package
-Studio : Arkham Interactive
-Date : September 9th, 2013
-Version : 1.0
-Email : support@arkhaminteractive.com
-
-How to use:
- 1) Add BezierCurve package to your Unity project
- 2a) Add BezierCurve.cs script from Assets/BezierCurves/Scripts to any object
- 2b) Alternatively, select GameObject/Create Other/Bezier Curve
- 3) Use "Add Point" button to add bezier points to the curve
- 4) Use "X" button to remove bezier points from the curve
- 5) Use "/\" or "\/" to move points up or down in the curve order
-
- - The BezierCurve class also contains static functions used for getting points on first, second, and third order bezier curves.
- - These functions take the positions of the anchor points as arguments.
- - Instances of the BezierCurve object use these same functions to calculate positions. \ No newline at end of file