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Diffstat (limited to 'Assets/ThirdParty/Demigiant/DOTween/DOTween50.xml')
-rw-r--r-- | Assets/ThirdParty/Demigiant/DOTween/DOTween50.xml | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/Assets/ThirdParty/Demigiant/DOTween/DOTween50.xml b/Assets/ThirdParty/Demigiant/DOTween/DOTween50.xml new file mode 100644 index 00000000..5c9ddd31 --- /dev/null +++ b/Assets/ThirdParty/Demigiant/DOTween/DOTween50.xml @@ -0,0 +1,103 @@ +<?xml version="1.0"?> +<doc> + <assembly> + <name>DOTween50</name> + </assembly> + <members> + <member name="T:DG.Tweening.ShortcutExtensions50"> + <summary> + Methods that extend known Unity objects and allow to directly create and control tweens from their instances. + These, as all DOTween50 methods, require Unity 5.0 or later. + </summary> + </member> + <member name="M:DG.Tweening.ShortcutExtensions50.DOSetFloat(UnityEngine.Audio.AudioMixer,System.String,System.Single,System.Single)"> + <summary>Tweens an AudioMixer's exposed float to the given value. + Also stores the AudioMixer as the tween's target so it can be used for filtered operations. + Note that you need to manually expose a float in an AudioMixerGroup in order to be able to tween it from an AudioMixer.</summary> + <param name="floatName">Name given to the exposed float to set</param> + <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param> + </member> + <member name="M:DG.Tweening.ShortcutExtensions50.DOComplete(UnityEngine.Audio.AudioMixer)"> + <summary> + Completes all tweens that have this target as a reference + (meaning tweens that were started from this target, or that had this target added as an Id) + and returns the total number of tweens completed + (meaning the tweens that don't have infinite loops and were not already complete) + </summary> + </member> + <member name="M:DG.Tweening.ShortcutExtensions50.DOKill(UnityEngine.Audio.AudioMixer,System.Boolean)"> + <summary> + Kills all tweens that have this target as a reference + (meaning tweens that were started from this target, or that had this target added as an Id) + and returns the total number of tweens killed. + </summary> + <param name="complete">If TRUE completes the tween before killing it</param> + </member> + <member name="M:DG.Tweening.ShortcutExtensions50.DOFlip(UnityEngine.Audio.AudioMixer)"> + <summary> + Flips the direction (backwards if it was going forward or viceversa) of all tweens that have this target as a reference + (meaning tweens that were started from this target, or that had this target added as an Id) + and returns the total number of tweens flipped. + </summary> + </member> + <member name="M:DG.Tweening.ShortcutExtensions50.DOGoto(UnityEngine.Audio.AudioMixer,System.Single,System.Boolean)"> + <summary> + Sends to the given position all tweens that have this target as a reference + (meaning tweens that were started from this target, or that had this target added as an Id) + and returns the total number of tweens involved. + </summary> + <param name="to">Time position to reach + (if higher than the whole tween duration the tween will simply reach its end)</param> + <param name="andPlay">If TRUE will play the tween after reaching the given position, otherwise it will pause it</param> + </member> + <member name="M:DG.Tweening.ShortcutExtensions50.DOPause(UnityEngine.Audio.AudioMixer)"> + <summary> + Pauses all tweens that have this target as a reference + (meaning tweens that were started from this target, or that had this target added as an Id) + and returns the total number of tweens paused. + </summary> + </member> + <member name="M:DG.Tweening.ShortcutExtensions50.DOPlay(UnityEngine.Audio.AudioMixer)"> + <summary> + Plays all tweens that have this target as a reference + (meaning tweens that were started from this target, or that had this target added as an Id) + and returns the total number of tweens played. + </summary> + </member> + <member name="M:DG.Tweening.ShortcutExtensions50.DOPlayBackwards(UnityEngine.Audio.AudioMixer)"> + <summary> + Plays backwards all tweens that have this target as a reference + (meaning tweens that were started from this target, or that had this target added as an Id) + and returns the total number of tweens played. + </summary> + </member> + <member name="M:DG.Tweening.ShortcutExtensions50.DOPlayForward(UnityEngine.Audio.AudioMixer)"> + <summary> + Plays forward all tweens that have this target as a reference + (meaning tweens that were started from this target, or that had this target added as an Id) + and returns the total number of tweens played. + </summary> + </member> + <member name="M:DG.Tweening.ShortcutExtensions50.DORestart(UnityEngine.Audio.AudioMixer)"> + <summary> + Restarts all tweens that have this target as a reference + (meaning tweens that were started from this target, or that had this target added as an Id) + and returns the total number of tweens restarted. + </summary> + </member> + <member name="M:DG.Tweening.ShortcutExtensions50.DORewind(UnityEngine.Audio.AudioMixer)"> + <summary> + Rewinds all tweens that have this target as a reference + (meaning tweens that were started from this target, or that had this target added as an Id) + and returns the total number of tweens rewinded. + </summary> + </member> + <member name="M:DG.Tweening.ShortcutExtensions50.DOTogglePause(UnityEngine.Audio.AudioMixer)"> + <summary> + Toggles the paused state (plays if it was paused, pauses if it was playing) of all tweens that have this target as a reference + (meaning tweens that were started from this target, or that had this target added as an Id) + and returns the total number of tweens involved. + </summary> + </member> + </members> +</doc> |