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+++ b/Assets/ThirdParty/UMotion/UMotionEditor/Manual/pages/Layers.html
@@ -1,231 +1,231 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml">
- <head>
- <link rel="shortcut icon" type="image/png" href="../styles/UMotionFavicon.png" />
- <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
- <title>UMotion Manual - Layers</title>
- <link rel="stylesheet" type="text/css" href="../styles/theme_styles.css" media="screen">
- <link rel="stylesheet" type="text/css" href="../styles/treeview_styles.css" media="screen">
- <link rel="stylesheet" type="text/css" href="../styles/element_styles.css" media="screen">
- </head>
- <body>
- <div class="header">
- <div class="headerLogo">
- <img src="../styles/UMotionLogoHeader.png"></img>
- </div>
- <div class="headerBlueRight">
- <a href="https://www.soxware.com" class="headerLink">soxware.com</a>
- </div>
- </div>
- <div class="versionHeader">
- <p class="versionText">Version: <b>1.22p03</b> </p>
- </div>
- <div class="leftContent">
- <div class="leftContentInner">
- <div class="leftContentHeadline">
- UMotion Manual
- </div>
- <!-- Tree View -->
- <ol class="tree">
-
-<li class="file"><a href="../UMotionManual.html">UMotion Manual</a></li>
-
-<li class="file"><a href="Introduction.html">Introduction & Tips</a></li>
-
-<li class="file"><a href="GettingStarted.html">Getting Started</a></li>
-
-<li>
- <label for="VideoTutorials"><a href="VideoTutorials.html" class="treeFolderLink">Video Tutorials</a></label> <input type="checkbox" id="VideoTutorials" />
- <ol>
-<li>
- <label for="GeneralTutorials"><a href="GeneralTutorials.html" class="treeFolderLink">General</a></label> <input type="checkbox" id="GeneralTutorials" />
- <ol>
-<li class="file"><a href="QuickStart.html">Quick Start Tutorial</a></li>
-
-<li class="file"><a href="Lesson1.html">1) Installation & First Steps</a></li>
-
-<li class="file"><a href="Lesson2.html">2) Pose Editing</a></li>
-
-<li class="file"><a href="Lesson3.html">3) Clip Editor</a></li>
-
-<li class="file"><a href="Lesson4.html">4) Curves & Rotation Modes</a></li>
-
-<li class="file"><a href="Lesson5.html">5) Config Mode</a></li>
-
-<li class="file"><a href="Lesson6.html">6) Export Animations</a></li>
-
-<li class="file"><a href="Lesson7.html">7) Root Motion</a></li>
-
-<li class="file"><a href="Lesson8.html">8) Animation Events</a></li>
-
-<li class="file"><a href="Lesson9.html">9) Pose Mirroring</a></li>
-</ol>
-</li>
-
-<li>
- <label for="ProfessionalExclusive"><a href="ProfessionalExclusive.html" class="treeFolderLink">UMotion Pro</a></label> <input type="checkbox" id="ProfessionalExclusive" />
- <ol>
-<li class="file"><a href="ProLesson1.html">1) Importing Animations</a></li>
-
-<li class="file"><a href="ProLesson2.html">2) Inverse Kinematics</a></li>
-
-<li class="file"><a href="ProLesson3.html">3) Child-Of Constraint</a></li>
-
-<li class="file"><a href="ProLesson4.html">4) Custom Properties</a></li>
-
-<li class="file"><a href="ProLesson5.html">5) IK Pinning</a></li>
-</ol>
-</li>
-
-<li>
- <label for="InPractice"><a href="InPractice.html" class="treeFolderLink">In Practice</a></label> <input type="checkbox" id="InPractice" />
- <ol>
-<li class="file"><a href="InPractice1.html">1) Our First Animation</a></li>
-
-<li class="file"><a href="InPractice2.html">2) Editing Animations</a></li>
-
-<li class="file"><a href="InPractice3.html">3) Customizing an animation for a RPG</a></li>
-
-<li class="file"><a href="InPractice4.html">4) Unity Timeline & Weighted Tangents</a></li>
-</ol>
-</li>
-
-<li>
- <label for="Jayanam"><a href="Jayanam.html" class="treeFolderLink">Jayanam</a></label> <input type="checkbox" id="Jayanam" />
- <ol>
-<li class="file"><a href="Jayanam1.html">UMotion Tutorial</a></li>
-</ol>
-</li>
-</ol>
-</li>
-
-<li class="file"><a href="HowToCreateBetterAnimations.html">How to create better animations</a></li>
-
-<li>
- <label for="ClipEditor"><a href="ClipEditor.html" class="treeFolderLink">Clip Editor</a></label> <input type="checkbox" checked id="ClipEditor" />
- <ol>
-<li>
- <label for="MenuBar"><a href="MenuBar.html" class="treeFolderLink">Menu Bar</a></label> <input type="checkbox" id="MenuBar" />
- <ol>
-<li class="file"><a href="MenuBarFile.html">File</a></li>
-
-<li class="file"><a href="MenuBarEdit.html">Edit</a></li>
-
-<li class="file"><a href="MenuBarHelp.html">Help</a></li>
-</ol>
-</li>
-
-<li class="file"><a href="Preferences.html">Preferences</a></li>
-
-<li class="file"><a href="ImportExport.html">Import / Export</a></li>
-
-<li class="file"><a href="FKtoIKConversion.html">FK to IK Conversion</a></li>
-
-<li>
- <label for="MainNavigation"><a href="MainNavigation.html" class="treeFolderLink">Main Navigation</a></label> <input type="checkbox" id="MainNavigation" />
- <ol>
-<li class="file"><a href="ProjectSettings.html">Project Settings</a></li>
-
-<li class="file"><a href="ClipSettings.html">Clip Settings</a></li>
-</ol>
-</li>
-
-<li class="file"><a href="AnimatedPropertiesList.html">Animated Properties List</a></li>
-
-<li class="file"><a href="RootMotion.html">Root Motion</a></li>
-
-<li class="file"><a href="RotationModes.html">Rotation Modes</a></li>
-
-<li>
- <label for="DopesheetCurves"><a href="DopesheetCurves.html" class="treeFolderLink">Dopesheet / Curves View</a></label> <input type="checkbox" id="DopesheetCurves" />
- <ol>
-<li class="file"><a href="Dopesheet.html">Dopesheet</a></li>
-
-<li class="file"><a href="Curves.html">Curves View</a></li>
-</ol>
-</li>
-
-<li class="file"><a href="Playback.html">Playback Navigation</a></li>
-
-<li class="file"><a href="Layers.html"><b><u>Layers</u></b></a></li>
-</ol>
-</li>
-
-<li>
- <label for="PoseEditor"><a href="PoseEditor.html" class="treeFolderLink">Pose Editor</a></label> <input type="checkbox" id="PoseEditor" />
- <ol>
-<li>
- <label for="ConfigMode"><a href="ConfigMode.html" class="treeFolderLink">Config Mode</a></label> <input type="checkbox" id="ConfigMode" />
- <ol>
-<li>
- <label for="RigHierarchy"><a href="RigHierarchy.html" class="treeFolderLink">Rig Hierarchy</a></label> <input type="checkbox" id="RigHierarchy" />
- <ol>
-<li class="file"><a href="IKSetupWizard.html">IK Setup Wizard</a></li>
-
-<li class="file"><a href="MirrorMapping.html">Mirror Mapping</a></li>
-</ol>
-</li>
-
-<li class="file"><a href="Configuration.html">Configuration</a></li>
-
-<li class="file"><a href="ConfigDisplay.html">Display</a></li>
-</ol>
-</li>
-
-<li>
- <label for="PoseMode"><a href="PoseMode.html" class="treeFolderLink">Pose Mode</a></label> <input type="checkbox" id="PoseMode" />
- <ol>
-<li class="file"><a href="Tools.html">Tools</a></li>
-
-<li class="file"><a href="Channels.html">Channels</a></li>
-
-<li class="file"><a href="Selection.html">Selection</a></li>
-
-<li class="file"><a href="PoseDisplay.html">Display</a></li>
-
-<li class="file"><a href="Animation.html">Animation</a></li>
-</ol>
-</li>
-
-<li>
- <label for="Constraints"><a href="Constraints.html" class="treeFolderLink">Constraint System</a></label> <input type="checkbox" id="Constraints" />
- <ol>
-<li class="file"><a href="InverseKinematics.html">Inverse Kinematics</a></li>
-
-<li class="file"><a href="ChildOf.html">Child-Of</a></li>
-
-<li class="file"><a href="CustomProperty.html">Custom Property</a></li>
-</ol>
-</li>
-
-<li class="file"><a href="Options.html">Options</a></li>
-
-<li class="file"><a href="ToolAssistant.html">Tool Assistant</a></li>
-</ol>
-</li>
-
-<li class="file"><a href="EditInPlayMode.html">Edit In Play Mode</a></li>
-
-<li class="file"><a href="UnityTimelineIntegration.html">Unity Timeline Integration</a></li>
-
-<li class="file"><a href="UMotionAPI.html">UMotion API</a></li>
-
-<li class="file"><a href="ExportingAnimationsFAQ.html">Exporting Animations FAQ</a></li>
-
-<li class="file"><a href="Support.html">Support / FAQ</a></li>
-
-<li class="file"><a href="ReleaseNotes.html">Release Notes</a></li>
-
-<li class="file"><a href="KnownIssues.html">Known Issues</a></li>
-
-<li class="file"><a href="Credits.html">Credits</a></li>
-
- </ol>
- </div>
- </div>
- <div class="mainContent">
- <div class="mainContentInner">
- <h1 class="headline1" id="">Layers <span class="professionalTag">Professional</span></h1><p class="textBlock">Similar to how layers work in famous image processing applications, multiple layers can be added to animation clips in UMotion. This is useful for modifying complex existing animations (e.g. motion captured clips), adding additional details to an animation without touching the "base" animation, better organization of an animation,...</p><img src="../images/LayersView.png" class="image"></img>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+ <head>
+ <link rel="shortcut icon" type="image/png" href="../styles/UMotionFavicon.png" />
+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
+ <title>UMotion Manual - Layers</title>
+ <link rel="stylesheet" type="text/css" href="../styles/theme_styles.css" media="screen">
+ <link rel="stylesheet" type="text/css" href="../styles/treeview_styles.css" media="screen">
+ <link rel="stylesheet" type="text/css" href="../styles/element_styles.css" media="screen">
+ </head>
+ <body>
+ <div class="header">
+ <div class="headerLogo">
+ <img src="../styles/UMotionLogoHeader.png"></img>
+ </div>
+ <div class="headerBlueRight">
+ <a href="https://www.soxware.com" class="headerLink">soxware.com</a>
+ </div>
+ </div>
+ <div class="versionHeader">
+ <p class="versionText">Version: <b>1.22p03</b> </p>
+ </div>
+ <div class="leftContent">
+ <div class="leftContentInner">
+ <div class="leftContentHeadline">
+ UMotion Manual
+ </div>
+ <!-- Tree View -->
+ <ol class="tree">
+
+<li class="file"><a href="../UMotionManual.html">UMotion Manual</a></li>
+
+<li class="file"><a href="Introduction.html">Introduction & Tips</a></li>
+
+<li class="file"><a href="GettingStarted.html">Getting Started</a></li>
+
+<li>
+ <label for="VideoTutorials"><a href="VideoTutorials.html" class="treeFolderLink">Video Tutorials</a></label> <input type="checkbox" id="VideoTutorials" />
+ <ol>
+<li>
+ <label for="GeneralTutorials"><a href="GeneralTutorials.html" class="treeFolderLink">General</a></label> <input type="checkbox" id="GeneralTutorials" />
+ <ol>
+<li class="file"><a href="QuickStart.html">Quick Start Tutorial</a></li>
+
+<li class="file"><a href="Lesson1.html">1) Installation & First Steps</a></li>
+
+<li class="file"><a href="Lesson2.html">2) Pose Editing</a></li>
+
+<li class="file"><a href="Lesson3.html">3) Clip Editor</a></li>
+
+<li class="file"><a href="Lesson4.html">4) Curves & Rotation Modes</a></li>
+
+<li class="file"><a href="Lesson5.html">5) Config Mode</a></li>
+
+<li class="file"><a href="Lesson6.html">6) Export Animations</a></li>
+
+<li class="file"><a href="Lesson7.html">7) Root Motion</a></li>
+
+<li class="file"><a href="Lesson8.html">8) Animation Events</a></li>
+
+<li class="file"><a href="Lesson9.html">9) Pose Mirroring</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="ProfessionalExclusive"><a href="ProfessionalExclusive.html" class="treeFolderLink">UMotion Pro</a></label> <input type="checkbox" id="ProfessionalExclusive" />
+ <ol>
+<li class="file"><a href="ProLesson1.html">1) Importing Animations</a></li>
+
+<li class="file"><a href="ProLesson2.html">2) Inverse Kinematics</a></li>
+
+<li class="file"><a href="ProLesson3.html">3) Child-Of Constraint</a></li>
+
+<li class="file"><a href="ProLesson4.html">4) Custom Properties</a></li>
+
+<li class="file"><a href="ProLesson5.html">5) IK Pinning</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="InPractice"><a href="InPractice.html" class="treeFolderLink">In Practice</a></label> <input type="checkbox" id="InPractice" />
+ <ol>
+<li class="file"><a href="InPractice1.html">1) Our First Animation</a></li>
+
+<li class="file"><a href="InPractice2.html">2) Editing Animations</a></li>
+
+<li class="file"><a href="InPractice3.html">3) Customizing an animation for a RPG</a></li>
+
+<li class="file"><a href="InPractice4.html">4) Unity Timeline & Weighted Tangents</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="Jayanam"><a href="Jayanam.html" class="treeFolderLink">Jayanam</a></label> <input type="checkbox" id="Jayanam" />
+ <ol>
+<li class="file"><a href="Jayanam1.html">UMotion Tutorial</a></li>
+</ol>
+</li>
+</ol>
+</li>
+
+<li class="file"><a href="HowToCreateBetterAnimations.html">How to create better animations</a></li>
+
+<li>
+ <label for="ClipEditor"><a href="ClipEditor.html" class="treeFolderLink">Clip Editor</a></label> <input type="checkbox" checked id="ClipEditor" />
+ <ol>
+<li>
+ <label for="MenuBar"><a href="MenuBar.html" class="treeFolderLink">Menu Bar</a></label> <input type="checkbox" id="MenuBar" />
+ <ol>
+<li class="file"><a href="MenuBarFile.html">File</a></li>
+
+<li class="file"><a href="MenuBarEdit.html">Edit</a></li>
+
+<li class="file"><a href="MenuBarHelp.html">Help</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="Preferences.html">Preferences</a></li>
+
+<li class="file"><a href="ImportExport.html">Import / Export</a></li>
+
+<li class="file"><a href="FKtoIKConversion.html">FK to IK Conversion</a></li>
+
+<li>
+ <label for="MainNavigation"><a href="MainNavigation.html" class="treeFolderLink">Main Navigation</a></label> <input type="checkbox" id="MainNavigation" />
+ <ol>
+<li class="file"><a href="ProjectSettings.html">Project Settings</a></li>
+
+<li class="file"><a href="ClipSettings.html">Clip Settings</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="AnimatedPropertiesList.html">Animated Properties List</a></li>
+
+<li class="file"><a href="RootMotion.html">Root Motion</a></li>
+
+<li class="file"><a href="RotationModes.html">Rotation Modes</a></li>
+
+<li>
+ <label for="DopesheetCurves"><a href="DopesheetCurves.html" class="treeFolderLink">Dopesheet / Curves View</a></label> <input type="checkbox" id="DopesheetCurves" />
+ <ol>
+<li class="file"><a href="Dopesheet.html">Dopesheet</a></li>
+
+<li class="file"><a href="Curves.html">Curves View</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="Playback.html">Playback Navigation</a></li>
+
+<li class="file"><a href="Layers.html"><b><u>Layers</u></b></a></li>
+</ol>
+</li>
+
+<li>
+ <label for="PoseEditor"><a href="PoseEditor.html" class="treeFolderLink">Pose Editor</a></label> <input type="checkbox" id="PoseEditor" />
+ <ol>
+<li>
+ <label for="ConfigMode"><a href="ConfigMode.html" class="treeFolderLink">Config Mode</a></label> <input type="checkbox" id="ConfigMode" />
+ <ol>
+<li>
+ <label for="RigHierarchy"><a href="RigHierarchy.html" class="treeFolderLink">Rig Hierarchy</a></label> <input type="checkbox" id="RigHierarchy" />
+ <ol>
+<li class="file"><a href="IKSetupWizard.html">IK Setup Wizard</a></li>
+
+<li class="file"><a href="MirrorMapping.html">Mirror Mapping</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="Configuration.html">Configuration</a></li>
+
+<li class="file"><a href="ConfigDisplay.html">Display</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="PoseMode"><a href="PoseMode.html" class="treeFolderLink">Pose Mode</a></label> <input type="checkbox" id="PoseMode" />
+ <ol>
+<li class="file"><a href="Tools.html">Tools</a></li>
+
+<li class="file"><a href="Channels.html">Channels</a></li>
+
+<li class="file"><a href="Selection.html">Selection</a></li>
+
+<li class="file"><a href="PoseDisplay.html">Display</a></li>
+
+<li class="file"><a href="Animation.html">Animation</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="Constraints"><a href="Constraints.html" class="treeFolderLink">Constraint System</a></label> <input type="checkbox" id="Constraints" />
+ <ol>
+<li class="file"><a href="InverseKinematics.html">Inverse Kinematics</a></li>
+
+<li class="file"><a href="ChildOf.html">Child-Of</a></li>
+
+<li class="file"><a href="CustomProperty.html">Custom Property</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="Options.html">Options</a></li>
+
+<li class="file"><a href="ToolAssistant.html">Tool Assistant</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="EditInPlayMode.html">Edit In Play Mode</a></li>
+
+<li class="file"><a href="UnityTimelineIntegration.html">Unity Timeline Integration</a></li>
+
+<li class="file"><a href="UMotionAPI.html">UMotion API</a></li>
+
+<li class="file"><a href="ExportingAnimationsFAQ.html">Exporting Animations FAQ</a></li>
+
+<li class="file"><a href="Support.html">Support / FAQ</a></li>
+
+<li class="file"><a href="ReleaseNotes.html">Release Notes</a></li>
+
+<li class="file"><a href="KnownIssues.html">Known Issues</a></li>
+
+<li class="file"><a href="Credits.html">Credits</a></li>
+
+ </ol>
+ </div>
+ </div>
+ <div class="mainContent">
+ <div class="mainContentInner">
+ <h1 class="headline1" id="">Layers <span class="professionalTag">Professional</span></h1><p class="textBlock">Similar to how layers work in famous image processing applications, multiple layers can be added to animation clips in UMotion. This is useful for modifying complex existing animations (e.g. motion captured clips), adding additional details to an animation without touching the "base" animation, better organization of an animation,...</p><img src="../images/LayersView.png" class="image"></img>
<p class="imageText">Clip Editor - Layers</p><p class="textBlock">To show the Layers View it is necessary to enable the toggle button on the lower right corner of the Clip Editor. The Layer View is drawn next to the Dopesheet/Curves view. The "Base Layer" can't be removed or edited in any way.</p><table class="themeTable">
<tr class="themeTableRow">
<th class="themeTableHeader">UI Element</th>
@@ -283,12 +283,12 @@
<li class="listItem"><span class="listText">FK/IK Blend (<a href="InverseKinematics.html#AnimatedProperties" class="link">Inverse Kinematics Constraint</a>)</span></li>
<li class="listItem"><span class="listText">Parent (<a href="ChildOf.html#AnimatedProperties" class="link">Child-Of Constraint</a>)</span></li>
<li class="listItem"><span class="listText">IK Pinning (<a href="ChildOf.html#AnimatedProperties" class="link">Child-Of Constraint</a>)</span></li>
-</ul><p class="textBlock">It's worth noting that Child-Of constraint doesn't support weighted layer blending as this would mix values that are in different spaces. The object with the Child-Of constraint attached will keep the value of the topmost layer until the weight is reduced to 0.</p>
- <div class="mainContentFooter">
- <p class="textBlock" style="float:left">Copyright © 2017 - 2020 Soxware Interactive ALL RIGHTS RESERVED</p>
- <p class="textBlock" align="right"><a href="https://forum.unity.com/threads/new-umotion-animation-editor-released.490618/" class="link">Unity Forum Thread</a> | <a href="https://www.facebook.com/Soxware/" class="link">Facebook</a> | <a href="https://twitter.com/SoxwareInteract" class="link">Twitter</a> | <a href="https://www.youtube.com/channel/UCCuE6nI5gHvUQjx0lo6Twtg" class="link">Youtube</a></p>
- </div>
- </div>
- </div>
- </body>
-</html>
+</ul><p class="textBlock">It's worth noting that Child-Of constraint doesn't support weighted layer blending as this would mix values that are in different spaces. The object with the Child-Of constraint attached will keep the value of the topmost layer until the weight is reduced to 0.</p>
+ <div class="mainContentFooter">
+ <p class="textBlock" style="float:left">Copyright © 2017 - 2020 Soxware Interactive ALL RIGHTS RESERVED</p>
+ <p class="textBlock" align="right"><a href="https://forum.unity.com/threads/new-umotion-animation-editor-released.490618/" class="link">Unity Forum Thread</a> | <a href="https://www.facebook.com/Soxware/" class="link">Facebook</a> | <a href="https://twitter.com/SoxwareInteract" class="link">Twitter</a> | <a href="https://www.youtube.com/channel/UCCuE6nI5gHvUQjx0lo6Twtg" class="link">Youtube</a></p>
+ </div>
+ </div>
+ </div>
+ </body>
+</html>