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@@ -1,231 +1,231 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml">
- <head>
- <link rel="shortcut icon" type="image/png" href="../styles/UMotionFavicon.png" />
- <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
- <title>UMotion Manual - Options</title>
- <link rel="stylesheet" type="text/css" href="../styles/theme_styles.css" media="screen">
- <link rel="stylesheet" type="text/css" href="../styles/treeview_styles.css" media="screen">
- <link rel="stylesheet" type="text/css" href="../styles/element_styles.css" media="screen">
- </head>
- <body>
- <div class="header">
- <div class="headerLogo">
- <img src="../styles/UMotionLogoHeader.png"></img>
- </div>
- <div class="headerBlueRight">
- <a href="https://www.soxware.com" class="headerLink">soxware.com</a>
- </div>
- </div>
- <div class="versionHeader">
- <p class="versionText">Version: <b>1.22p03</b> </p>
- </div>
- <div class="leftContent">
- <div class="leftContentInner">
- <div class="leftContentHeadline">
- UMotion Manual
- </div>
- <!-- Tree View -->
- <ol class="tree">
-
-<li class="file"><a href="../UMotionManual.html">UMotion Manual</a></li>
-
-<li class="file"><a href="Introduction.html">Introduction & Tips</a></li>
-
-<li class="file"><a href="GettingStarted.html">Getting Started</a></li>
-
-<li>
- <label for="VideoTutorials"><a href="VideoTutorials.html" class="treeFolderLink">Video Tutorials</a></label> <input type="checkbox" id="VideoTutorials" />
- <ol>
-<li>
- <label for="GeneralTutorials"><a href="GeneralTutorials.html" class="treeFolderLink">General</a></label> <input type="checkbox" id="GeneralTutorials" />
- <ol>
-<li class="file"><a href="QuickStart.html">Quick Start Tutorial</a></li>
-
-<li class="file"><a href="Lesson1.html">1) Installation & First Steps</a></li>
-
-<li class="file"><a href="Lesson2.html">2) Pose Editing</a></li>
-
-<li class="file"><a href="Lesson3.html">3) Clip Editor</a></li>
-
-<li class="file"><a href="Lesson4.html">4) Curves & Rotation Modes</a></li>
-
-<li class="file"><a href="Lesson5.html">5) Config Mode</a></li>
-
-<li class="file"><a href="Lesson6.html">6) Export Animations</a></li>
-
-<li class="file"><a href="Lesson7.html">7) Root Motion</a></li>
-
-<li class="file"><a href="Lesson8.html">8) Animation Events</a></li>
-
-<li class="file"><a href="Lesson9.html">9) Pose Mirroring</a></li>
-</ol>
-</li>
-
-<li>
- <label for="ProfessionalExclusive"><a href="ProfessionalExclusive.html" class="treeFolderLink">UMotion Pro</a></label> <input type="checkbox" id="ProfessionalExclusive" />
- <ol>
-<li class="file"><a href="ProLesson1.html">1) Importing Animations</a></li>
-
-<li class="file"><a href="ProLesson2.html">2) Inverse Kinematics</a></li>
-
-<li class="file"><a href="ProLesson3.html">3) Child-Of Constraint</a></li>
-
-<li class="file"><a href="ProLesson4.html">4) Custom Properties</a></li>
-
-<li class="file"><a href="ProLesson5.html">5) IK Pinning</a></li>
-</ol>
-</li>
-
-<li>
- <label for="InPractice"><a href="InPractice.html" class="treeFolderLink">In Practice</a></label> <input type="checkbox" id="InPractice" />
- <ol>
-<li class="file"><a href="InPractice1.html">1) Our First Animation</a></li>
-
-<li class="file"><a href="InPractice2.html">2) Editing Animations</a></li>
-
-<li class="file"><a href="InPractice3.html">3) Customizing an animation for a RPG</a></li>
-
-<li class="file"><a href="InPractice4.html">4) Unity Timeline & Weighted Tangents</a></li>
-</ol>
-</li>
-
-<li>
- <label for="Jayanam"><a href="Jayanam.html" class="treeFolderLink">Jayanam</a></label> <input type="checkbox" id="Jayanam" />
- <ol>
-<li class="file"><a href="Jayanam1.html">UMotion Tutorial</a></li>
-</ol>
-</li>
-</ol>
-</li>
-
-<li class="file"><a href="HowToCreateBetterAnimations.html">How to create better animations</a></li>
-
-<li>
- <label for="ClipEditor"><a href="ClipEditor.html" class="treeFolderLink">Clip Editor</a></label> <input type="checkbox" id="ClipEditor" />
- <ol>
-<li>
- <label for="MenuBar"><a href="MenuBar.html" class="treeFolderLink">Menu Bar</a></label> <input type="checkbox" id="MenuBar" />
- <ol>
-<li class="file"><a href="MenuBarFile.html">File</a></li>
-
-<li class="file"><a href="MenuBarEdit.html">Edit</a></li>
-
-<li class="file"><a href="MenuBarHelp.html">Help</a></li>
-</ol>
-</li>
-
-<li class="file"><a href="Preferences.html">Preferences</a></li>
-
-<li class="file"><a href="ImportExport.html">Import / Export</a></li>
-
-<li class="file"><a href="FKtoIKConversion.html">FK to IK Conversion</a></li>
-
-<li>
- <label for="MainNavigation"><a href="MainNavigation.html" class="treeFolderLink">Main Navigation</a></label> <input type="checkbox" id="MainNavigation" />
- <ol>
-<li class="file"><a href="ProjectSettings.html">Project Settings</a></li>
-
-<li class="file"><a href="ClipSettings.html">Clip Settings</a></li>
-</ol>
-</li>
-
-<li class="file"><a href="AnimatedPropertiesList.html">Animated Properties List</a></li>
-
-<li class="file"><a href="RootMotion.html">Root Motion</a></li>
-
-<li class="file"><a href="RotationModes.html">Rotation Modes</a></li>
-
-<li>
- <label for="DopesheetCurves"><a href="DopesheetCurves.html" class="treeFolderLink">Dopesheet / Curves View</a></label> <input type="checkbox" id="DopesheetCurves" />
- <ol>
-<li class="file"><a href="Dopesheet.html">Dopesheet</a></li>
-
-<li class="file"><a href="Curves.html">Curves View</a></li>
-</ol>
-</li>
-
-<li class="file"><a href="Playback.html">Playback Navigation</a></li>
-
-<li class="file"><a href="Layers.html">Layers</a></li>
-</ol>
-</li>
-
-<li>
- <label for="PoseEditor"><a href="PoseEditor.html" class="treeFolderLink">Pose Editor</a></label> <input type="checkbox" checked id="PoseEditor" />
- <ol>
-<li>
- <label for="ConfigMode"><a href="ConfigMode.html" class="treeFolderLink">Config Mode</a></label> <input type="checkbox" id="ConfigMode" />
- <ol>
-<li>
- <label for="RigHierarchy"><a href="RigHierarchy.html" class="treeFolderLink">Rig Hierarchy</a></label> <input type="checkbox" id="RigHierarchy" />
- <ol>
-<li class="file"><a href="IKSetupWizard.html">IK Setup Wizard</a></li>
-
-<li class="file"><a href="MirrorMapping.html">Mirror Mapping</a></li>
-</ol>
-</li>
-
-<li class="file"><a href="Configuration.html">Configuration</a></li>
-
-<li class="file"><a href="ConfigDisplay.html">Display</a></li>
-</ol>
-</li>
-
-<li>
- <label for="PoseMode"><a href="PoseMode.html" class="treeFolderLink">Pose Mode</a></label> <input type="checkbox" id="PoseMode" />
- <ol>
-<li class="file"><a href="Tools.html">Tools</a></li>
-
-<li class="file"><a href="Channels.html">Channels</a></li>
-
-<li class="file"><a href="Selection.html">Selection</a></li>
-
-<li class="file"><a href="PoseDisplay.html">Display</a></li>
-
-<li class="file"><a href="Animation.html">Animation</a></li>
-</ol>
-</li>
-
-<li>
- <label for="Constraints"><a href="Constraints.html" class="treeFolderLink">Constraint System</a></label> <input type="checkbox" id="Constraints" />
- <ol>
-<li class="file"><a href="InverseKinematics.html">Inverse Kinematics</a></li>
-
-<li class="file"><a href="ChildOf.html">Child-Of</a></li>
-
-<li class="file"><a href="CustomProperty.html">Custom Property</a></li>
-</ol>
-</li>
-
-<li class="file"><a href="Options.html"><b><u>Options</u></b></a></li>
-
-<li class="file"><a href="ToolAssistant.html">Tool Assistant</a></li>
-</ol>
-</li>
-
-<li class="file"><a href="EditInPlayMode.html">Edit In Play Mode</a></li>
-
-<li class="file"><a href="UnityTimelineIntegration.html">Unity Timeline Integration</a></li>
-
-<li class="file"><a href="UMotionAPI.html">UMotion API</a></li>
-
-<li class="file"><a href="ExportingAnimationsFAQ.html">Exporting Animations FAQ</a></li>
-
-<li class="file"><a href="Support.html">Support / FAQ</a></li>
-
-<li class="file"><a href="ReleaseNotes.html">Release Notes</a></li>
-
-<li class="file"><a href="KnownIssues.html">Known Issues</a></li>
-
-<li class="file"><a href="Credits.html">Credits</a></li>
-
- </ol>
- </div>
- </div>
- <div class="mainContent">
- <div class="mainContentInner">
- <h1 class="headline1" id="">Options</h1><h2 class="headline2" id="">Visuals</h2><p class="textBlock">Settings for all visuals. The options are stored in the project file. The same options can be reached from the Pose Mode and from the Config Mode.</p><img src="../images/PoseEditorOptions.png" class="image"></img>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+ <head>
+ <link rel="shortcut icon" type="image/png" href="../styles/UMotionFavicon.png" />
+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
+ <title>UMotion Manual - Options</title>
+ <link rel="stylesheet" type="text/css" href="../styles/theme_styles.css" media="screen">
+ <link rel="stylesheet" type="text/css" href="../styles/treeview_styles.css" media="screen">
+ <link rel="stylesheet" type="text/css" href="../styles/element_styles.css" media="screen">
+ </head>
+ <body>
+ <div class="header">
+ <div class="headerLogo">
+ <img src="../styles/UMotionLogoHeader.png"></img>
+ </div>
+ <div class="headerBlueRight">
+ <a href="https://www.soxware.com" class="headerLink">soxware.com</a>
+ </div>
+ </div>
+ <div class="versionHeader">
+ <p class="versionText">Version: <b>1.22p03</b> </p>
+ </div>
+ <div class="leftContent">
+ <div class="leftContentInner">
+ <div class="leftContentHeadline">
+ UMotion Manual
+ </div>
+ <!-- Tree View -->
+ <ol class="tree">
+
+<li class="file"><a href="../UMotionManual.html">UMotion Manual</a></li>
+
+<li class="file"><a href="Introduction.html">Introduction & Tips</a></li>
+
+<li class="file"><a href="GettingStarted.html">Getting Started</a></li>
+
+<li>
+ <label for="VideoTutorials"><a href="VideoTutorials.html" class="treeFolderLink">Video Tutorials</a></label> <input type="checkbox" id="VideoTutorials" />
+ <ol>
+<li>
+ <label for="GeneralTutorials"><a href="GeneralTutorials.html" class="treeFolderLink">General</a></label> <input type="checkbox" id="GeneralTutorials" />
+ <ol>
+<li class="file"><a href="QuickStart.html">Quick Start Tutorial</a></li>
+
+<li class="file"><a href="Lesson1.html">1) Installation & First Steps</a></li>
+
+<li class="file"><a href="Lesson2.html">2) Pose Editing</a></li>
+
+<li class="file"><a href="Lesson3.html">3) Clip Editor</a></li>
+
+<li class="file"><a href="Lesson4.html">4) Curves & Rotation Modes</a></li>
+
+<li class="file"><a href="Lesson5.html">5) Config Mode</a></li>
+
+<li class="file"><a href="Lesson6.html">6) Export Animations</a></li>
+
+<li class="file"><a href="Lesson7.html">7) Root Motion</a></li>
+
+<li class="file"><a href="Lesson8.html">8) Animation Events</a></li>
+
+<li class="file"><a href="Lesson9.html">9) Pose Mirroring</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="ProfessionalExclusive"><a href="ProfessionalExclusive.html" class="treeFolderLink">UMotion Pro</a></label> <input type="checkbox" id="ProfessionalExclusive" />
+ <ol>
+<li class="file"><a href="ProLesson1.html">1) Importing Animations</a></li>
+
+<li class="file"><a href="ProLesson2.html">2) Inverse Kinematics</a></li>
+
+<li class="file"><a href="ProLesson3.html">3) Child-Of Constraint</a></li>
+
+<li class="file"><a href="ProLesson4.html">4) Custom Properties</a></li>
+
+<li class="file"><a href="ProLesson5.html">5) IK Pinning</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="InPractice"><a href="InPractice.html" class="treeFolderLink">In Practice</a></label> <input type="checkbox" id="InPractice" />
+ <ol>
+<li class="file"><a href="InPractice1.html">1) Our First Animation</a></li>
+
+<li class="file"><a href="InPractice2.html">2) Editing Animations</a></li>
+
+<li class="file"><a href="InPractice3.html">3) Customizing an animation for a RPG</a></li>
+
+<li class="file"><a href="InPractice4.html">4) Unity Timeline & Weighted Tangents</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="Jayanam"><a href="Jayanam.html" class="treeFolderLink">Jayanam</a></label> <input type="checkbox" id="Jayanam" />
+ <ol>
+<li class="file"><a href="Jayanam1.html">UMotion Tutorial</a></li>
+</ol>
+</li>
+</ol>
+</li>
+
+<li class="file"><a href="HowToCreateBetterAnimations.html">How to create better animations</a></li>
+
+<li>
+ <label for="ClipEditor"><a href="ClipEditor.html" class="treeFolderLink">Clip Editor</a></label> <input type="checkbox" id="ClipEditor" />
+ <ol>
+<li>
+ <label for="MenuBar"><a href="MenuBar.html" class="treeFolderLink">Menu Bar</a></label> <input type="checkbox" id="MenuBar" />
+ <ol>
+<li class="file"><a href="MenuBarFile.html">File</a></li>
+
+<li class="file"><a href="MenuBarEdit.html">Edit</a></li>
+
+<li class="file"><a href="MenuBarHelp.html">Help</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="Preferences.html">Preferences</a></li>
+
+<li class="file"><a href="ImportExport.html">Import / Export</a></li>
+
+<li class="file"><a href="FKtoIKConversion.html">FK to IK Conversion</a></li>
+
+<li>
+ <label for="MainNavigation"><a href="MainNavigation.html" class="treeFolderLink">Main Navigation</a></label> <input type="checkbox" id="MainNavigation" />
+ <ol>
+<li class="file"><a href="ProjectSettings.html">Project Settings</a></li>
+
+<li class="file"><a href="ClipSettings.html">Clip Settings</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="AnimatedPropertiesList.html">Animated Properties List</a></li>
+
+<li class="file"><a href="RootMotion.html">Root Motion</a></li>
+
+<li class="file"><a href="RotationModes.html">Rotation Modes</a></li>
+
+<li>
+ <label for="DopesheetCurves"><a href="DopesheetCurves.html" class="treeFolderLink">Dopesheet / Curves View</a></label> <input type="checkbox" id="DopesheetCurves" />
+ <ol>
+<li class="file"><a href="Dopesheet.html">Dopesheet</a></li>
+
+<li class="file"><a href="Curves.html">Curves View</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="Playback.html">Playback Navigation</a></li>
+
+<li class="file"><a href="Layers.html">Layers</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="PoseEditor"><a href="PoseEditor.html" class="treeFolderLink">Pose Editor</a></label> <input type="checkbox" checked id="PoseEditor" />
+ <ol>
+<li>
+ <label for="ConfigMode"><a href="ConfigMode.html" class="treeFolderLink">Config Mode</a></label> <input type="checkbox" id="ConfigMode" />
+ <ol>
+<li>
+ <label for="RigHierarchy"><a href="RigHierarchy.html" class="treeFolderLink">Rig Hierarchy</a></label> <input type="checkbox" id="RigHierarchy" />
+ <ol>
+<li class="file"><a href="IKSetupWizard.html">IK Setup Wizard</a></li>
+
+<li class="file"><a href="MirrorMapping.html">Mirror Mapping</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="Configuration.html">Configuration</a></li>
+
+<li class="file"><a href="ConfigDisplay.html">Display</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="PoseMode"><a href="PoseMode.html" class="treeFolderLink">Pose Mode</a></label> <input type="checkbox" id="PoseMode" />
+ <ol>
+<li class="file"><a href="Tools.html">Tools</a></li>
+
+<li class="file"><a href="Channels.html">Channels</a></li>
+
+<li class="file"><a href="Selection.html">Selection</a></li>
+
+<li class="file"><a href="PoseDisplay.html">Display</a></li>
+
+<li class="file"><a href="Animation.html">Animation</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="Constraints"><a href="Constraints.html" class="treeFolderLink">Constraint System</a></label> <input type="checkbox" id="Constraints" />
+ <ol>
+<li class="file"><a href="InverseKinematics.html">Inverse Kinematics</a></li>
+
+<li class="file"><a href="ChildOf.html">Child-Of</a></li>
+
+<li class="file"><a href="CustomProperty.html">Custom Property</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="Options.html"><b><u>Options</u></b></a></li>
+
+<li class="file"><a href="ToolAssistant.html">Tool Assistant</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="EditInPlayMode.html">Edit In Play Mode</a></li>
+
+<li class="file"><a href="UnityTimelineIntegration.html">Unity Timeline Integration</a></li>
+
+<li class="file"><a href="UMotionAPI.html">UMotion API</a></li>
+
+<li class="file"><a href="ExportingAnimationsFAQ.html">Exporting Animations FAQ</a></li>
+
+<li class="file"><a href="Support.html">Support / FAQ</a></li>
+
+<li class="file"><a href="ReleaseNotes.html">Release Notes</a></li>
+
+<li class="file"><a href="KnownIssues.html">Known Issues</a></li>
+
+<li class="file"><a href="Credits.html">Credits</a></li>
+
+ </ol>
+ </div>
+ </div>
+ <div class="mainContent">
+ <div class="mainContentInner">
+ <h1 class="headline1" id="">Options</h1><h2 class="headline2" id="">Visuals</h2><p class="textBlock">Settings for all visuals. The options are stored in the project file. The same options can be reached from the Pose Mode and from the Config Mode.</p><img src="../images/PoseEditorOptions.png" class="image"></img>
<p class="imageText">Options - Visuals</p><table class="themeTable">
<tr class="themeTableRow">
<th class="themeTableHeader">UI Element</th>
@@ -272,7 +272,7 @@
<td class="themeTableCell">Resets all visualization settings to its default values.</td>
</tr>
</table><h2 class="headline2" id="ExtendingUMotion">Extending UMotion <span class="professionalTag">Professional</span></h2><p class="textBlock">It is possible to extend UMotion's functionality by defining a callback method that is automatically called on all components that are attached to the animated GameObject. The callback method is called right after UMotion sampled the animation pose thus allowing components to overwrite the current pose. That way it's possible to extend UMotion with new functionalities like a "Look-At" constraint.
-</br>Components that are higher in the GameObject's hierarchy are called first.</p><img src="../images/PoseEditorExtendingUMotion.png" class="image"></img>
+</br>Components that are higher in the GameObject's hierarchy are called first.</p><img src="../images/PoseEditorExtendingUMotion.png" class="image"></img>
<p class="imageText">Options - Extending UMotion</p><table class="themeTable">
<tr class="themeTableRow">
<th class="themeTableHeader">UI Element</th>
@@ -294,12 +294,12 @@
</br>
</br>This functionality is only available in projects of type <b>Humanoid</b>.</td>
</tr>
-</table><h3 class="headline3" id="">Tip</h3><p class="textBlock">The <a href="CustomProperty.html" class="link">Custom Property Constraint</a> in "Component Property" mode can be used to animate input properties of the components used to extend UMotion's functionality.</p><h3 class="headline3" id="">Integrating Final IK</h3><p class="textBlock">If you want to use <a href="http://bit.ly/2GuQdOZ" class="link">Final IK</a> components in your animation (and maybe bake their result into the exported animation clip to reduce CPU load), use "UpdateSolver" as callback name. This method is defined by all Final IK solver components and executes the IK solver calculations.</p>
- <div class="mainContentFooter">
- <p class="textBlock" style="float:left">Copyright © 2017 - 2020 Soxware Interactive ALL RIGHTS RESERVED</p>
- <p class="textBlock" align="right"><a href="https://forum.unity.com/threads/new-umotion-animation-editor-released.490618/" class="link">Unity Forum Thread</a> | <a href="https://www.facebook.com/Soxware/" class="link">Facebook</a> | <a href="https://twitter.com/SoxwareInteract" class="link">Twitter</a> | <a href="https://www.youtube.com/channel/UCCuE6nI5gHvUQjx0lo6Twtg" class="link">Youtube</a></p>
- </div>
- </div>
- </div>
- </body>
-</html>
+</table><h3 class="headline3" id="">Tip</h3><p class="textBlock">The <a href="CustomProperty.html" class="link">Custom Property Constraint</a> in "Component Property" mode can be used to animate input properties of the components used to extend UMotion's functionality.</p><h3 class="headline3" id="">Integrating Final IK</h3><p class="textBlock">If you want to use <a href="http://bit.ly/2GuQdOZ" class="link">Final IK</a> components in your animation (and maybe bake their result into the exported animation clip to reduce CPU load), use "UpdateSolver" as callback name. This method is defined by all Final IK solver components and executes the IK solver calculations.</p>
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