diff options
Diffstat (limited to 'Assets/ThirdParty/VRM/VRM/UniGLTF/Scripts/IO/MeshWithMaterials.cs')
-rw-r--r-- | Assets/ThirdParty/VRM/VRM/UniGLTF/Scripts/IO/MeshWithMaterials.cs | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/Assets/ThirdParty/VRM/VRM/UniGLTF/Scripts/IO/MeshWithMaterials.cs b/Assets/ThirdParty/VRM/VRM/UniGLTF/Scripts/IO/MeshWithMaterials.cs new file mode 100644 index 00000000..42c2e11d --- /dev/null +++ b/Assets/ThirdParty/VRM/VRM/UniGLTF/Scripts/IO/MeshWithMaterials.cs @@ -0,0 +1,15 @@ +using System.Collections.Generic; +using UnityEngine; + + +namespace UniGLTF +{ + public class MeshWithMaterials + { + public Mesh Mesh; + public Material[] Materials; + + // 複数のノードから参照されうる + public List<Renderer> Renderers=new List<Renderer>(); // SkinnedMeshRenderer or MeshRenderer + } +} |