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Diffstat (limited to 'Assets/ThirdParty/VRM/VRM/UniHumanoid/Scripts/AnimationClipUtility.cs')
-rw-r--r-- | Assets/ThirdParty/VRM/VRM/UniHumanoid/Scripts/AnimationClipUtility.cs | 134 |
1 files changed, 0 insertions, 134 deletions
diff --git a/Assets/ThirdParty/VRM/VRM/UniHumanoid/Scripts/AnimationClipUtility.cs b/Assets/ThirdParty/VRM/VRM/UniHumanoid/Scripts/AnimationClipUtility.cs deleted file mode 100644 index 5d06e5f6..00000000 --- a/Assets/ThirdParty/VRM/VRM/UniHumanoid/Scripts/AnimationClipUtility.cs +++ /dev/null @@ -1,134 +0,0 @@ -using System.Collections.Generic; -using UnityEngine; - - -namespace UniHumanoid -{ - public static class AnimationClipUtility - { - static Dictionary<string, string> TraitPropMap = new Dictionary<string, string> -{ -{"Left Thumb 1 Stretched", "LeftHand.Thumb.1 Stretched"}, -{"Left Thumb Spread", "LeftHand.Thumb Spread"}, -{"Left Thumb 2 Stretched", "LeftHand.Thumb.2 Stretched"}, -{"Left Thumb 3 Stretched", "LeftHand.Thumb.3 Stretched"}, -{"Left Index 1 Stretched", "LeftHand.Index.1 Stretched"}, -{"Left Index Spread", "LeftHand.Index Spread"}, -{"Left Index 2 Stretched", "LeftHand.Index.2 Stretched"}, -{"Left Index 3 Stretched", "LeftHand.Index.3 Stretched"}, -{"Left Middle 1 Stretched", "LeftHand.Middle.1 Stretched"}, -{"Left Middle Spread", "LeftHand.Middle Spread"}, -{"Left Middle 2 Stretched", "LeftHand.Middle.2 Stretched"}, -{"Left Middle 3 Stretched", "LeftHand.Middle.3 Stretched"}, -{"Left Ring 1 Stretched", "LeftHand.Ring.1 Stretched"}, -{"Left Ring Spread", "LeftHand.Ring Spread"}, -{"Left Ring 2 Stretched", "LeftHand.Ring.2 Stretched"}, -{"Left Ring 3 Stretched", "LeftHand.Ring.3 Stretched"}, -{"Left Little 1 Stretched", "LeftHand.Little.1 Stretched"}, -{"Left Little Spread", "LeftHand.Little Spread"}, -{"Left Little 2 Stretched", "LeftHand.Little.2 Stretched"}, -{"Left Little 3 Stretched", "LeftHand.Little.3 Stretched"}, -{"Right Thumb 1 Stretched", "RightHand.Thumb.1 Stretched"}, -{"Right Thumb Spread", "RightHand.Thumb Spread"}, -{"Right Thumb 2 Stretched", "RightHand.Thumb.2 Stretched"}, -{"Right Thumb 3 Stretched", "RightHand.Thumb.3 Stretched"}, -{"Right Index 1 Stretched", "RightHand.Index.1 Stretched"}, -{"Right Index Spread", "RightHand.Index Spread"}, -{"Right Index 2 Stretched", "RightHand.Index.2 Stretched"}, -{"Right Index 3 Stretched", "RightHand.Index.3 Stretched"}, -{"Right Middle 1 Stretched", "RightHand.Middle.1 Stretched"}, -{"Right Middle Spread", "RightHand.Middle Spread"}, -{"Right Middle 2 Stretched", "RightHand.Middle.2 Stretched"}, -{"Right Middle 3 Stretched", "RightHand.Middle.3 Stretched"}, -{"Right Ring 1 Stretched", "RightHand.Ring.1 Stretched"}, -{"Right Ring Spread", "RightHand.Ring Spread"}, -{"Right Ring 2 Stretched", "RightHand.Ring.2 Stretched"}, -{"Right Ring 3 Stretched", "RightHand.Ring.3 Stretched"}, -{"Right Little 1 Stretched", "RightHand.Little.1 Stretched"}, -{"Right Little Spread", "RightHand.Little Spread"}, -{"Right Little 2 Stretched", "RightHand.Little.2 Stretched"}, -{"Right Little 3 Stretched", "RightHand.Little.3 Stretched"}, -}; - - public static AnimationClip CreateAnimationClipFromHumanPose(HumanPose pose) - { - var clip = new AnimationClip(); - - // pos - { - var curve = new AnimationCurve(new Keyframe[] - { - new Keyframe(0, pose.bodyPosition.x), - }); - var muscle = "RootT.x"; - clip.SetCurve(null, typeof(Animator), muscle, curve); - } - { - var curve = new AnimationCurve(new Keyframe[] - { - new Keyframe(0, pose.bodyPosition.y), - }); - var muscle = "RootT.y"; - clip.SetCurve(null, typeof(Animator), muscle, curve); - } - { - var curve = new AnimationCurve(new Keyframe[] - { - new Keyframe(0, pose.bodyPosition.z), - }); - var muscle = "RootT.z"; - clip.SetCurve(null, typeof(Animator), muscle, curve); - } - - // rot - { - var curve = new AnimationCurve(new Keyframe[] - { - new Keyframe(0, pose.bodyRotation.x), - }); - var muscle = "RootQ.x"; - clip.SetCurve(null, typeof(Animator), muscle, curve); - } - { - var curve = new AnimationCurve(new Keyframe[] - { - new Keyframe(0, pose.bodyRotation.y), - }); - var muscle = "RootQ.y"; - clip.SetCurve(null, typeof(Animator), muscle, curve); - } - { - var curve = new AnimationCurve(new Keyframe[] - { - new Keyframe(0, pose.bodyRotation.z), - }); - var muscle = "RootQ.z"; - clip.SetCurve(null, typeof(Animator), muscle, curve); - } - { - var curve = new AnimationCurve(new Keyframe[] - { - new Keyframe(0, pose.bodyRotation.w), - }); - var muscle = "RootQ.w"; - clip.SetCurve(null, typeof(Animator), muscle, curve); - } - - // muscles - for (int i = 0; i < HumanTrait.MuscleCount; ++i) - { - var curve = new AnimationCurve(new Keyframe[] - { - new Keyframe(0, pose.muscles[i]), - }); - var muscle = HumanTrait.MuscleName[i]; - if (TraitPropMap.ContainsKey(muscle)) - { - muscle = TraitPropMap[muscle]; - } - clip.SetCurve(null, typeof(Animator), muscle, curve); - } - return clip; - } - } -} |