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-rw-r--r--Assets/ThirdParty/VRM/VRM/UniHumanoid/Scripts/AnimationClipUtility.cs134
1 files changed, 0 insertions, 134 deletions
diff --git a/Assets/ThirdParty/VRM/VRM/UniHumanoid/Scripts/AnimationClipUtility.cs b/Assets/ThirdParty/VRM/VRM/UniHumanoid/Scripts/AnimationClipUtility.cs
deleted file mode 100644
index 5d06e5f6..00000000
--- a/Assets/ThirdParty/VRM/VRM/UniHumanoid/Scripts/AnimationClipUtility.cs
+++ /dev/null
@@ -1,134 +0,0 @@
-using System.Collections.Generic;
-using UnityEngine;
-
-
-namespace UniHumanoid
-{
- public static class AnimationClipUtility
- {
- static Dictionary<string, string> TraitPropMap = new Dictionary<string, string>
-{
-{"Left Thumb 1 Stretched", "LeftHand.Thumb.1 Stretched"},
-{"Left Thumb Spread", "LeftHand.Thumb Spread"},
-{"Left Thumb 2 Stretched", "LeftHand.Thumb.2 Stretched"},
-{"Left Thumb 3 Stretched", "LeftHand.Thumb.3 Stretched"},
-{"Left Index 1 Stretched", "LeftHand.Index.1 Stretched"},
-{"Left Index Spread", "LeftHand.Index Spread"},
-{"Left Index 2 Stretched", "LeftHand.Index.2 Stretched"},
-{"Left Index 3 Stretched", "LeftHand.Index.3 Stretched"},
-{"Left Middle 1 Stretched", "LeftHand.Middle.1 Stretched"},
-{"Left Middle Spread", "LeftHand.Middle Spread"},
-{"Left Middle 2 Stretched", "LeftHand.Middle.2 Stretched"},
-{"Left Middle 3 Stretched", "LeftHand.Middle.3 Stretched"},
-{"Left Ring 1 Stretched", "LeftHand.Ring.1 Stretched"},
-{"Left Ring Spread", "LeftHand.Ring Spread"},
-{"Left Ring 2 Stretched", "LeftHand.Ring.2 Stretched"},
-{"Left Ring 3 Stretched", "LeftHand.Ring.3 Stretched"},
-{"Left Little 1 Stretched", "LeftHand.Little.1 Stretched"},
-{"Left Little Spread", "LeftHand.Little Spread"},
-{"Left Little 2 Stretched", "LeftHand.Little.2 Stretched"},
-{"Left Little 3 Stretched", "LeftHand.Little.3 Stretched"},
-{"Right Thumb 1 Stretched", "RightHand.Thumb.1 Stretched"},
-{"Right Thumb Spread", "RightHand.Thumb Spread"},
-{"Right Thumb 2 Stretched", "RightHand.Thumb.2 Stretched"},
-{"Right Thumb 3 Stretched", "RightHand.Thumb.3 Stretched"},
-{"Right Index 1 Stretched", "RightHand.Index.1 Stretched"},
-{"Right Index Spread", "RightHand.Index Spread"},
-{"Right Index 2 Stretched", "RightHand.Index.2 Stretched"},
-{"Right Index 3 Stretched", "RightHand.Index.3 Stretched"},
-{"Right Middle 1 Stretched", "RightHand.Middle.1 Stretched"},
-{"Right Middle Spread", "RightHand.Middle Spread"},
-{"Right Middle 2 Stretched", "RightHand.Middle.2 Stretched"},
-{"Right Middle 3 Stretched", "RightHand.Middle.3 Stretched"},
-{"Right Ring 1 Stretched", "RightHand.Ring.1 Stretched"},
-{"Right Ring Spread", "RightHand.Ring Spread"},
-{"Right Ring 2 Stretched", "RightHand.Ring.2 Stretched"},
-{"Right Ring 3 Stretched", "RightHand.Ring.3 Stretched"},
-{"Right Little 1 Stretched", "RightHand.Little.1 Stretched"},
-{"Right Little Spread", "RightHand.Little Spread"},
-{"Right Little 2 Stretched", "RightHand.Little.2 Stretched"},
-{"Right Little 3 Stretched", "RightHand.Little.3 Stretched"},
-};
-
- public static AnimationClip CreateAnimationClipFromHumanPose(HumanPose pose)
- {
- var clip = new AnimationClip();
-
- // pos
- {
- var curve = new AnimationCurve(new Keyframe[]
- {
- new Keyframe(0, pose.bodyPosition.x),
- });
- var muscle = "RootT.x";
- clip.SetCurve(null, typeof(Animator), muscle, curve);
- }
- {
- var curve = new AnimationCurve(new Keyframe[]
- {
- new Keyframe(0, pose.bodyPosition.y),
- });
- var muscle = "RootT.y";
- clip.SetCurve(null, typeof(Animator), muscle, curve);
- }
- {
- var curve = new AnimationCurve(new Keyframe[]
- {
- new Keyframe(0, pose.bodyPosition.z),
- });
- var muscle = "RootT.z";
- clip.SetCurve(null, typeof(Animator), muscle, curve);
- }
-
- // rot
- {
- var curve = new AnimationCurve(new Keyframe[]
- {
- new Keyframe(0, pose.bodyRotation.x),
- });
- var muscle = "RootQ.x";
- clip.SetCurve(null, typeof(Animator), muscle, curve);
- }
- {
- var curve = new AnimationCurve(new Keyframe[]
- {
- new Keyframe(0, pose.bodyRotation.y),
- });
- var muscle = "RootQ.y";
- clip.SetCurve(null, typeof(Animator), muscle, curve);
- }
- {
- var curve = new AnimationCurve(new Keyframe[]
- {
- new Keyframe(0, pose.bodyRotation.z),
- });
- var muscle = "RootQ.z";
- clip.SetCurve(null, typeof(Animator), muscle, curve);
- }
- {
- var curve = new AnimationCurve(new Keyframe[]
- {
- new Keyframe(0, pose.bodyRotation.w),
- });
- var muscle = "RootQ.w";
- clip.SetCurve(null, typeof(Animator), muscle, curve);
- }
-
- // muscles
- for (int i = 0; i < HumanTrait.MuscleCount; ++i)
- {
- var curve = new AnimationCurve(new Keyframe[]
- {
- new Keyframe(0, pose.muscles[i]),
- });
- var muscle = HumanTrait.MuscleName[i];
- if (TraitPropMap.ContainsKey(muscle))
- {
- muscle = TraitPropMap[muscle];
- }
- clip.SetCurve(null, typeof(Animator), muscle, curve);
- }
- return clip;
- }
- }
-}