diff options
Diffstat (limited to 'Assets/ThirdParty/VRM/VRMShaders/UniUnlit/Resources/UniUnlit.shader')
-rw-r--r-- | Assets/ThirdParty/VRM/VRMShaders/UniUnlit/Resources/UniUnlit.shader | 101 |
1 files changed, 0 insertions, 101 deletions
diff --git a/Assets/ThirdParty/VRM/VRMShaders/UniUnlit/Resources/UniUnlit.shader b/Assets/ThirdParty/VRM/VRMShaders/UniUnlit/Resources/UniUnlit.shader deleted file mode 100644 index 2e2466a1..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/UniUnlit/Resources/UniUnlit.shader +++ /dev/null @@ -1,101 +0,0 @@ -Shader "UniGLTF/UniUnlit" -{ - Properties - { - _MainTex ("Texture", 2D) = "white" {} - _Color ("Main Color", COLOR) = (1,1,1,1) - _Cutoff ("Alpha Cutoff", Range(0, 1)) = 0.5 - - [HideInInspector] _BlendMode ("_BlendMode", Float) = 0.0 - [HideInInspector] _CullMode ("_CullMode", Float) = 2.0 - [HideInInspector] _VColBlendMode ("_VColBlendMode", Float) = 0.0 - [HideInInspector] _SrcBlend ("_SrcBlend", Float) = 1.0 - [HideInInspector] _DstBlend ("_DstBlend", Float) = 0.0 - [HideInInspector] _ZWrite ("_ZWrite", Float) = 1.0 - - // VertexColor - } - SubShader - { - Tags { "RenderType"="Opaque" } - LOD 100 - - Pass - { - Cull [_CullMode] - Blend [_SrcBlend] [_DstBlend] - ZWrite [_ZWrite] - ZTest LEqual - BlendOp Add, Max - - CGPROGRAM - #pragma vertex vert - #pragma fragment frag - #pragma multi_compile_fog - #pragma multi_compile _ _ALPHATEST_ON _ALPHABLEND_ON - #pragma multi_compile _ _VERTEXCOL_MUL - - #include "UnityCG.cginc" - - struct appdata - { - float4 vertex : POSITION; - float2 uv : TEXCOORD0; - #if defined(_VERTEXCOL_MUL) - fixed4 color : COLOR; - #endif - }; - - struct v2f - { - float4 vertex : SV_POSITION; - float2 uv : TEXCOORD0; - UNITY_FOG_COORDS(1) - #if defined(_VERTEXCOL_MUL) - fixed4 color : COLOR; - #endif - }; - - sampler2D _MainTex; - float4 _MainTex_ST; - half4 _Color; - half _Cutoff; - - v2f vert (appdata v) - { - v2f o; - o.vertex = UnityObjectToClipPos(v.vertex); - o.uv = TRANSFORM_TEX(v.uv, _MainTex); - UNITY_TRANSFER_FOG(o,o.vertex); - - #if defined(_VERTEXCOL_MUL) - o.color = v.color; - #endif - return o; - } - - fixed4 frag (v2f i) : SV_Target - { - fixed4 col = tex2D(_MainTex, i.uv) * _Color; - - #if defined(_VERTEXCOL_MUL) - col *= i.color; - #endif - - #if defined(_ALPHATEST_ON) - clip(col.a - _Cutoff); - #endif - - #if !defined(_ALPHATEST_ON) && !defined(_ALPHABLEND_ON) - col.a = 1.0; - #endif - - UNITY_APPLY_FOG(i.fogCoord, col); - return col; - } - ENDCG - } - } - CustomEditor "UniGLTF.UniUnlit.UniUnlitEditor" - Fallback "Unlit/Texture" -} |