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-rw-r--r--Other/NodeEditorExamples/Assets/xNode-examples/Examples/MathGraph/New Math Graph.asset28
-rw-r--r--Other/NodeEditorExamples/Assets/xNode-examples/Examples/StateMachine/New State Graph.asset2
-rw-r--r--Other/NodeEditorExamples/Assets/xNode-examples/Examples/StateMachine/Nodes/Editor/StateNodeEditor.cs6
3 files changed, 32 insertions, 4 deletions
diff --git a/Other/NodeEditorExamples/Assets/xNode-examples/Examples/MathGraph/New Math Graph.asset b/Other/NodeEditorExamples/Assets/xNode-examples/Examples/MathGraph/New Math Graph.asset
index 45efea59..e3ad295c 100644
--- a/Other/NodeEditorExamples/Assets/xNode-examples/Examples/MathGraph/New Math Graph.asset
+++ b/Other/NodeEditorExamples/Assets/xNode-examples/Examples/MathGraph/New Math Graph.asset
@@ -17,6 +17,7 @@ MonoBehaviour:
- {fileID: 114067149339165002}
- {fileID: 114441428018438906}
- {fileID: 114775482956350040}
+ - {fileID: 114583718538277734}
--- !u!114 &114067149339165002
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -120,6 +121,33 @@ MonoBehaviour:
_connectionType: 1
_typeConstraint: 0
_dynamic: 0
+--- !u!114 &114583718538277734
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 98f6f901f0da53142b79277ea3f42518, type: 3}
+ m_Name: Display Value
+ m_EditorClassIdentifier:
+ graph: {fileID: 11400000}
+ position: {x: 70.31308, y: -56.076015}
+ ports:
+ keys:
+ - input
+ values:
+ - _fieldName: input
+ _node: {fileID: 114583718538277734}
+ _typeQualifiedName: XNode.Examples.MathNodes.DisplayValue+Anything, Assembly-CSharp,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ connections: []
+ _direction: 0
+ _connectionType: 1
+ _typeConstraint: 0
+ _dynamic: 0
--- !u!114 &114652361136345764
MonoBehaviour:
m_ObjectHideFlags: 0
diff --git a/Other/NodeEditorExamples/Assets/xNode-examples/Examples/StateMachine/New State Graph.asset b/Other/NodeEditorExamples/Assets/xNode-examples/Examples/StateMachine/New State Graph.asset
index 00465c33..d475d3f7 100644
--- a/Other/NodeEditorExamples/Assets/xNode-examples/Examples/StateMachine/New State Graph.asset
+++ b/Other/NodeEditorExamples/Assets/xNode-examples/Examples/StateMachine/New State Graph.asset
@@ -112,7 +112,7 @@ MonoBehaviour:
m_Name: State Node
m_EditorClassIdentifier:
graph: {fileID: 11400000}
- position: {x: -296, y: -328}
+ position: {x: -312, y: -376}
ports:
keys:
- enter
diff --git a/Other/NodeEditorExamples/Assets/xNode-examples/Examples/StateMachine/Nodes/Editor/StateNodeEditor.cs b/Other/NodeEditorExamples/Assets/xNode-examples/Examples/StateMachine/Nodes/Editor/StateNodeEditor.cs
index f9d6b9eb..6ce01956 100644
--- a/Other/NodeEditorExamples/Assets/xNode-examples/Examples/StateMachine/Nodes/Editor/StateNodeEditor.cs
+++ b/Other/NodeEditorExamples/Assets/xNode-examples/Examples/StateMachine/Nodes/Editor/StateNodeEditor.cs
@@ -8,7 +8,7 @@ namespace XNodeEditor.Examples {
[CustomNodeEditor(typeof(StateNode))]
public class StateNodeEditor : NodeEditor {
- public override void OnHeaderGUI() {
+ public override void OnHeaderGUI() {
GUI.color = Color.white;
StateNode node = target as StateNode;
StateGraph graph = node.graph as StateGraph;
@@ -19,8 +19,8 @@ namespace XNodeEditor.Examples {
}
public override void OnBodyGUI() {
- base.OnBodyGUI();
- StateNode node = target as StateNode;
+ base.OnBodyGUI();
+ StateNode node = target as StateNode;
StateGraph graph = node.graph as StateGraph;
if (GUILayout.Button("MoveNext Node")) node.MoveNext();
if (GUILayout.Button("Continue Graph")) graph.Continue();