From b82da95b5181ac8bbae38efb13e950d5e88a4caa Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 23 Oct 2020 13:08:43 +0800 Subject: =?UTF-8?q?*=E7=A7=BB=E5=8A=A8amplify=20shader=20editor=E5=88=B0th?= =?UTF-8?q?ird=20party=E7=9B=AE=E5=BD=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Plugins/Editor/Actions/ActionSequence.cs | 39 ---------------------- 1 file changed, 39 deletions(-) delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs') diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs deleted file mode 100644 index c60480e0..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs +++ /dev/null @@ -1,39 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System.Collections.Generic; -namespace AmplifyShaderEditor -{ - public class ActionSequence - { - private string m_name; - private List m_sequence; - - public ActionSequence( string name ) - { - m_name = name; - m_sequence = new List(); - } - - public void AddToSequence( ActionData actionData ) - { - m_sequence.Add( actionData ); - } - - public void Execute() - { - for ( int i = 0; i < m_sequence.Count; i++ ) - { - m_sequence[ i ].ExecuteForward(); - } - } - - public void Destroy() - { - m_sequence.Clear(); - m_sequence = null; - } - - public string Name { get { return m_name; } } - } -} -- cgit v1.1-26-g67d0