From 917e9e0b320775634dc2e710f7deac74fd0822f0 Mon Sep 17 00:00:00 2001 From: chai Date: Thu, 22 Oct 2020 23:30:02 +0800 Subject: * amplify shader editor --- .../Plugins/Editor/DoCreateFunction.cs | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs') diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs new file mode 100644 index 00000000..791b7588 --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs @@ -0,0 +1,17 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda + +using UnityEditor; +using UnityEditor.ProjectWindowCallback; +namespace AmplifyShaderEditor +{ + public class DoCreateFunction : EndNameEditAction + { + public override void Action( int instanceId, string pathName, string resourceFile ) + { + UnityEngine.Object obj = EditorUtility.InstanceIDToObject( instanceId ); + AssetDatabase.CreateAsset( obj, AssetDatabase.GenerateUniqueAssetPath( pathName ) ); + AmplifyShaderEditorWindow.LoadShaderFunctionToASE( (AmplifyShaderFunction)obj, false ); + } + } +} -- cgit v1.1-26-g67d0