From b82da95b5181ac8bbae38efb13e950d5e88a4caa Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 23 Oct 2020 13:08:43 +0800 Subject: =?UTF-8?q?*=E7=A7=BB=E5=8A=A8amplify=20shader=20editor=E5=88=B0th?= =?UTF-8?q?ird=20party=E7=9B=AE=E5=BD=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Plugins/Editor/EditorOptions.cs | 67 ---------------------- 1 file changed, 67 deletions(-) delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs') diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs deleted file mode 100644 index 89cc8ed6..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs +++ /dev/null @@ -1,67 +0,0 @@ -using UnityEditor; - -namespace AmplifyShaderEditor -{ - [System.Serializable] - public class OptionsWindow - { - private AmplifyShaderEditorWindow m_parentWindow = null; - - private bool m_coloredPorts = true; - private bool m_multiLinePorts = true; - private const string MultiLineId = "MultiLinePortsDefault"; - private const string ColorPortId = "ColoredPortsDefault"; - public OptionsWindow( AmplifyShaderEditorWindow parentWindow ) - { - m_parentWindow = parentWindow; - //Load (); - } - - public void Init() - { - Load(); - } - - public void Destroy() - { - Save(); - } - - public void Save() - { - EditorPrefs.SetBool( ColorPortId, ColoredPorts ); - EditorPrefs.SetBool( MultiLineId, m_multiLinePorts ); - } - - public void Load() - { - ColoredPorts = EditorPrefs.GetBool( ColorPortId, true ); - m_multiLinePorts = EditorPrefs.GetBool( MultiLineId, true ); - } - - public bool ColoredPorts - { - get { return m_coloredPorts; } - set - { - if ( m_coloredPorts != value ) - EditorPrefs.SetBool( ColorPortId, value ); - - m_coloredPorts = value; - } - } - - public bool MultiLinePorts - { - get { return m_multiLinePorts; } - set - { - if ( m_multiLinePorts != value ) - EditorPrefs.SetBool( MultiLineId, value ); - - m_multiLinePorts = value; - } - } - public AmplifyShaderEditorWindow ParentWindow { get { return m_parentWindow; } set { m_parentWindow = value; } } - } -} -- cgit v1.1-26-g67d0