From b82da95b5181ac8bbae38efb13e950d5e88a4caa Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 23 Oct 2020 13:08:43 +0800 Subject: =?UTF-8?q?*=E7=A7=BB=E5=8A=A8amplify=20shader=20editor=E5=88=B0th?= =?UTF-8?q?ird=20party=E7=9B=AE=E5=BD=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Plugins/Editor/Native/FallbackString.cs | 56 ---------------------- 1 file changed, 56 deletions(-) delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs') diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs deleted file mode 100644 index e33e096b..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackString.cs +++ /dev/null @@ -1,56 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; -using UnityEngine; - -namespace AmplifyShaderEditor -{ - [Serializable] - public class FallbackString : IFallbackVars - { - [SerializeField] - private string m_current; - [SerializeField] - private string m_previous; - - public FallbackString() - { - m_current = string.Empty; - m_previous = string.Empty; - } - - public FallbackString( string data ) - { - m_current = data; - m_previous = data; - } - - public void Revert() - { - string aux = m_current; - m_current = m_previous; - m_previous = aux; - } - - - public string Current - { - get - { - return m_current; - } - - set - { - m_previous = m_current; - m_current = value; - } - } - - public override string ToString() - { - return m_current; - } - } -} -- cgit v1.1-26-g67d0