From b82da95b5181ac8bbae38efb13e950d5e88a4caa Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 23 Oct 2020 13:08:43 +0800 Subject: =?UTF-8?q?*=E7=A7=BB=E5=8A=A8amplify=20shader=20editor=E5=88=B0th?= =?UTF-8?q?ird=20party=E7=9B=AE=E5=BD=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Plugins/Editor/Native/FallbackVector3.cs | 56 ---------------------- 1 file changed, 56 deletions(-) delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs') diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs deleted file mode 100644 index f2fe1325..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector3.cs +++ /dev/null @@ -1,56 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; -using UnityEngine; - -namespace AmplifyShaderEditor -{ - [Serializable] - public class FallbackVector3 : IFallbackVars - { - [SerializeField] - private Vector3 m_current; - [SerializeField] - private Vector3 m_previous; - - public FallbackVector3() - { - m_current = new Vector3( 0, 0, 0 ); - m_previous = new Vector3( 0, 0, 0 ); - } - - public FallbackVector3( Vector3 data ) - { - m_current = data; - m_previous = data; - } - - public void Revert() - { - Vector3 aux = m_current; - m_current = m_previous; - m_previous = aux; - } - - - public Vector3 Current - { - get - { - return m_current; - } - - set - { - m_previous = m_current; - m_current = value; - } - } - - public override string ToString() - { - return m_current.ToString(); - } - } -} -- cgit v1.1-26-g67d0