From b82da95b5181ac8bbae38efb13e950d5e88a4caa Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 23 Oct 2020 13:08:43 +0800 Subject: =?UTF-8?q?*=E7=A7=BB=E5=8A=A8amplify=20shader=20editor=E5=88=B0th?= =?UTF-8?q?ird=20party=E7=9B=AE=E5=BD=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Nodes/HelperFuncs/DecodeDepthNormalNode.cs | 38 ---------------------- 1 file changed, 38 deletions(-) delete mode 100644 Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs') diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs deleted file mode 100644 index fc094119..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DecodeDepthNormalNode.cs +++ /dev/null @@ -1,38 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Decode Depth Normal", "Miscellaneous", "Decodes both Depth and Normal from a previously encoded pixel value" )] - public sealed class DecodeDepthNormalNode : ParentNode - { - private const string DecodeDepthNormalFunc = "DecodeDepthNormal( {0}, {1}, {2} );"; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT4, false, "Encoded" ); - AddOutputPort( WirePortDataType.FLOAT, "Depth" ); - AddOutputPort( WirePortDataType.FLOAT3, "Normal" ); - m_previewShaderGUID = "dbf37c4d3ce0f0b41822584d6c9ba203"; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( m_outputPorts[ outputId ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ outputId ].LocalValue( dataCollector.PortCategory ); - - dataCollector.AddToIncludes( UniqueId, Constants.UnityCgLibFuncs ); - string encodedValue = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - string depthDecodedVal = "depthDecodedVal" + OutputId; - string normalDecodedVal = "normalDecodedVal" + OutputId; - RegisterLocalVariable( 0, "0", ref dataCollector, depthDecodedVal ); - RegisterLocalVariable( 1, "float3(0,0,0)", ref dataCollector, normalDecodedVal ); - dataCollector.AddLocalVariable( UniqueId, string.Format( DecodeDepthNormalFunc, encodedValue , depthDecodedVal, normalDecodedVal) ); - return m_outputPorts[ outputId ].LocalValue( dataCollector.PortCategory ); - } - } -} -- cgit v1.1-26-g67d0